rpcs3/rpcs3/rpcs3qt/settings_dialog.cpp
2019-06-25 20:50:54 +03:00

1576 lines
58 KiB
C++

#include <QVBoxLayout>
#include <QButtonGroup>
#include <QPushButton>
#include <QMessageBox>
#include <QInputDialog>
#include <QDesktopServices>
#include <QUrl>
#include <QJsonObject>
#include <QJsonDocument>
#include <QColorDialog>
#include <QSpinBox>
#include <QApplication>
#include <QDesktopWidget>
#include <QTimer>
#include "qt_utils.h"
#include "settings_dialog.h"
#include "ui_settings_dialog.h"
#include "stdafx.h"
#include "Emu/System.h"
#include "Crypto/unself.h"
#include "Utilities/sysinfo.h"
#include <unordered_set>
#include <thread>
#ifdef WITH_DISCORD_RPC
#include "_discord_utils.h"
#endif
inline std::string sstr(const QString& _in) { return _in.toStdString(); }
inline std::string sstr(const QVariant& _in) { return sstr(_in.toString()); }
settings_dialog::settings_dialog(std::shared_ptr<gui_settings> guiSettings, std::shared_ptr<emu_settings> emuSettings, const int& tabIndex, QWidget *parent, const GameInfo* game)
: QDialog(parent), xgui_settings(guiSettings), xemu_settings(emuSettings), ui(new Ui::settings_dialog), m_tab_Index(tabIndex)
{
ui->setupUi(this);
ui->cancelButton->setFocus();
ui->tab_widget_settings->setUsesScrollButtons(false);
ui->tab_widget_settings->tabBar()->setObjectName("tab_bar_settings");
bool showDebugTab = xgui_settings->GetValue(gui::m_showDebugTab).toBool();
xgui_settings->SetValue(gui::m_showDebugTab, showDebugTab);
if (!showDebugTab)
{
ui->tab_widget_settings->removeTab(8);
}
if (game)
{
ui->tab_widget_settings->removeTab(7);
}
// Add description labels
SubscribeDescription(ui->description_cpu);
SubscribeDescription(ui->description_gpu);
SubscribeDescription(ui->description_audio);
SubscribeDescription(ui->description_io);
SubscribeDescription(ui->description_system);
SubscribeDescription(ui->description_network);
SubscribeDescription(ui->description_emulator);
if (!game)
{
SubscribeDescription(ui->description_gui);
}
SubscribeDescription(ui->description_debug);
// read tooltips from json
QFile json_file(":/Json/tooltips.json");
json_file.open(QIODevice::ReadOnly | QIODevice::Text);
QJsonObject json_obj = QJsonDocument::fromJson(json_file.readAll()).object();
json_file.close();
QJsonObject json_cpu = json_obj.value("cpu").toObject();
QJsonObject json_cpu_ppu = json_cpu.value("PPU").toObject();
QJsonObject json_cpu_spu = json_cpu.value("SPU").toObject();
QJsonObject json_cpu_cbs = json_cpu.value("checkboxes").toObject();
QJsonObject json_cpu_cbo = json_cpu.value("comboboxes").toObject();
QJsonObject json_cpu_lib = json_cpu.value("libraries").toObject();
QJsonObject json_gpu = json_obj.value("gpu").toObject();
QJsonObject json_gpu_cbo = json_gpu.value("comboboxes").toObject();
QJsonObject json_gpu_main = json_gpu.value("main").toObject();
QJsonObject json_gpu_slid = json_gpu.value("sliders").toObject();
QJsonObject json_audio = json_obj.value("audio").toObject();
QJsonObject json_input = json_obj.value("input").toObject();
QJsonObject json_sys = json_obj.value("system").toObject();
QJsonObject json_net = json_obj.value("network").toObject();
QJsonObject json_emu = json_obj.value("emulator").toObject();
QJsonObject json_emu_misc = json_emu.value("misc").toObject();
QJsonObject json_emu_overlay = json_emu.value("overlay").toObject();
QJsonObject json_emu_shaders = json_emu.value("shaderLoadingScreen").toObject();
QJsonObject json_gui = json_obj.value("gui").toObject();
QJsonObject json_debug = json_obj.value("debug").toObject();
if (game)
{
xemu_settings->LoadSettings(game->serial);
setWindowTitle(tr("Settings: [") + qstr(game->serial) + "] " + qstr(game->name));
}
else
{
xemu_settings->LoadSettings();
setWindowTitle(tr("Settings"));
}
// Discord variables
m_use_discord = xgui_settings->GetValue(gui::m_richPresence).toBool();
m_discord_state = xgui_settings->GetValue(gui::m_discordState).toString();
// Various connects
connect(ui->okButton, &QAbstractButton::clicked, [=, use_discord_old = m_use_discord, discord_state_old = m_discord_state]
{
std::set<std::string> selectedlle;
for (int i = 0; i<ui->lleList->count(); ++i)
{
const auto& item = ui->lleList->item(i);
if (item->checkState() != Qt::CheckState::Unchecked)
{
selectedlle.emplace(sstr(item->text()));
}
}
std::vector<std::string> selected_ls = std::vector<std::string>(selectedlle.begin(), selectedlle.end());
xemu_settings->SaveSelectedLibraries(selected_ls);
