rpcs3/Utilities/SleepQueue.h
Nekotekina c6bdedf3b0 sleep_queue_t moved to SleepQueue.cpp, cleanup
Used ARMv7Thread instead of ARMv7Context in PSV HLE functions and
callbacks. However, interpreter still uses ARMv7Context.
Various PSV functions partially implemented:
sceKernelCreateEventFlag
sceKernelDeleteEventFlag
sceKernelOpenEventFlag
sceKernelCloseEventFlag
sceKernelWaitEventFlag
sceKernelWaitEventFlagCB
sceKernelPollEventFlag
sceKernelSetEventFlag
sceKernelClearEventFlag
sceKernelCancelEventFlag
sceKernelGetEventFlagInfo
sceKernelCreateSema
sceKernelDeleteSema
sceKernelCreateMutex
sceKernelDeleteMutex
sceKernelCreateCond
sceKernelDeleteCond
2015-08-24 21:22:30 +03:00

47 lines
984 B
C++

#pragma once
class CPUThread;
using sleep_queue_t = std::deque<std::shared_ptr<CPUThread>>;
static struct defer_sleep_t {} const defer_sleep{};
// automatic object handling a thread entry in the sleep queue
class sleep_queue_entry_t final
{
CPUThread& m_thread;
sleep_queue_t& m_queue;
void add_entry();
void remove_entry();
bool find() const;
public:
// add specified thread to the sleep queue
sleep_queue_entry_t(CPUThread& cpu, sleep_queue_t& queue);
// don't add specified thread to the sleep queue
sleep_queue_entry_t(CPUThread& cpu, sleep_queue_t& queue, const defer_sleep_t&);
// removes specified thread from the sleep queue if added
~sleep_queue_entry_t() noexcept(false);
// add thread to the sleep queue
inline void enter()
{
add_entry();
}
// remove thread from the sleep queue
inline void leave()
{
remove_entry();
}
// check whether the thread exists in the sleep queue
inline explicit operator bool() const
{
return find();
}
};