rpcs3/appveyor.yml
2015-08-07 18:30:08 +03:00

45 lines
1.5 KiB
YAML

version: 1.0.{build}
os: Visual Studio 2015
configuration: Release
platform: x64
clone_folder: c:\projects\rpcs3
clone_depth: 1
branches:
except:
- ppu_recompiler
before_build:
- git submodule update --init --depth 3 asmjit minidx9
# until git for win 2.5 release
- git submodule update --init ffmpeg wxWidgets
- 7z x lib.7z -aos -oC:\projects\rpcs3\wxWidgets
- cmake -G "Visual Studio 14 Win64" -DwxWidgets_ROOT_DIR=C:\projects\rpcs3\wxWidgets;
build_script:
- cmake --build . --config Release
install:
- cinst wget
# - ps: Start-FileDownload 'http://sourceforge.net/projects/syncped/files/wxWidgets-3.1.0-include.7z'
- ps: Start-FileDownload 'https://402331b94f8e4b87ae2ef4677347f7956cf3861f.googledrive.com/host/0B6v_qtb9hkicfmt0NG0wTTRtUmF4X3VTQk5Oc2JidEVKVnUteDA1dXdrYlNsVW9kREpsSHc/lib.7z'
# - ps: Start-FileDownload 'http://sourceforge.net/projects/syncped/files/wxWidgets-3.1.0-locale.7z'
# - 7z x wxWidgets-3.1.0-include.7z -oC:\wxWidgets
# - 7z x wxWidgets-3.1.0-locale.7z -oC:\wxWidgets
- set wxWidgets_ROOT_DIR=C:\projects\rpcs3\wxWidgets;
- set WXWIN=C:\projects\rpcs3\wxWidgets;
- set OPENALDIR=C:\projects\rpcs3\OpenAL;
- set PATH=C:\Program Files (x86)\MSBuild\14.0\Bin;C:\wxWidgets;%PATH%
after_build:
- mkdir c:\cache\wxWidgets\lib\vc_x64_lib
- move wxWidgets\lib\vc_x64_lib c:\cache\wxWidgets\lib\vc_x64_lib
# not exactly the best dependency but works for now
cache:
# - c:\cache\wxWidgets\lib\vc_x64_lib -> .gitmodules
test: off
#build:
# project: rpcs3.sln
# verbosity: minimal