xemu_settings->SaveSettings();
accept();
// Discord Settings can be saved regardless of WITH_DISCORD_RPC
xgui_settings->SetValue(gui::m_richPresence, m_use_discord);
xgui_settings->SetValue(gui::m_discordState, m_discord_state);
#ifdef WITH_DISCORD_RPC
if (m_use_discord != use_discord_old)
{
if (m_use_discord)
{
discord::initialize();
discord::update_presence(sstr(m_discord_state));
}
else
{
discord::shutdown();
}
}
else if (m_discord_state != discord_state_old && Emu.IsStopped())
{
discord::update_presence(sstr(m_discord_state), "Idle", false);
}
#endif
});
connect(ui->cancelButton, &QAbstractButton::clicked, this, &QWidget::close);
connect(ui->tab_widget_settings, &QTabWidget::currentChanged, [=]()
{
ui->cancelButton->setFocus();
});
// _____ _____ _ _ _______ _
// / ____| __ \| | | | |__ __| | |
// | | | |__) | | | | | | __ _| |__
// | | | ___/| | | | | |/ _` | '_ \
// | |____| | | |__| | | | (_| | |_) |
// \_____|_| \____/ |_|\__,_|_.__/
// Checkboxes
xemu_settings->EnhanceCheckBox(ui->spuCache, emu_settings::SPUCache);
SubscribeTooltip(ui->spuCache, json_cpu_cbs["spuCache"].toString());
xemu_settings->EnhanceCheckBox(ui->enableScheduler, emu_settings::EnableThreadScheduler);
SubscribeTooltip(ui->enableScheduler, json_cpu_cbs["enableThreadScheduler"].toString());
xemu_settings->EnhanceCheckBox(ui->lowerSPUThrPrio, emu_settings::LowerSPUThreadPrio);
SubscribeTooltip(ui->lowerSPUThrPrio, json_cpu_cbs["lowerSPUThrPrio"].toString());
xemu_settings->EnhanceCheckBox(ui->spuLoopDetection, emu_settings::SPULoopDetection);
SubscribeTooltip(ui->spuLoopDetection, json_cpu_cbs["spuLoopDetection"].toString());
xemu_settings->EnhanceCheckBox(ui->accurateXFloat, emu_settings::AccurateXFloat);
SubscribeTooltip(ui->accurateXFloat, json_cpu_cbs["accurateXFloat"].toString());
// Comboboxes
xemu_settings->EnhanceComboBox(ui->spuBlockSize, emu_settings::SPUBlockSize);
SubscribeTooltip(ui->spuBlockSize, json_cpu_cbo["spuBlockSize"].toString());
xemu_settings->EnhanceComboBox(ui->preferredSPUThreads, emu_settings::PreferredSPUThreads, true);
SubscribeTooltip(ui->preferredSPUThreads, json_cpu_cbo["preferredSPUThreads"].toString());
ui->preferredSPUThreads->setItemText(ui->preferredSPUThreads->findData("0"), tr("Auto"));
if (utils::has_rtm())
{
xemu_settings->EnhanceComboBox(ui->enableTSX, emu_settings::EnableTSX);
SubscribeTooltip(ui->enableTSX, json_cpu_cbo["enableTSX"].toString());
static const QString tsx_forced = qstr(fmt::format("%s", tsx_usage::forced));
static const QString tsx_default = qstr(xemu_settings->GetSettingDefault(emu_settings::EnableTSX));
// connect the toogled signal so that the stateChanged signal in EnhanceCheckBox can be prevented
connect(ui->enableTSX, &QComboBox::currentTextChanged, [this](const QString& text)
{
if (text == tsx_forced && !utils::has_mpx() && QMessageBox::No == QMessageBox::critical(this, tr("Haswell/Broadwell TSX Warning"), tr(
R"(
<p style="white-space: nowrap;">
RPCS3 has detected you are using TSX functions on a Haswell or Broadwell CPU.<br>
Intel has deactivated these functions in newer Microcode revisions, since they can lead to unpredicted behaviour.<br>
That means using TSX may break games or even <font color="red"><b>damage</b></font> your data.<br>
We recommend to disable this feature and update your computer BIOS.<br><br>
Do you wish to use TSX anyway?
</p>
)"
), QMessageBox::Yes, QMessageBox::No))
{
// Reset if the messagebox was answered with no. This prevents the currentIndexChanged signal in EnhanceComboBox
ui->enableTSX->setCurrentText(tsx_default);
}
});
}
else
{
ui->enableTSX->setEnabled(false);
ui->enableTSX->addItem(tr("Not supported"));
SubscribeTooltip(ui->enableTSX, tr("Unfortunately your cpu model does not support this instruction set."));
}
// PPU tool tips
SubscribeTooltip(ui->ppu_precise, json_cpu_ppu["precise"].toString());
SubscribeTooltip(ui->ppu_fast, json_cpu_ppu["fast"].toString());
SubscribeTooltip(ui->ppu_llvm, json_cpu_ppu["LLVM"].toString());
QButtonGroup *ppuBG = new QButtonGroup(this);
ppuBG->addButton(ui->ppu_precise, (int)ppu_decoder_type::precise);
ppuBG->addButton(ui->ppu_fast, (int)ppu_decoder_type::fast);
ppuBG->addButton(ui->ppu_llvm, (int)ppu_decoder_type::llvm);
{ // PPU Stuff
QString selectedPPU = qstr(xemu_settings->GetSetting(emu_settings::PPUDecoder));
QStringList ppu_list = xemu_settings->GetSettingOptions(emu_settings::PPUDecoder);
for (int i = 0; i < ppu_list.count(); i++)
