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https://github.com/RPCS3/rpcs3.git
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01dbb8eb9a
Fixed conflicts.
34 lines
583 B
C++
34 lines
583 B
C++
#include <stdafx.h>
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#include <Utilities/SMutex.h>
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__forceinline void SM_Sleep()
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{
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Sleep(1);
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}
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#ifdef _WIN32
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__declspec(thread)
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#else
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thread_local
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#endif
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size_t g_this_thread_id = 0;
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__forceinline size_t SM_GetCurrentThreadId()
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{
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return g_this_thread_id ? g_this_thread_id : g_this_thread_id = std::hash<std::thread::id>()(std::this_thread::get_id());
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}
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__forceinline u32 SM_GetCurrentCPUThreadId()
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{
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if (CPUThread* t = GetCurrentCPUThread())
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{
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return t->GetId();
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}
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return 0;
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}
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__forceinline be_t<u32> SM_GetCurrentCPUThreadIdBE()
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{
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return SM_GetCurrentCPUThreadId();
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}
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