mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-03-13 07:14:49 +00:00
242 lines
6.7 KiB
C++
242 lines
6.7 KiB
C++
#include "game_compatibility.h"
|
|
|
|
#include <QLabel>
|
|
#include <QMessageBox>
|
|
|
|
constexpr auto qstr = QString::fromStdString;
|
|
inline std::string sstr(const QString& _in) { return _in.toStdString(); }
|
|
|
|
game_compatibility::game_compatibility(std::shared_ptr<gui_settings> settings) : m_xgui_settings(settings)
|
|
{
|
|
m_filepath = m_xgui_settings->GetSettingsDir() + "/compat_database.dat";
|
|
m_url = "https://rpcs3.net/compatibility?api=v1&export";
|
|
m_network_request = QNetworkRequest(QUrl(m_url));
|
|
|
|
RequestCompatibility();
|
|
}
|
|
|
|
void game_compatibility::RequestCompatibility(bool online)
|
|
{
|
|
// Creates new map from database
|
|
auto ReadJSON = [=](const QJsonObject& json_data, bool after_download)
|
|
{
|
|
int return_code = json_data["return_code"].toInt();
|
|
|
|
if (return_code < 0)
|
|
{
|
|
if (after_download)
|
|
{
|
|
std::string error_message;
|
|
switch (return_code)
|
|
{
|
|
case -1:
|
|
error_message = "Server Error - Internal Error";
|
|
break;
|
|
case -2:
|
|
error_message = "Server Error - Maintenance Mode";
|
|
break;
|
|
default:
|
|
error_message = "Server Error - Unknown Error";
|
|
break;
|
|
}
|
|
LOG_ERROR(GENERAL, "Compatibility error: { %s: return code %d }", error_message, return_code);
|
|
Q_EMIT DownloadError(qstr(error_message) + " " + QString::number(return_code));
|
|
}
|
|
else
|
|
{
|
|
LOG_ERROR(GENERAL, "Compatibility error: { Database Error - Invalid: return code %d }", return_code);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (!json_data["results"].isObject())
|
|
{
|
|
LOG_ERROR(GENERAL, "Compatibility error: { Database Error - No Results found }");
|
|
return false;
|
|
}
|
|
|
|
m_compat_database.clear();
|
|
|
|
QJsonObject json_results = json_data["results"].toObject();
|
|
|
|
// Retrieve status data for every valid entry
|
|
for (const auto& key : json_results.keys())
|
|
{
|
|
if (!json_results[key].isObject())
|
|
{
|
|
LOG_ERROR(GENERAL, "Compatibility error: { Database Error - Unusable object %s }", sstr(key));
|
|
continue;
|
|
}
|
|
|
|
QJsonObject json_result = json_results[key].toObject();
|
|
|
|
// Retrieve compatibility information from json
|
|
compat_status status = Status_Data.at(json_result.value("status").toString("NoResult"));
|
|
|
|
// Add date if possible
|
|
status.date = json_result.value("date").toString();
|
|
|
|
// Add status to map
|
|
m_compat_database.emplace(std::pair<std::string, compat_status>(sstr(key), status));
|
|
}
|
|
|
|
return true;
|
|
};
|
|
|
|
if (!online)
|
|
{
|
|
// Retrieve database from file
|
|
QFile file(m_filepath);
|
|
|
|
if (!file.exists())
|
|
{
|
|
LOG_NOTICE(GENERAL, "Compatibility notice: { Database file not found: %s }", sstr(m_filepath));
|
|
return;
|
|
}
|
|
|
|
if (!file.open(QIODevice::ReadOnly))
|
|
{
|
|
LOG_ERROR(GENERAL, "Compatibility error: { Database Error - Could not read database from file: %s }", sstr(m_filepath));
|
|
return;
|
|
}
|
|
|
|
QByteArray data = file.readAll();
|
|
file.close();
|
|
|
|
LOG_NOTICE(GENERAL, "Compatibility notice: { Finished reading database from file: %s }", sstr(m_filepath));
|
|
|
|
// Create new map from database
|
|
ReadJSON(QJsonDocument::fromJson(data).object(), online);
|
|
|
|
return;
|
|
}
|
|
|
|
if (QSslSocket::supportsSsl() == false)
|
|
{
|
|
LOG_ERROR(GENERAL, "Can not retrieve the online database! Please make sure your system supports SSL.");
|
|
QMessageBox::warning(nullptr, tr("Warning!"), tr("Can not retrieve the online database! Please make sure your system supports SSL."));
|
|
return;
|
|
}
|
|
|
|
LOG_NOTICE(GENERAL, "SSL supported! Beginning compatibility database download from: %s", sstr(m_url));
