PS3 emulator/debugger
Go to file
kd-11 10b56415e8 vk: Avoid loading the whole dynamic state properties if only the shader changed
- Handles a common case where a game engine switches materials but uses the same configuration
  e.g rendering two types of wall or ground may need different shaders but similar state properties
2023-01-11 16:48:53 +03:00
.ci AppImage: Do not bundle libgmodule-2.0 and libglib-2.0 2023-01-09 08:19:53 +01:00
.github
3rdparty pine: fix some warnings 2023-01-10 19:51:25 +03:00
bin
buildfiles
darwin/util
llvm@9b52b6c39a Update LLVM commit (Zen Detection) 2022-09-26 20:40:26 +01:00
llvm_build
rpcs3 vk: Avoid loading the whole dynamic state properties if only the shader changed 2023-01-11 16:48:53 +03:00
Utilities rsx: Fix printing of expected values 2023-01-11 16:48:53 +03:00
.cirrus.yml cirrus: Update rpcs3-ci-bionic to 1.6 (#13064) 2022-12-18 16:07:11 +00:00
.clang-format Disable AlignConsecutiveAssignments 2022-10-22 11:32:04 +02:00
.editorconfig
.gdbinit
.gitignore
.gitmodules SDL handler 2022-12-13 11:56:48 +01:00
azure-pipelines.yml Bump windows vulkan SDK version 2022-12-11 15:21:58 +03:00
BUILDING.md ci: Update glslang to sdk-1.3.224.1 2022-12-11 15:21:58 +03:00
CMakeLists.txt SDL handler 2022-12-13 11:56:48 +01:00
git-clang-format
LICENSE
objdump.cpp
pre-commit.readme
README.md
rpcs3.sln VS: Add SDL dependency to rpcs3 project 2022-12-30 22:02:41 +01:00
usertype.dat

RPCS3

Azure Build Status Cirrus CI - Base Branch Build Status RPCS3 discord server

The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows, Linux, macOS and FreeBSD.

You can find some basic information on our website. Game info is being populated on the Wiki. For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our forums and our Discord server.

Support Lead Developers Nekotekina and kd-11 on Patreon

Contributing

If you want to help the project but do not code, the best way to help out is to test games and make bug reports. See:

If you want to contribute as a developer, please take a look at the following pages:

You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator.

Building

See BUILDING.md for more information about how to setup an environment to build RPCS3.

Running

Check our friendly quickstart guide to make sure your computer meets the minimum system requirements to run RPCS3.

Don't forget to have your graphics driver up to date and to install the Visual C++ Redistributable Packages for Visual Studio 2019 if you are a Windows user.

License

Most files are licensed under the terms of GNU GPL-2.0-only License; see LICENSE file for details. Some files may be licensed differently; check appropriate file headers for details.