rpcs3/rpcs3/Emu/Cell/Modules/cellGame.h
2020-10-24 00:26:41 +03:00

363 lines
10 KiB
C

#pragma once
#include "Emu/Cell/ErrorCodes.h"
#include "Emu/Memory/vm_ptr.h"
// Return Codes
enum
{
CELL_GAME_RET_OK = 0,
CELL_GAME_RET_CANCEL = 1,
CELL_GAME_RET_NONE = 2,
};
enum CellGameError : u32
{
CELL_GAME_ERROR_NOTFOUND = 0x8002cb04,
CELL_GAME_ERROR_BROKEN = 0x8002cb05,
CELL_GAME_ERROR_INTERNAL = 0x8002cb06,
CELL_GAME_ERROR_PARAM = 0x8002cb07,
CELL_GAME_ERROR_NOAPP = 0x8002cb08,
CELL_GAME_ERROR_ACCESS_ERROR = 0x8002cb09,
CELL_GAME_ERROR_NOSPACE = 0x8002cb20,
CELL_GAME_ERROR_NOTSUPPORTED = 0x8002cb21,
CELL_GAME_ERROR_FAILURE = 0x8002cb22,
CELL_GAME_ERROR_BUSY = 0x8002cb23,
CELL_GAME_ERROR_IN_SHUTDOWN = 0x8002cb24,
CELL_GAME_ERROR_INVALID_ID = 0x8002cb25,
CELL_GAME_ERROR_EXIST = 0x8002cb26,
CELL_GAME_ERROR_NOTPATCH = 0x8002cb27,
CELL_GAME_ERROR_INVALID_THEME_FILE = 0x8002cb28,
CELL_GAME_ERROR_BOOTPATH = 0x8002cb50,
};
enum CellGameDataError : u32
{
CELL_GAMEDATA_ERROR_CBRESULT = 0x8002b601,
CELL_GAMEDATA_ERROR_ACCESS_ERROR = 0x8002b602,
CELL_GAMEDATA_ERROR_INTERNAL = 0x8002b603,
CELL_GAMEDATA_ERROR_PARAM = 0x8002b604,
CELL_GAMEDATA_ERROR_NOSPACE = 0x8002b605,
CELL_GAMEDATA_ERROR_BROKEN = 0x8002b606,
CELL_GAMEDATA_ERROR_FAILURE = 0x8002b607,
};
enum CellDiscGameError : u32
{
CELL_DISCGAME_ERROR_INTERNAL = 0x8002bd01,
CELL_DISCGAME_ERROR_NOT_DISCBOOT = 0x8002bd02,
CELL_DISCGAME_ERROR_PARAM = 0x8002bd03,
};
// Definitions
enum
{
CELL_GAME_PATH_MAX = 128,
CELL_GAME_DIRNAME_SIZE = 32,
CELL_GAME_HDDGAMEPATH_SIZE = 128,
CELL_GAME_THEMEFILENAME_SIZE = 48,
CELL_GAME_SYSP_LANGUAGE_NUM = 20,
CELL_GAME_SYSP_TITLE_SIZE = 128,
CELL_GAME_SYSP_TITLEID_SIZE = 10,
CELL_GAME_SYSP_VERSION_SIZE = 6,
CELL_GAME_SYSP_PS3_SYSTEM_VER_SIZE = 8,
CELL_GAME_SYSP_APP_VER_SIZE = 6,
CELL_GAME_GAMETYPE_SYS = 0,
CELL_GAME_GAMETYPE_DISC = 1,
CELL_GAME_GAMETYPE_HDD = 2,
CELL_GAME_GAMETYPE_GAMEDATA = 3,
CELL_GAME_GAMETYPE_HOME = 4,
CELL_GAME_SIZEKB_NOTCALC = -1,
CELL_GAME_THEMEINSTALL_BUFSIZE_MIN = 4096,
CELL_GAME_ATTRIBUTE_PATCH = 0x1,
CELL_GAME_ATTRIBUTE_APP_HOME = 0x2,
CELL_GAME_ATTRIBUTE_DEBUG = 0x4,
CELL_GAME_ATTRIBUTE_XMBBUY = 0x8,
CELL_GAME_ATTRIBUTE_COMMERCE2_BROWSER = 0x10,
CELL_GAME_ATTRIBUTE_INVITE_MESSAGE = 0x20,
CELL_GAME_ATTRIBUTE_CUSTOM_DATA_MESSAGE = 0x40,
CELL_GAME_ATTRIBUTE_WEB_BROWSER = 0x100,
CELL_GAME_THEME_OPTION_NONE = 0x0,