{
if (ppu_list[i] == selectedPPU)
{
ppuBG->button(i)->setChecked(true);
}
connect(ppuBG->button(i), &QAbstractButton::pressed, [=]()
{
xemu_settings->SetSetting(emu_settings::PPUDecoder, sstr(ppu_list[i]));
});
}
}
// SPU tool tips
SubscribeTooltip(ui->spu_precise, json_cpu_spu["precise"].toString());
SubscribeTooltip(ui->spu_fast, json_cpu_spu["fast"].toString());
SubscribeTooltip(ui->spu_asmjit, json_cpu_spu["ASMJIT"].toString());
SubscribeTooltip(ui->spu_llvm, json_cpu_spu["LLVM"].toString());
QButtonGroup *spuBG = new QButtonGroup(this);
spuBG->addButton(ui->spu_precise, (int)spu_decoder_type::precise);
spuBG->addButton(ui->spu_fast, (int)spu_decoder_type::fast);
spuBG->addButton(ui->spu_asmjit, (int)spu_decoder_type::asmjit);
spuBG->addButton(ui->spu_llvm, (int)spu_decoder_type::llvm);
{ // Spu stuff
QString selectedSPU = qstr(xemu_settings->GetSetting(emu_settings::SPUDecoder));
QStringList spu_list = xemu_settings->GetSettingOptions(emu_settings::SPUDecoder);
for (int i = 0; i < spu_list.count(); i++)
{
if (spu_list[i] == selectedSPU)
{
spuBG->button(i)->setChecked(true);
}
connect(spuBG->button(i), &QAbstractButton::pressed, [=]()
{
xemu_settings->SetSetting(emu_settings::SPUDecoder, sstr(spu_list[i]));
});
}
}
connect(ui->spu_llvm, &QAbstractButton::toggled, [this](bool checked)
{
ui->accurateXFloat->setEnabled(checked);
});
connect(ui->spu_fast, &QAbstractButton::toggled, [this](bool checked)
{
ui->accurateXFloat->setEnabled(checked);
});
ui->accurateXFloat->setEnabled(ui->spu_llvm->isChecked() || ui->spu_fast->isChecked());
#ifndef LLVM_AVAILABLE
ui->ppu_llvm->setEnabled(false);
ui->spu_llvm->setEnabled(false);
#endif
// lib options tool tips
SubscribeTooltip(ui->lib_auto, json_cpu_lib["auto"].toString());
SubscribeTooltip(ui->lib_manu, json_cpu_lib["manual"].toString());
SubscribeTooltip(ui->lib_both, json_cpu_lib["both"].toString());
SubscribeTooltip(ui->lib_lv2, json_cpu_lib["liblv2"].toString());
// creating this in ui file keeps scrambling the order...
QButtonGroup *libModeBG = new QButtonGroup(this);
libModeBG->addButton(ui->lib_auto, (int)lib_loading_type::automatic);
libModeBG->addButton(ui->lib_manu, (int)lib_loading_type::manual);
libModeBG->addButton(ui->lib_both, (int)lib_loading_type::both);
libModeBG->addButton(ui->lib_lv2, (int)lib_loading_type::liblv2only);
{// Handle lib loading options
QString selectedLib = qstr(xemu_settings->GetSetting(emu_settings::LibLoadOptions));
QStringList libmode_list = xemu_settings->GetSettingOptions(emu_settings::LibLoadOptions);
for (int i = 0; i < libmode_list.count(); i++)
{
libModeBG->button(i)->setText(libmode_list[i]);
if (libmode_list[i] == selectedLib)
{
libModeBG->button(i)->setChecked(true);
}
connect(libModeBG->button(i), &QAbstractButton::pressed, [=]()
{
xemu_settings->SetSetting(emu_settings::LibLoadOptions, sstr(libmode_list[i]));
});
}
}
// Sort string vector alphabetically
static const auto sort_string_vector = [](std::vector<std::string>& vec)
{
std::sort(vec.begin(), vec.end(), [](const std::string &str1, const std::string &str2) { return str1 < str2; });
};
std::vector<std::string> loadedLibs = xemu_settings->GetLoadedLibraries();
sort_string_vector(loadedLibs);
for (const auto& lib : loadedLibs)
{
QListWidgetItem* item = new QListWidgetItem(qstr(lib), ui->lleList);
item->setFlags(item->flags() | Qt::ItemIsUserCheckable); // set checkable flag
item->setCheckState(Qt::Checked); // AND initialize check state
ui->lleList->addItem(item);
}
const std::string lle_dir = g_cfg.vfs.get_dev_flash() + "sys/external/";
std::unordered_set<std::string> set(loadedLibs.begin(), loadedLibs.end());
std::vector<std::string> lle_module_list_unselected;
for (const auto& prxf : fs::dir(lle_dir))
{
// List found unselected modules
if (prxf.is_directory || (prxf.name.substr(std::max<size_t>(size_t(3), prxf.name.length()) - 4)) != "sprx")
{
continue;
}
if (verify_npdrm_self_headers(fs::file(lle_dir + prxf.name)) && !set.count(prxf.name))
{
lle_module_list_unselected.push_back(prxf.name);
}
}
sort_string_vector(lle_module_list_unselected);
for (const auto& lib : lle_module_list_unselected)
{
QListWidgetItem* item = new QListWidgetItem(qstr(lib), ui->lleList);
item->setFlags(item->flags() | Qt::ItemIsUserCheckable); // set checkable flag
item->setCheckState(Qt::Unchecked); // AND initialize check state
ui->lleList->addItem(item);
}
ui->searchBox->setPlaceholderText(tr("Search libraries"));
