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PS3 emulator/debugger
17b877e448
* Moved RSXTexture from RSXThread.h to RSXTexture.h * Renamed RSXTexture::Getmipmap to RSXTexture::GetMipmap * Used more GCM texture format constants in GLGSRender.h * PKG Loader: Added an "Overwrite?" dialog in case the folder dest+titleID (i.e. "/dev_hdd0/game/"+titleID) already exists. Note that in that case, the game won't be installed regardless of the option you choose on the dialog. |
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bin | ||
GL | ||
rpcs3 | ||
scetool | ||
stblib | ||
Utilities | ||
wxWidgets@eb5f454529 | ||
.gitignore | ||
.gitmodules | ||
LICENSE | ||
README.md | ||
rpcs3.sln |
rpcs3
PS3 emulator/debugger
The FAQ has some basic information.
For discussion about the emulator and PS3 emulation please visit the official forums.
If you want to contribute please take a took at the Coding Style and Roadmap pages.
To initialize the repository don't forget to execute git submodule update --init
to pull the wxWidgets source.