CELL_GAME_THEME_OPTION_APPLY = 0x1,
CELL_GAME_DISCTYPE_OTHER = 0,
CELL_GAME_DISCTYPE_PS3 = 1,
CELL_GAME_DISCTYPE_PS2 = 2,
};
//Parameter IDs of PARAM.SFO
enum
{
//Integers
CELL_GAME_PARAMID_PARENTAL_LEVEL = 102,
CELL_GAME_PARAMID_RESOLUTION = 103,
CELL_GAME_PARAMID_SOUND_FORMAT = 104,
//Strings
CELL_GAME_PARAMID_TITLE = 0,
CELL_GAME_PARAMID_TITLE_DEFAULT = 1,
CELL_GAME_PARAMID_TITLE_JAPANESE = 2,
CELL_GAME_PARAMID_TITLE_ENGLISH = 3,
CELL_GAME_PARAMID_TITLE_FRENCH = 4,
CELL_GAME_PARAMID_TITLE_SPANISH = 5,
CELL_GAME_PARAMID_TITLE_GERMAN = 6,
CELL_GAME_PARAMID_TITLE_ITALIAN = 7,
CELL_GAME_PARAMID_TITLE_DUTCH = 8,
CELL_GAME_PARAMID_TITLE_PORTUGUESE = 9,
CELL_GAME_PARAMID_TITLE_RUSSIAN = 10,
CELL_GAME_PARAMID_TITLE_KOREAN = 11,
CELL_GAME_PARAMID_TITLE_CHINESE_T = 12,
CELL_GAME_PARAMID_TITLE_CHINESE_S = 13,
CELL_GAME_PARAMID_TITLE_FINNISH = 14,
CELL_GAME_PARAMID_TITLE_SWEDISH = 15,
CELL_GAME_PARAMID_TITLE_DANISH = 16,
CELL_GAME_PARAMID_TITLE_NORWEGIAN = 17,
CELL_GAME_PARAMID_TITLE_POLISH = 18,
CELL_GAME_PARAMID_TITLE_PORTUGUESE_BRAZIL = 19, // FW 4.00
CELL_GAME_PARAMID_TITLE_ENGLISH_UK = 20, // FW 4.00
CELL_GAME_PARAMID_TITLE_TURKISH = 21, // FW 4.30
CELL_GAME_PARAMID_TITLE_ID = 100,
CELL_GAME_PARAMID_VERSION = 101,
CELL_GAME_PARAMID_PS3_SYSTEM_VER = 105,
CELL_GAME_PARAMID_APP_VER = 106,
};
//Error dialog types
enum
{
CELL_GAME_ERRDIALOG_BROKEN_GAMEDATA = 0,
CELL_GAME_ERRDIALOG_BROKEN_HDDGAME = 1,
CELL_GAME_ERRDIALOG_NOSPACE = 2,
CELL_GAME_ERRDIALOG_BROKEN_EXIT_GAMEDATA = 100,
CELL_GAME_ERRDIALOG_BROKEN_EXIT_HDDGAME = 101,
CELL_GAME_ERRDIALOG_NOSPACE_EXIT = 102,
};
enum // CellGameResolution
{
CELL_GAME_RESOLUTION_480 = 0x01,
CELL_GAME_RESOLUTION_576 = 0x02,
CELL_GAME_RESOLUTION_720 = 0x04,
CELL_GAME_RESOLUTION_1080 = 0x08,
CELL_GAME_RESOLUTION_480SQ = 0x10,
CELL_GAME_RESOLUTION_576SQ = 0x20,
};
enum // CellGameSoundFormat
{
CELL_GAME_SOUNDFORMAT_2LPCM = 0x01,
CELL_GAME_SOUNDFORMAT_51LPCM = 0x04,
CELL_GAME_SOUNDFORMAT_71LPCM = 0x10,
CELL_GAME_SOUNDFORMAT_51DDENC = 0x102,
CELL_GAME_SOUNDFORMAT_51DTSENC = 0x202,
};
struct CellGameContentSize
{
be_t<s32> hddFreeSizeKB;
be_t<s32> sizeKB;
be_t<s32> sysSizeKB;
};
struct CellGameSetInitParams
{
char title[CELL_GAME_SYSP_TITLE_SIZE];
char titleId[CELL_GAME_SYSP_TITLEID_SIZE];
char reserved0[2];
char version[CELL_GAME_SYSP_VERSION_SIZE];