auto l_OnLibButtonClicked = [=](int ind)
{
if (ind == (int)lib_loading_type::manual || ind == (int)lib_loading_type::both)
{
ui->searchBox->setEnabled(true);
ui->lleList->setEnabled(true);
}
else
{
ui->searchBox->setEnabled(false);
ui->lleList->setEnabled(false);
}
};
auto l_OnSearchBoxTextChanged = [=](QString text)
{
QString searchTerm = text.toLower();
std::vector<QListWidgetItem*> items;
// duplicate current items, we need clones to preserve checkstates
for (int i = 0; i < ui->lleList->count(); i++)
{
items.push_back(ui->lleList->item(i)->clone());
}
// sort items: checked items first then alphabetical order
std::sort(items.begin(), items.end(), [](QListWidgetItem *i1, QListWidgetItem *i2)
{
return (i1->checkState() != i2->checkState()) ? (i1->checkState() > i2->checkState()) : (i1->text() < i2->text());
});
// refill library list
ui->lleList->clear();
for (uint i = 0; i < items.size(); i++)
{
ui->lleList->addItem(items[i]);
// only show items filtered for search text
ui->lleList->setRowHidden(i, !items[i]->text().contains(searchTerm));
}
};
// Events
connect(libModeBG, static_cast<void(QButtonGroup::*)(int)>(&QButtonGroup::buttonClicked), l_OnLibButtonClicked);
connect(ui->searchBox, &QLineEdit::textChanged, l_OnSearchBoxTextChanged);
// enable multiselection (there must be a better way)
connect(ui->lleList, &QListWidget::itemChanged, [&](QListWidgetItem* item)
{
for (auto cb : ui->lleList->selectedItems())
{
cb->setCheckState(item->checkState());
}
});
int buttid = libModeBG->checkedId();
if (buttid != -1)
{
l_OnLibButtonClicked(buttid);
}
// _____ _____ _ _ _______ _
// / ____| __ \| | | | |__ __| | |
// | | __| |__) | | | | | | __ _| |__
// | | |_ | ___/| | | | | |/ _` | '_ \
// | |__| | | | |__| | | | (_| | |_) |
// \_____|_| \____/ |_|\__,_|_.__/
emu_settings::Render_Creator render_creator = xemu_settings.get()->m_render_creator;
// Comboboxes
xemu_settings->EnhanceComboBox(ui->renderBox, emu_settings::Renderer);
#ifdef WIN32
SubscribeTooltip(ui->renderBox, json_gpu_cbo["renderBox"].toString());
SubscribeTooltip(ui->graphicsAdapterBox, json_gpu_cbo["graphicsAdapterBox"].toString());
#else
SubscribeTooltip(ui->renderBox, json_gpu_cbo["renderBox_Linux"].toString());
SubscribeTooltip(ui->graphicsAdapterBox, json_gpu_cbo["graphicsAdapterBox_Linux"].toString());
#endif
// Change displayed renderer names
ui->renderBox->setItemText(ui->renderBox->findData("Null"), render_creator.name_Null);
ui->renderBox->setItemText(ui->renderBox->findData("D3D12"), render_creator.name_D3D12);
xemu_settings->EnhanceComboBox(ui->resBox, emu_settings::Resolution);
SubscribeTooltip(ui->resBox, json_gpu_cbo["resBox"].toString());
// remove unsupported resolutions from the dropdown
const int saved_index = ui->resBox->currentIndex();
bool saved_index_removed = false;
if (game && game->resolution > 0)
{
const std::map<u32, std::string> resolutions
{
{ 1 << 0, fmt::format("%s", video_resolution::_480) },
{ 1 << 1, fmt::format("%s", video_resolution::_576) },
{ 1 << 2, fmt::format("%s", video_resolution::_720) },
{ 1 << 3, fmt::format("%s", video_resolution::_1080) },
// { 1 << 4, fmt::format("%s", video_resolution::_480p_16:9) },
// { 1 << 5, fmt::format("%s", video_resolution::_576p_16:9) },
};
for (int i = ui->resBox->count() - 1; i >= 0; i--)
{
bool hasResolution = false;
for (const auto& res : resolutions)
{
if ((game->resolution & res.first) && res.second == sstr(ui->resBox->itemText(i)))
{
hasResolution = true;
break;
}
}
if (!hasResolution)
{
ui->resBox->removeItem(i);
if (i == saved_index)
{
saved_index_removed = true;
}
}
}
}
const int res_index = ui->resBox->findData("1280x720");
if (res_index >= 0)
{
// Rename the default resolution for users
ui->resBox->setItemText(res_index, tr("1280x720 (Recommended)"));
// Set the current selection to the default if the original setting wasn't valid
if (saved_index_removed)
{
ui->resBox->setCurrentIndex(res_index);
}
}
xemu_settings->EnhanceComboBox(ui->aspectBox, emu_settings::AspectRatio);
SubscribeTooltip(ui->aspectBox, json_gpu_cbo["aspectBox"].toString());
xemu_settings->EnhanceComboBox(ui->frameLimitBox, emu_settings::FrameLimit);
SubscribeTooltip(ui->frameLimitBox, json_gpu_cbo["frameLimitBox"].toString());
xemu_settings->EnhanceComboBox(ui->antiAliasing, emu_settings::MSAA);
SubscribeTooltip(ui->antiAliasing, json_gpu_cbo["antiAliasing"].toString());
