PS3 emulator/debugger
Go to file
2015-11-30 19:09:45 +01:00
asmjit@b0dad1af25 SPU Cleanup 2015-09-02 00:38:44 +03:00
asmjitsrc DX12 dependencies fix 2015-11-17 21:00:59 +03:00
bin DX12 dependencies fix 2015-11-17 21:00:59 +03:00
ffmpeg@8dd84dc1ea Update submodule ffmpeg and wxWidgets. 2015-09-20 23:08:24 +02:00
GL Update glext.h on version 31191 2015-06-11 12:52:56 +02:00
glm Added glm library 2015-10-05 12:56:05 +03:00
llvm@19ade095e8 VS2015 2015-07-22 02:10:14 +03:00
llvm_build DX12 dependencies fix 2015-11-17 21:00:59 +03:00
minidx9@ec19e64346 Added minidx9 as a submodule 2015-01-11 01:19:21 +04:00
minidx12 DX12 dependencies fix 2015-11-17 21:00:59 +03:00
OpenAL Update OpenAL 2015-08-08 04:43:06 +03:00
rpcs3 rsx-debug: Move pretty_printing code to GCM.cpp and support transform constants and some texture opcodes 2015-11-30 19:09:45 +01:00
rpcs3-tests Minor changes 2015-10-22 22:38:34 +03:00
stblib Mac OSX: fix includes & add missing functionality 2014-04-29 22:46:42 +02:00
Utilities MINGW64: Compilation fix 2015-11-16 19:12:51 +03:00
wxWidgets@3b047b58ce Update submodule ffmpeg and wxWidgets. 2015-09-20 23:08:24 +02:00
.gitignore MINGW64: Compilation fix 2015-11-16 19:12:51 +03:00
.gitmodules MINGW64: Compilation fix 2015-11-16 19:12:51 +03:00
.travis.yml Install cmake from packages 2015-11-04 16:52:06 +03:00
appveyor.yml Small appveyor fix 2015-08-29 01:20:19 +03:00
CMakeLists.txt Remove unneeded code (fixes flag "conflicts") 2015-08-16 23:40:07 +03:00
LICENSE Few bugs fixed and license file added 2014-02-13 11:33:07 +01:00
README.md Some dependency info updated 2015-11-28 00:08:38 +03:00
rpcs3.sln Minor changes 2015-10-22 22:38:34 +03:00

RPCS3

Build Status Build status Coverity Status Coverage Status

An open-source PlayStation 3 emulator/debugger written in C++.

You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.

Development

If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.

Dependencies

Windows

Linux

  • GCC 4.9.0+ or Clang 3.5.0+
  • Debian & Ubuntu: sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential libglew-dev
  • Arch: sudo pacman -S glew openal wxgtk cmake llvm

Mac OSX

  • Xcode 6+ (tested with Xcode 6.4)
  • Install with Homebrew: brew install glew wxwidgets (add llvm36 to that list if you want to build with ppu jit)
  • Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config

Building

To initialize the repository don't forget to execute git submodule update --init to pull the wxWidgets source.

  • Windows: Open the .SLN file, and press Build > Rebuild Solution.
  • Linux & Mac OSX: If you want to build with LLVM, then LLVM 3.6.2 is required. cd rpcs3 && cmake CMakeLists.txt && make && cd ../ then run with cd bin && ./rpcs3. If you are on OSX and want to build with llvm don't forget to add -DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake (or wherever llvm brew was installed) to cmake invocation.

Support