char reserved1[66];
};
struct CellGameDataCBResult
{
be_t<s32> result;
be_t<s32> errNeedSizeKB;
vm::bptr<char> invalidMsg;
vm::bptr<void> reserved;
};
enum // old consts
{
CELL_GAMEDATA_CBRESULT_OK_CANCEL = 1,
CELL_GAMEDATA_CBRESULT_OK = 0,
CELL_GAMEDATA_CBRESULT_ERR_NOSPACE = -1,
CELL_GAMEDATA_CBRESULT_ERR_BROKEN = -3,
CELL_GAMEDATA_CBRESULT_ERR_NODATA = -4,
CELL_GAMEDATA_CBRESULT_ERR_INVALID = -5,
CELL_GAMEDATA_RET_OK = 0,
CELL_GAMEDATA_RET_CANCEL = 1,
CELL_GAMEDATA_ATTR_NORMAL = 0,
CELL_GAMEDATA_VERSION_CURRENT = 0,
CELL_GAMEDATA_INVALIDMSG_MAX = 256,
CELL_GAMEDATA_PATH_MAX = 1055,
CELL_GAMEDATA_DIRNAME_SIZE = 32,
CELL_GAMEDATA_SIZEKB_NOTCALC = -1,
CELL_GAMEDATA_SYSP_LANGUAGE_NUM = 20,
CELL_GAMEDATA_SYSP_TITLE_SIZE = 128,
CELL_GAMEDATA_SYSP_TITLEID_SIZE = 10,
CELL_GAMEDATA_SYSP_VERSION_SIZE = 6,
CELL_GAMEDATA_ISNEWDATA_NO = 0,
CELL_GAMEDATA_ISNEWDATA_YES = 1,
CELL_GAMEDATA_ERRDIALOG_NONE = 0,
CELL_GAMEDATA_ERRDIALOG_ALWAYS = 1,
CELL_DISCGAME_SYSP_TITLEID_SIZE=10,
};
struct CellGameDataSystemFileParam
{
char title[CELL_GAMEDATA_SYSP_TITLE_SIZE];
char titleLang[CELL_GAMEDATA_SYSP_LANGUAGE_NUM][CELL_GAMEDATA_SYSP_TITLE_SIZE];
char titleId[CELL_GAMEDATA_SYSP_TITLEID_SIZE];
char reserved0[2];
char dataVersion[CELL_GAMEDATA_SYSP_VERSION_SIZE];
char reserved1[2];
be_t<u32> parentalLevel;
be_t<u32> attribute;
char reserved2[256];
};
struct CellDiscGameSystemFileParam
{
char titleId[CELL_DISCGAME_SYSP_TITLEID_SIZE];
char reserved0[2];
be_t<u32> parentalLevel;
char reserved1[16];
};
struct CellGameDataStatGet
{
be_t<s32> hddFreeSizeKB;
be_t<u32> isNewData;
char contentInfoPath[CELL_GAMEDATA_PATH_MAX];
char gameDataPath[CELL_GAMEDATA_PATH_MAX];
char reserved0[2];
be_t<s64> st_atime_;
be_t<s64> st_mtime_;
be_t<s64> st_ctime_;
CellGameDataSystemFileParam getParam;
be_t<s32> sizeKB;
be_t<s32> sysSizeKB;
char reserved1[68];
};
struct CellGameDataStatSet
{
vm::bptr<CellGameDataSystemFileParam> setParam;
be_t<u32> reserved;
};
typedef void(CellGameDataStatCallback)(vm::ptr<CellGameDataCBResult> cbResult, vm::ptr<CellGameDataStatGet> get, vm::ptr<CellGameDataStatSet> set);
// cellSysutil: cellHddGame
enum CellHddGameError : u32
{
CELL_HDDGAME_ERROR_CBRESULT = 0x8002ba01,
CELL_HDDGAME_ERROR_ACCESS_ERROR = 0x8002ba02,
CELL_HDDGAME_ERROR_INTERNAL = 0x8002ba03,
CELL_HDDGAME_ERROR_PARAM = 0x8002ba04,
