mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-12-27 15:26:19 +00:00
66a9acfb04
-Now, all the games using rendering text using cellFontRenderCharGlyphImage and all the related functions should work, or at least don't crash. -There are still issues with the character position on surface, and in some cases, it renders the text with a different font than the one the game specified. A lot of cellFont stuff is still missing or may be not properly implemented. -For games using system-embedded fontsets you have to find a *legal* way to copy the .TTF files from your PS3 into dev_flash/data/font.
55 lines
643 B
Plaintext
55 lines
643 B
Plaintext
# Compiled Object files
|
|
*.slo
|
|
*.lo
|
|
*.o
|
|
|
|
# Compiled Dynamic libraries
|
|
*.so
|
|
|
|
# Compiled Static libraries
|
|
*.lai
|
|
*.la
|
|
*.a
|
|
*.opensdf
|
|
*.sdf
|
|
*.suo
|
|
*.tlog
|
|
*.idb
|
|
*.pdb
|
|
*.obj
|
|
*.ilk
|
|
*.pch
|
|
|
|
*.log
|
|
*.exe
|
|
*.dll
|
|
*.elf
|
|
*.lastbuildstate
|
|
*.unsuccessfulbuild
|
|
*.res
|
|
*.dump
|
|
|
|
/libs
|
|
/ipch
|
|
/rpcs3/Debug
|
|
/rpcs3/Release
|
|
|
|
/wxWidgets/lib
|
|
/bin/rpcs3.ini
|
|
/bin/FragmentProgram.txt
|
|
/bin/VertexProgram.txt
|
|
/bin/BreakPoints.dat
|
|
/bin/textures
|
|
rpcs3/git-version.h
|
|
|
|
# Copyrighted files
|
|
/bin/data/
|
|
/bin/dev_flash/data/font
|
|
/bin/dev_flash/sys
|
|
/bin/dev_flash/vsh
|
|
|
|
# Ignore installed games except test homebrews
|
|
!/bin/dev_hdd0/game/
|
|
/bin/dev_hdd0/game/*
|
|
!/bin/dev_hdd0/game/TEST12345/
|