xemu_settings->EnhanceComboBox(ui->anisotropicFilterOverride, emu_settings::AnisotropicFilterOverride, true);
SubscribeTooltip(ui->anisotropicFilterOverride, json_gpu_cbo["anisotropicFilterOverride"].toString());
// only allow values 0,2,4,8,16
for (int i = ui->anisotropicFilterOverride->count() - 1; i >= 0; i--)
{
switch (int val = ui->anisotropicFilterOverride->itemData(i).toInt())
{
case 0:
ui->anisotropicFilterOverride->setItemText(i, tr("Automatic"));
break;
case 2:
case 4:
case 8:
case 16:
ui->anisotropicFilterOverride->setItemText(i, tr("%1x").arg(val));
break;
default:
ui->anisotropicFilterOverride->removeItem(i);
break;
}
}
// Checkboxes: main options
xemu_settings->EnhanceCheckBox(ui->dumpColor, emu_settings::WriteColorBuffers);
SubscribeTooltip(ui->dumpColor, json_gpu_main["dumpColor"].toString());
xemu_settings->EnhanceCheckBox(ui->vsync, emu_settings::VSync);
SubscribeTooltip(ui->vsync, json_gpu_main["vsync"].toString());
xemu_settings->EnhanceCheckBox(ui->stretchToDisplayArea, emu_settings::StretchToDisplayArea);
SubscribeTooltip(ui->stretchToDisplayArea, json_gpu_main["stretchToDisplayArea"].toString());
xemu_settings->EnhanceCheckBox(ui->disableVertexCache, emu_settings::DisableVertexCache);
SubscribeTooltip(ui->disableVertexCache, json_gpu_main["disableVertexCache"].toString());
xemu_settings->EnhanceCheckBox(ui->multithreadedRSX, emu_settings::MultithreadedRSX);
SubscribeTooltip(ui->multithreadedRSX, json_gpu_main["multithreadedRSX"].toString());
xemu_settings->EnhanceCheckBox(ui->disableAsyncShaders, emu_settings::DisableAsyncShaderCompiler);
SubscribeTooltip(ui->disableAsyncShaders, json_gpu_main["disableAsyncShaders"].toString());
xemu_settings->EnhanceCheckBox(ui->scrictModeRendering, emu_settings::StrictRenderingMode);
SubscribeTooltip(ui->scrictModeRendering, json_gpu_main["scrictModeRendering"].toString());
connect(ui->scrictModeRendering, &QCheckBox::clicked, [=](bool checked)
{
ui->gb_resolutionScale->setEnabled(!checked);
ui->gb_minimumScalableDimension->setEnabled(!checked);
});
// Sliders
static const auto& minmaxLabelWidth = [](const QString& sizer)
{
return QLabel(sizer).sizeHint().width();
};
xemu_settings->EnhanceSlider(ui->resolutionScale, emu_settings::ResolutionScale);
SubscribeTooltip(ui->gb_resolutionScale, json_gpu_slid["resolutionScale"].toString());
ui->gb_resolutionScale->setEnabled(!ui->scrictModeRendering->isChecked());
// rename label texts to fit current state of Resolution Scale
int resolutionScaleDef = stoi(xemu_settings->GetSettingDefault(emu_settings::ResolutionScale));
auto ScaledResolution = [resolutionScaleDef](int percentage)
{
if (percentage == resolutionScaleDef)
{
return QString(tr("100% (Default)"));
}
return QString("%1% (%2x%3)").arg(percentage).arg(1280 * percentage / 100).arg(720 * percentage / 100);
};
ui->resolutionScale->setPageStep(50);
ui->resolutionScaleMin->setText(QString::number(ui->resolutionScale->minimum()));
ui->resolutionScaleMin->setFixedWidth(minmaxLabelWidth("00"));
ui->resolutionScaleMax->setText(QString::number(ui->resolutionScale->maximum()));
ui->resolutionScaleMax->setFixedWidth(minmaxLabelWidth("0000"));
ui->resolutionScaleVal->setText(ScaledResolution(ui->resolutionScale->value()));
connect(ui->resolutionScale, &QSlider::valueChanged, [=](int value)
{
ui->resolutionScaleVal->setText(ScaledResolution(value));
});
connect(ui->resolutionScaleReset, &QAbstractButton::clicked, [=]()
{
ui->resolutionScale->setValue(resolutionScaleDef);
});
xemu_settings->EnhanceSlider(ui->minimumScalableDimension, emu_settings::MinimumScalableDimension);
SubscribeTooltip(ui->gb_minimumScalableDimension, json_gpu_slid["minimumScalableDimension"].toString());
ui->gb_minimumScalableDimension->setEnabled(!ui->scrictModeRendering->isChecked());
// rename label texts to fit current state of Minimum Scalable Dimension
int minimumScalableDimensionDef = stoi(xemu_settings->GetSettingDefault(emu_settings::MinimumScalableDimension));
auto MinScalableDimension = [minimumScalableDimensionDef](int dim)
{
if (dim == minimumScalableDimensionDef)
{
return tr("%1x%1 (Default)").arg(dim);
}
return QString("%1x%1").arg(dim);
};
ui->minimumScalableDimension->setPageStep(64);
ui->minimumScalableDimensionMin->setText(QString::number(ui->minimumScalableDimension->minimum()));
ui->minimumScalableDimensionMin->setFixedWidth(minmaxLabelWidth("00"));
ui->minimumScalableDimensionMax->setText(QString::number(ui->minimumScalableDimension->maximum()));
