PS3 emulator/debugger
Go to file
Alexandro Sánchez Bach 2534216971 Improvements in SC_Process and other lv2 syscalls
* Splitted the file in SC_Process.h and SC_Process.cpp.
* Some argument data types modified on sys_process_* functions.
* Implemented sys_process_get_number_of_object and sys_process_get_id.
* Added dummy versions of other sys_process_* functions based on the old
SysCalls::lv2Process* code (which I deleted).
* Improved BE <-> LE comparisons on SC_Mutex, SC_Lwmutex and SC_Lwcond.
* Updated some SC_Memory functions to use mem_ptr_t<T>.

NOTE: There are probably better ways to get the active objects that
don't imply creating a new data type filled with std::set<u32>'s.

TODO: For some types, the corresponding std::set<u32> isn't being
updated when an object is created/destroyed. I'll take care of this
soon.
2014-06-07 08:34:36 +02:00
asmjit@b76922fde9 Restored. 2014-05-21 16:57:57 +04:00
asmjitsrc Completed. 2014-05-21 17:06:02 +04:00
bin Add /dev_flash and sub-directories 2014-06-01 16:21:14 +08:00
ffmpeg@8bcaa2485c ffmpeg submodule added 2014-02-22 21:42:23 +04:00
GL
OpenAL GcmZcullInfo::Pack and removed 32-bit OAL dll 2014-06-07 04:22:29 +02:00
rpcs3 Improvements in SC_Process and other lv2 syscalls 2014-06-07 08:34:36 +02:00
stblib Mac OSX: fix includes & add missing functionality 2014-04-29 22:46:42 +02:00
Utilities Seperate ConLog.h and ConLogFrame.h (for now only seperate headers) 2014-06-06 02:50:22 +02:00
wxWidgets@5a313d2c7c Update wxWidgets to fix recompile thing in MSVC. 2014-05-07 23:21:45 -07:00
.gitignore Minor changes 2014-05-25 22:31:40 +02:00
.gitmodules Some changes from previous commit restored. 2014-05-21 16:14:33 +04:00
.travis.yml This is squashed commit from the follwing commits: 2014-04-27 00:41:46 +02:00
CMakeLists.txt Some changes from previous commit restored. 2014-05-21 16:14:33 +04:00
LICENSE
README.md Update README.md 2014-05-26 14:34:07 +02:00
rpcs3.sln Removed 32-bit config. from .SLN and CMakeLists 2014-06-02 13:59:45 +02:00

RPCS3

Build Status

An open-source PlayStation 3 emulator/debugger written in C++.

You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.

Development

If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.

Dependencies

Windows

Linux

  • Debian & Ubuntu: sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential

Mac OSX

  • Install with Homebrew: brew install glew wxwidgets
  • Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config

Building

To initialize the repository don't forget to execute git submodule update --init to pull the wxWidgets source.

  • Windows: Install Visual Studio 2013. Then open the .SLN file, and press Build > Rebuild Solution.
  • Linux & Mac OSX: cd rpcs3 && cmake CMakeLists.txt && make && cd ../ Then run with cd bin && ./rpcs3