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156 lines
4.6 KiB
C++
156 lines
4.6 KiB
C++
#pragma once
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//Simple non-resizable FIFO Ringbuffer that can be simultaneously be read from and written to
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//if we ever get to use boost please replace this with boost::circular_buffer, there's no reason
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//why we would have to keep this amateur attempt at such a fundamental data-structure around
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template< typename T, unsigned int MAX_MTRINGBUFFER_BUFFER_SIZE>
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class MTRingbuffer{
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std::array<T, MAX_MTRINGBUFFER_BUFFER_SIZE> mBuffer;
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//this is a recursive mutex because the get methods lock it but the only
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//way to be sure that they do not block is to check the size and the only
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//way to check the size and use get atomically is to lock this mutex,
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//so it goes:
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//lock get mutex-->check size-->call get-->lock get mutex-->unlock get mutex-->return from get-->unlock get mutex
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std::recursive_mutex mMutGet;
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std::mutex mMutPut;
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size_t mGet;
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size_t mPut;
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size_t moveGet(size_t by = 1){ return (mGet + by) % MAX_MTRINGBUFFER_BUFFER_SIZE; }
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size_t movePut(size_t by = 1){ return (mPut + by) % MAX_MTRINGBUFFER_BUFFER_SIZE; }
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public:
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MTRingbuffer() : mGet(0), mPut(0){}
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//blocks until there's something to get, so check "spaceLeft()" if you want to avoid blocking
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//also lock the get mutex around the spaceLeft() check and the pop if you want to avoid racing
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T pop()
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{
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std::lock_guard<std::recursive_mutex> lock(mMutGet);
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while (mGet == mPut)
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{
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//wait until there's actually something to get
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//throwing an exception might be better, blocking here is a little awkward
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std::this_thread::sleep_for(std::chrono::milliseconds(1)); // hack
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}
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size_t ret = mGet;
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mGet = moveGet();
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return mBuffer[ret];
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}
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//blocks if the buffer is full until there's enough room
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void push(T &putEle)
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{
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std::lock_guard<std::mutex> lock(mMutPut);
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while (movePut() == mGet)
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{
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//if this is reached a lot it's time to increase the buffer size
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//or implement dynamic re-sizing
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std::this_thread::sleep_for(std::chrono::milliseconds(1)); // hack
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}
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mBuffer[mPut] = std::forward(putEle);
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mPut = movePut();
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}
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bool empty()
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{
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return mGet == mPut;
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}
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//returns the amount of free places, this is the amount of actual free spaces-1
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//since mGet==mPut signals an empty buffer we can't actually use the last free
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//space, so we shouldn't report it as free.
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size_t spaceLeft() //apparently free() is a macro definition in msvc in some conditions
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{
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if (mGet < mPut)
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{
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return mBuffer.size() - (mPut - mGet) - 1;
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}
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else if (mGet > mPut)
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{
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return mGet - mPut - 1;
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}
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else
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{
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return mBuffer.size() - 1;
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}
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}
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size_t size()
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{
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//the magic -1 is the same magic 1 that is explained in the spaceLeft() function
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return mBuffer.size() - spaceLeft() - 1;
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}
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//takes random access iterator to T
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template<typename IteratorType>
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void pushRange(IteratorType from, IteratorType until)
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{
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std::lock_guard<std::mutex> lock(mMutPut);
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size_t length = until - from;
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//if whatever we're trying to store is greater than the entire buffer the following loop will be infinite
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assert(mBuffer.size() > length);
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while (spaceLeft() < length)
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{
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//if this is reached a lot it's time to increase the buffer size
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//or implement dynamic re-sizing
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std::this_thread::sleep_for(std::chrono::milliseconds(1)); // hack
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}
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if (mPut + length <= mBuffer.size())
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{
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std::copy(from, until, mBuffer.begin() + mPut);
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}
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else
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{
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size_t tillEnd = mBuffer.size() - mPut;
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std::copy(from, from + tillEnd, mBuffer.begin() + mPut);
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std::copy(from + tillEnd, until, mBuffer.begin());
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}
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mPut = movePut(length);
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}
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//takes output iterator to T
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template<typename IteratorType>
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void popN(IteratorType output, size_t n)
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{
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std::lock_guard<std::recursive_mutex> lock(mMutGet);
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//make sure we're not trying to retrieve more than is in
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assert(n <= size());
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peekN<IteratorType>(output, n);
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mGet = moveGet(n);
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}
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//takes output iterator to T
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template<typename IteratorType>
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void peekN(IteratorType output, size_t n)
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{
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size_t lGet = mGet;
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if (lGet + n <= mBuffer.size())
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{
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std::copy_n(mBuffer.begin() + lGet, n, output);
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}
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else
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{
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auto next = std::copy(mBuffer.begin() + lGet, mBuffer.end(), output);
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std::copy_n(mBuffer.begin(), n - (mBuffer.size() - lGet), next);
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}
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}
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//well this is just asking for trouble
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//but the comment above the declaration of mMutGet explains why it's there
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//if there's a better way please remove this
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void lockGet()
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{
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mMutGet.lock();
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}
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//well this is just asking for trouble
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//but the comment above the declaration of mMutGet explains why it's there
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//if there's a better way please remove this
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void unlockGet()
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{
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mMutGet.unlock();
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}
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};
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