ui->minimumScalableDimensionMax->setFixedWidth(minmaxLabelWidth("0000"));
ui->minimumScalableDimensionVal->setText(MinScalableDimension(ui->minimumScalableDimension->value()));
connect(ui->minimumScalableDimension, &QSlider::valueChanged, [=](int value)
{
ui->minimumScalableDimensionVal->setText(MinScalableDimension(value));
});
connect(ui->minimumScalableDimensionReset, &QAbstractButton::clicked, [=]()
{
ui->minimumScalableDimension->setValue(minimumScalableDimensionDef);
});
// Remove renderers from the renderer Combobox if not supported
for (const auto& renderer : render_creator.renderers)
{
if (renderer->supported)
{
if (renderer->has_adapters)
{
renderer->old_adapter = qstr(xemu_settings->GetSetting(renderer->type));
}
continue;
}
for (int i = 0; i < ui->renderBox->count(); i++)
{
if (ui->renderBox->itemText(i) == renderer->name)
{
ui->renderBox->removeItem(i);
break;
}
}
}
m_oldRender = ui->renderBox->currentText();
auto setRenderer = [=](QString text)
{
if (text.isEmpty())
{
return;
}
auto switchTo = [=](emu_settings::Render_Info renderer)
{
// Reset other adapters to old config
for (const auto& render : render_creator.renderers)
{
if (renderer.name != render->name && render->has_adapters && render->supported)
{
xemu_settings->SetSetting(render->type, sstr(render->old_adapter));
}
}
// Fill combobox with placeholder if no adapters needed
if (!renderer.has_adapters)
{
ui->graphicsAdapterBox->clear();
ui->graphicsAdapterBox->addItem(tr("Not needed for %1 renderer").arg(text));
return;
}
// Fill combobox
ui->graphicsAdapterBox->clear();
for (const auto& adapter : renderer.adapters)
{
ui->graphicsAdapterBox->addItem(adapter);
}
// Reset Adapter to old config
int idx = ui->graphicsAdapterBox->findText(renderer.old_adapter);
if (idx == -1)
{
idx = 0;
if (renderer.old_adapter.isEmpty())
{
LOG_WARNING(RSX, "%s adapter config empty: setting to default!", sstr(renderer.name));
}
else
{
LOG_WARNING(RSX, "Last used %s adapter not found: setting to default!", sstr(renderer.name));
}
}
ui->graphicsAdapterBox->setCurrentIndex(idx);
xemu_settings->SetSetting(renderer.type, sstr(ui->graphicsAdapterBox->currentText()));
};
for (const auto& renderer : render_creator.renderers)
{
if (renderer->name == text)
{
switchTo(*renderer);
ui->graphicsAdapterBox->setEnabled(renderer->has_adapters);
}
}
};
auto setAdapter = [=](QString text)
{
if (text.isEmpty())
{
return;
}
// don't set adapter if signal was created by switching render
QString newRender = ui->renderBox->currentText();
if (m_oldRender != newRender)
{
m_oldRender = newRender;
return;
}
for (const auto& render : render_creator.renderers)
{
if (render->name == newRender && render->has_adapters && render->adapters.contains(text))
{
xemu_settings->SetSetting(render->type, sstr(text));
break;
}
}
};
// Init
setRenderer(ui->renderBox->currentText());
setAdapter(ui->graphicsAdapterBox->currentText());
// Events
connect(ui->graphicsAdapterBox, &QComboBox::currentTextChanged, setAdapter);
connect(ui->renderBox, &QComboBox::currentTextChanged, setRenderer);
auto fixGLLegacy = [=](const QString& text)
{
ui->glLegacyBuffers->setEnabled(text == render_creator.name_OpenGL);
};
// Handle connects to disable specific checkboxes that depend on GUI state.
fixGLLegacy(ui->renderBox->currentText()); // Init
connect(ui->renderBox, &QComboBox::currentTextChanged, fixGLLegacy);
// _ _ _______ _
// /\ | (_) |__ __| | |
// / \ _ _ __| |_ ___ | | __ _| |__
// / /\ \| | | |/ _` | |/ _ \ | |/ _` | '_ \
// / ____ \ |_| | (_| | | (_) | | | (_| | |_) |
// /_/ \_\__,_|\__,_|_|\___/ |_|\__,_|_.__/
auto EnableTimeStretchingOptions = [this](bool enabled)
{
ui->timeStretchingThresholdLabel->setEnabled(enabled);
ui->timeStretchingThreshold->setEnabled(enabled);
};
auto EnableBufferingOptions = [this, EnableTimeStretchingOptions](bool enabled)
{
ui->audioBufferDuration->setEnabled(enabled);
ui->audioBufferDurationLabel->setEnabled(enabled);
ui->enableTimeStretching->setEnabled(enabled);
EnableTimeStretchingOptions(enabled && ui->enableTimeStretching->isChecked());
};
auto EnableBuffering = [this, EnableBufferingOptions](const QString& text)
{
const bool enabled = text == "XAudio2" || text == "OpenAL";
ui->enableBuffering->setEnabled(enabled);
EnableBufferingOptions(enabled && ui->enableBuffering->isChecked());
};
// Comboboxes
xemu_settings->EnhanceComboBox(ui->audioOutBox, emu_settings::AudioRenderer);
#ifdef WIN32