|
|
|
|
// Send request and wait for response
|
|
m_network_access_manager.reset(new QNetworkAccessManager());
|
|
QNetworkReply* network_reply = m_network_access_manager->get(m_network_request);
|
|
|
|
// Show Progress
|
|
m_progress_dialog.reset(new QProgressDialog(tr(".Please wait."), tr("Abort"), 0, 100));
|
|
m_progress_dialog->setWindowTitle(tr("Downloading Database"));
|
|
m_progress_dialog->setFixedWidth(QLabel("This is the very length of the progressbar due to hidpi reasons.").sizeHint().width());
|
|
m_progress_dialog->setValue(0);
|
|
m_progress_dialog->show();
|
|
|
|
// Animate progress dialog a bit more
|
|
m_progress_timer.reset(new QTimer(this));
|
|
connect(m_progress_timer.get(), &QTimer::timeout, [&]()
|
|
{
|
|
switch (++m_timer_count % 3)
|
|
{
|
|
case 0:
|
|
m_timer_count = 0;
|
|
m_progress_dialog->setLabelText(tr(".Please wait."));
|
|
break;
|
|
case 1:
|
|
m_progress_dialog->setLabelText(tr("..Please wait.."));
|
|
break;
|
|
default:
|
|
m_progress_dialog->setLabelText(tr("...Please wait..."));
|
|
break;
|
|
}
|
|
});
|
|
m_progress_timer->start(500);
|
|
|
|
// Handle abort
|
|
connect(m_progress_dialog.get(), &QProgressDialog::rejected, network_reply, &QNetworkReply::abort);
|
|
|
|
// Handle progress
|
|
connect(network_reply, &QNetworkReply::downloadProgress, [&](qint64 bytesReceived, qint64 bytesTotal)
|
|
{
|
|
m_progress_dialog->setMaximum(bytesTotal);
|
|
m_progress_dialog->setValue(bytesReceived);
|
|
});
|
|
|
|
// Handle response according to its contents
|
|
connect(network_reply, &QNetworkReply::finished, [=]()
|
|
{
|
|
// Clean up Progress Dialog
|
|
if (m_progress_dialog)
|
|
{
|
|
m_progress_dialog->close();
|
|
}
|
|
if (m_progress_timer)
|
|
{
|
|
m_progress_timer->stop();
|
|
}
|
|
|
|
// Handle Errors
|
|
if (network_reply->error() != QNetworkReply::NoError)
|
|
{
|
|
// We failed to retrieve a new database, therefore refresh gamelist to old state
|
|
QString error = network_reply->errorString();
|
|
Q_EMIT DownloadError(error);
|
|
LOG_ERROR(GENERAL, "Compatibility error: { Network Error - %s }", sstr(error));
|
|
return;
|
|
}
|
|
|
|
LOG_NOTICE(GENERAL, "Compatibility notice: { Database download finished }");
|
|
|
|
// Read data from network reply
|
|
QByteArray data = network_reply->readAll();
|
|
network_reply->deleteLater();
|
|
|
|
// Create new map from database and write database to file if database was valid
|
|
if (ReadJSON(QJsonDocument::fromJson(data).object(), online))
|
|
{
|
|
// We have a new database in map, therefore refresh gamelist to new state
|
|
Q_EMIT DownloadFinished();
|
|
|
|
// Write database to file
|
|
QFile file(m_filepath);
|
|
|
|
if (file.exists())
|
|
{
|
|
LOG_NOTICE(GENERAL, "Compatibility notice: { Database file found: %s }", sstr(m_filepath));
|
|
}
|
|
|
|
if (!file.open(QIODevice::WriteOnly))
|
|
{
|
|
LOG_ERROR(GENERAL, "Compatibility error: { Database Error - Could not write database to file: %s }", sstr(m_filepath));
|
|
return;
|
|
}
|
|
|
|
file.write(data);
|
|
file.close();
|
|
|
|
LOG_SUCCESS(GENERAL, "Compatibility success: { Write database to file: %s }", sstr(m_filepath));
|
|
}
|
|
});
|
|
|
|
// We want to retrieve a new database, therefore refresh gamelist and indicate that
|
|
Q_EMIT DownloadStarted();
|
|
}
|
|
|
|
compat_status game_compatibility::GetCompatibility(const std::string& title_id)
|
|
{
|
|
if (m_compat_database.empty())
|
|
{
|
|
return Status_Data.at("NoData");
|
|
}
|
|
else if (m_compat_database.count(title_id) > 0)
|
|
{
|
|
return m_compat_database[title_id];
|
|
}
|
|
|
|
return Status_Data.at("NoResult");
|
|
}
|
|
|
|
compat_status game_compatibility::GetStatusData(const QString& status)
|
|
{
|
|
return Status_Data.at(status);
|
|
}
|