CELL_HDDGAME_ERROR_NOSPACE = 0x8002ba05,
CELL_HDDGAME_ERROR_BROKEN = 0x8002ba06,
CELL_HDDGAME_ERROR_FAILURE = 0x8002ba07,
};
enum
{
// Return Codes
CELL_HDDGAME_RET_OK = 0,
CELL_HDDGAME_RET_CANCEL = 1,
// Callback Result
CELL_HDDGAME_CBRESULT_OK_CANCEL = 1,
CELL_HDDGAME_CBRESULT_OK = 0,
CELL_HDDGAME_CBRESULT_ERR_NOSPACE = -1,
CELL_HDDGAME_CBRESULT_ERR_BROKEN = -3,
CELL_HDDGAME_CBRESULT_ERR_NODATA = -4,
CELL_HDDGAME_CBRESULT_ERR_INVALID = -5,
// Character Strings
CELL_HDDGAME_INVALIDMSG_MAX = 256,
CELL_HDDGAME_PATH_MAX = 1055,
CELL_HDDGAME_SYSP_TITLE_SIZE = 128,
CELL_HDDGAME_SYSP_TITLEID_SIZE = 10,
CELL_HDDGAME_SYSP_VERSION_SIZE = 6,
CELL_HDDGAME_SYSP_SYSTEMVER_SIZE = 8,
// HDD Directory exists
CELL_HDDGAME_ISNEWDATA_EXIST = 0,
CELL_HDDGAME_ISNEWDATA_NODIR = 1,
// Languages
CELL_HDDGAME_SYSP_LANGUAGE_NUM = 20,
// Stat Get
CELL_HDDGAME_SIZEKB_NOTCALC = -1,
};
struct CellHddGameSystemFileParam
{
char title[CELL_HDDGAME_SYSP_TITLE_SIZE];
char titleLang[CELL_HDDGAME_SYSP_LANGUAGE_NUM][CELL_HDDGAME_SYSP_TITLE_SIZE];
char titleId[CELL_HDDGAME_SYSP_TITLEID_SIZE];
char reserved0[2];
char dataVersion[CELL_HDDGAME_SYSP_VERSION_SIZE];
char reserved1[2];
be_t<u32> attribute;
be_t<u32> parentalLevel;
be_t<u32> resolution;
be_t<u32> soundFormat;
char reserved2[256];
};
struct CellHddGameCBResult
{
be_t<s32> result;
be_t<s32> errNeedSizeKB;
vm::bptr<char> invalidMsg;
vm::bptr<void> reserved;
};
struct CellHddGameStatGet
{
be_t<s32> hddFreeSizeKB;
be_t<u32> isNewData;
char contentInfoPath[CELL_HDDGAME_PATH_MAX];
char hddGamePath[CELL_HDDGAME_PATH_MAX];
char reserved0[2];
be_t<s64> atime;
be_t<s64> mtime;
be_t<s64> ctime;
CellHddGameSystemFileParam getParam;
be_t<s32> sizeKB;
be_t<s32> sysSizeKB;
char reserved1[68];
};
struct CellHddGameStatSet
{
vm::bptr<CellHddGameSystemFileParam> setParam;
vm::bptr<void> reserved;
};
typedef void(CellHddGameStatCallback)(vm::ptr<CellHddGameCBResult> cbResult, vm::ptr<CellHddGameStatGet> get, vm::ptr<CellHddGameStatSet> set);
typedef void(CellGameThemeInstallCallback)(u32 fileOffset, u32 readSize, vm::ptr<void> buf);
typedef void(CellGameDiscEjectCallback)(void);
typedef void(CellGameDiscInsertCallback)(u32 discType, vm::ptr<char> titleId);
typedef void(CellDiscGameDiscEjectCallback)(void);
typedef void(CellDiscGameDiscInsertCallback)(u32 discType, vm::ptr<char> titleId);