SubscribeTooltip(ui->audioOutBox, json_audio["audioOutBox"].toString());
#else
SubscribeTooltip(ui->audioOutBox, json_audio["audioOutBox_Linux"].toString());
#endif
// Change displayed backend names
ui->audioOutBox->setItemText(ui->renderBox->findData("Null"), tr("Disable Audio Output"));
connect(ui->audioOutBox, &QComboBox::currentTextChanged, EnableBuffering);
// Checkboxes
xemu_settings->EnhanceCheckBox(ui->audioDump, emu_settings::DumpToFile);
SubscribeTooltip(ui->audioDump, json_audio["audioDump"].toString());
xemu_settings->EnhanceCheckBox(ui->convert, emu_settings::ConvertTo16Bit);
SubscribeTooltip(ui->convert, json_audio["convert"].toString());
xemu_settings->EnhanceCheckBox(ui->downmix, emu_settings::DownmixStereo);
SubscribeTooltip(ui->downmix, json_audio["downmix"].toString());
xemu_settings->EnhanceCheckBox(ui->enableBuffering, emu_settings::EnableBuffering);
SubscribeTooltip(ui->enableBuffering, json_audio["enableBuffering"].toString());
connect(ui->enableBuffering, &QCheckBox::clicked, EnableBufferingOptions);
xemu_settings->EnhanceCheckBox(ui->enableTimeStretching, emu_settings::EnableTimeStretching);
SubscribeTooltip(ui->enableTimeStretching, json_audio["enableTimeStretching"].toString());
connect(ui->enableTimeStretching, &QCheckBox::clicked, EnableTimeStretchingOptions);
EnableBuffering(ui->audioOutBox->currentText());
// Sliders
EnhanceSlider(emu_settings::MasterVolume, ui->masterVolume, ui->masterVolumeLabel, tr("Master: %0 %"));
SubscribeTooltip(ui->masterVolume, json_audio["masterVolume"].toString());
EnhanceSlider(emu_settings::AudioBufferDuration, ui->audioBufferDuration, ui->audioBufferDurationLabel, tr("Audio Buffer Duration: %0 ms"));
SubscribeTooltip({ ui->audioBufferDuration, ui->audioBufferDurationLabel }, json_audio["audioBufferDuration"].toString());
EnhanceSlider(emu_settings::TimeStretchingThreshold, ui->timeStretchingThreshold, ui->timeStretchingThresholdLabel, tr("Time Stretching Threshold: %0 %"));
SubscribeTooltip({ ui->timeStretchingThreshold, ui->timeStretchingThresholdLabel }, json_audio["timeStretchingThreshold"].toString());
// _____ __ ____ _______ _
// |_ _| / / / __ \ |__ __| | |
// | | / / | | | | | | __ _| |__
// | | / / | | | | | |/ _` | '_ \
// _| |_ / / | |__| | | | (_| | |_) |
// |_____| /_/ \____/ |_|\__,_|_.__/
// Comboboxes
xemu_settings->EnhanceComboBox(ui->keyboardHandlerBox, emu_settings::KeyboardHandler);
SubscribeTooltip(ui->keyboardHandlerBox, json_input["keyboardHandlerBox"].toString());
xemu_settings->EnhanceComboBox(ui->mouseHandlerBox, emu_settings::MouseHandler);
SubscribeTooltip(ui->mouseHandlerBox, json_input["mouseHandlerBox"].toString());
xemu_settings->EnhanceComboBox(ui->cameraTypeBox, emu_settings::CameraType);
SubscribeTooltip(ui->cameraTypeBox, json_input["cameraTypeBox"].toString());
xemu_settings->EnhanceComboBox(ui->cameraBox, emu_settings::Camera);
SubscribeTooltip(ui->cameraBox, json_input["cameraBox"].toString());
xemu_settings->EnhanceComboBox(ui->moveBox, emu_settings::Move);
SubscribeTooltip(ui->moveBox, json_input["moveBox"].toString());
// _____ _ _______ _
// / ____| | | |__ __| | |
// | (___ _ _ ___| |_ ___ _ __ ___ | | __ _| |__
// \___ \| | | / __| __/ _ \ '_ ` _ \ | |/ _` | '_ \
// ____) | |_| \__ \ || __/ | | | | | | | (_| | |_) |
// |_____/ \__, |___/\__\___|_| |_| |_| |_|\__,_|_.__/
// __/ |
// |___/
// Comboboxes
xemu_settings->EnhanceComboBox(ui->sysLangBox, emu_settings::Language, false, false, 0, true);
SubscribeTooltip(ui->sysLangBox, json_sys["sysLangBox"].toString());
// Checkboxes
xemu_settings->EnhanceCheckBox(ui->enableHostRoot, emu_settings::EnableHostRoot);
SubscribeTooltip(ui->enableHostRoot, json_sys["enableHostRoot"].toString());
xemu_settings->EnhanceCheckBox(ui->enableCacheClearing, emu_settings::LimitCacheSize);
SubscribeTooltip(ui->enableCacheClearing, json_sys["limitCacheSize"].toString());
connect(ui->enableCacheClearing, &QCheckBox::stateChanged, ui->maximumCacheSize, &QSlider::setEnabled);
// Sliders
EnhanceSlider(emu_settings::MaximumCacheSize, ui->maximumCacheSize, ui->maximumCacheSizeLabel, tr("Maximum size: %0 MB"));
SubscribeTooltip(ui->maximumCacheSize, json_sys["limitCacheSize"].toString());
ui->maximumCacheSize->setEnabled(ui->enableCacheClearing->isChecked());
// Radio Buttons
SubscribeTooltip(ui->gb_enterButtonAssignment, json_sys["enterButtonAssignment"].toString());
// creating this in ui file keeps scrambling the order...
