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https://github.com/RPCS3/rpcs3.git
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da7472fe81
* Optimizations 1) Some headers simplified for better compilation time 2) Some templates simplified for smaller executable size 3) Eliminate std::future to fix compilation for mingw64 4) PKG installation can be cancelled now 5) cellGame fixes 6) XAudio2 fix for mingw64 7) PPUInterpreter bug fixed (Clang) * any_pod<> implemented Aliases: any16, any32, any64 rsx::make_command fixed
30 lines
1.7 KiB
XML
30 lines
1.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<IncludePath>.\;..\;..\asmjit\src\asmjit;..\Utilities\yaml-cpp\include;..\wxWidgets\src\zlib;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src</IncludePath>
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<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir>
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<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
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<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<Lib>
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<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
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</Lib>
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<ClCompile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>false</SDLCheck>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<AdditionalOptions>/Zc:throwingNew</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>ws2_32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\3rdparty\ffmpeg\Windows\x86_64\lib</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup />
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</Project>
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