QButtonGroup *enterButtonAssignmentBG = new QButtonGroup(this);
enterButtonAssignmentBG->addButton(ui->enterButtonAssignCircle, 0);
enterButtonAssignmentBG->addButton(ui->enterButtonAssignCross, 1);
{ // EnterButtonAssignment options
QString assigned_button = qstr(xemu_settings->GetSetting(emu_settings::EnterButtonAssignment));
QStringList assignable_buttons = xemu_settings->GetSettingOptions(emu_settings::EnterButtonAssignment);
for (int i = 0; i < assignable_buttons.count(); i++)
{
enterButtonAssignmentBG->button(i)->setText(assignable_buttons[i]);
if (assignable_buttons[i] == assigned_button)
{
enterButtonAssignmentBG->button(i)->setChecked(true);
}
connect(enterButtonAssignmentBG->button(i), &QAbstractButton::pressed, [=]()
{
xemu_settings->SetSetting(emu_settings::EnterButtonAssignment, sstr(assignable_buttons[i]));
});
}
}
// _ _ _ _ _______ _
// | \ | | | | | | |__ __| | |
// | \| | ___| |___ _____ _ __| | __ | | __ _| |__
// | . ` |/ _ \ __\ \ /\ / / _ \| '__| |/ / | |/ _` | '_ \
// | |\ | __/ |_ \ V V / (_) | | | < | | (_| | |_) |
// |_| \_|\___|\__| \_/\_/ \___/|_| |_|\_\ |_|\__,_|_.__/
// Comboboxes
xemu_settings->EnhanceComboBox(ui->netStatusBox, emu_settings::ConnectionStatus);
SubscribeTooltip(ui->netStatusBox, json_net["netStatusBox"].toString());
// ______ _ _ _______ _
// | ____| | | | | |__ __| | |
// | |__ _ __ ___ _ _| | __ _| |_ ___ _ __ | | __ _| |__
// | __| | '_ ` _ \| | | | |/ _` | __/ _ \| '__| | |/ _` | '_ \
// | |____| | | | | | |_| | | (_| | || (_) | | | | (_| | |_) |
// |______|_| |_| |_|\__,_|_|\__,_|\__\___/|_| |_|\__,_|_.__/
// Comboboxes
xemu_settings->EnhanceComboBox(ui->maxLLVMThreads, emu_settings::MaxLLVMThreads, true, true, std::thread::hardware_concurrency());
SubscribeTooltip(ui->maxLLVMThreads, json_emu_misc["maxLLVMThreads"].toString());
ui->maxLLVMThreads->setItemText(ui->maxLLVMThreads->findData("0"), tr("All (%1)").arg(std::thread::hardware_concurrency()));
xemu_settings->EnhanceComboBox(ui->perfOverlayDetailLevel, emu_settings::PerfOverlayDetailLevel);
SubscribeTooltip(ui->perfOverlayDetailLevel, json_emu_overlay["perfOverlayDetailLevel"].toString());
xemu_settings->EnhanceComboBox(ui->perfOverlayPosition, emu_settings::PerfOverlayPosition);
SubscribeTooltip(ui->perfOverlayPosition, json_emu_overlay["perfOverlayPosition"].toString());
// Checkboxes
xemu_settings->EnhanceCheckBox(ui->exitOnStop, emu_settings::ExitRPCS3OnFinish);
SubscribeTooltip(ui->exitOnStop, json_emu_misc["exitOnStop"].toString());
xemu_settings->EnhanceCheckBox(ui->alwaysStart, emu_settings::StartOnBoot);
SubscribeTooltip(ui->alwaysStart, json_emu_misc["alwaysStart"].toString());
xemu_settings->EnhanceCheckBox(ui->startGameFullscreen, emu_settings::StartGameFullscreen);
SubscribeTooltip(ui->startGameFullscreen, json_emu_misc["startGameFullscreen"].toString());
xemu_settings->EnhanceCheckBox(ui->showFPSInTitle, emu_settings::ShowFPSInTitle);
SubscribeTooltip(ui->showFPSInTitle, json_emu_misc["showFPSInTitle"].toString());
xemu_settings->EnhanceCheckBox(ui->showTrophyPopups, emu_settings::ShowTrophyPopups);
SubscribeTooltip(ui->showTrophyPopups, json_emu_misc["showTrophyPopups"].toString());
xemu_settings->EnhanceCheckBox(ui->useNativeInterface, emu_settings::UseNativeInterface);
SubscribeTooltip(ui->useNativeInterface, json_emu_misc["useNativeInterface"].toString());
xemu_settings->EnhanceCheckBox(ui->showShaderCompilationHint, emu_settings::ShowShaderCompilationHint);
SubscribeTooltip(ui->showShaderCompilationHint, json_emu_misc["showShaderCompilationHint"].toString());
xemu_settings->EnhanceCheckBox(ui->perfOverlayCenterX, emu_settings::PerfOverlayCenterX);
SubscribeTooltip(ui->perfOverlayCenterX, json_emu_overlay["perfOverlayCenterX"].toString());
connect(ui->perfOverlayCenterX, &QCheckBox::clicked, [this](bool checked)
{
ui->perfOverlayMarginX->setEnabled(!checked);
});
ui->perfOverlayMarginX->setEnabled(!ui->perfOverlayCenterX->isChecked());
xemu_settings->EnhanceCheckBox(ui->perfOverlayCenterY, emu_settings::PerfOverlayCenterY);
SubscribeTooltip(ui->perfOverlayCenterY, json_emu_overlay["perfOverlayCenterY"].toString());
connect(ui->perfOverlayCenterY, &QCheckBox::clicked, [this](bool checked)
{
ui->perfOverlayMarginY->setEnabled(!checked);
});
ui->perfOverlayMarginY->setEnabled(!ui->perfOverlayCenterY->isChecked());
xemu_settings->EnhanceCheckBox(ui->perfOverlayEnabled, emu_settings::PerfOverlayEnabled);
SubscribeTooltip(ui->perfOverlayEnabled, json_emu_overlay["perfOverlayEnabled"].toString());
auto EnablePerfOverlayOptions = [this](bool enabled)
{
ui->label_detail_level->setEnabled(enabled);
ui->label_update_interval->setEnabled(enabled);
ui->label_font_size->setEnabled(enabled);
ui->label_position->setEnabled(enabled);
ui->label_opacity->setEnabled(enabled);
ui->label_margin_x->setEnabled(enabled);
ui->label_margin_y->setEnabled(enabled);
ui->perfOverlayDetailLevel->setEnabled(enabled);
ui->perfOverlayPosition->setEnabled(enabled);
ui->perfOverlayUpdateInterval->setEnabled(enabled);
ui->perfOverlayFontSize->setEnabled(enabled);
ui->perfOverlayOpacity->setEnabled(enabled);
ui->perfOverlayMarginX->setEnabled(enabled);
ui->perfOverlayMarginY->setEnabled(enabled);
ui->perfOverlayCenterX->setEnabled(enabled);
ui->perfOverlayCenterY->setEnabled(enabled);
};
EnablePerfOverlayOptions(ui->perfOverlayEnabled->isChecked());
connect(ui->perfOverlayEnabled, &QCheckBox::clicked, EnablePerfOverlayOptions);
xemu_settings->EnhanceCheckBox(ui->shaderLoadBgEnabled, emu_settings::ShaderLoadBgEnabled);
SubscribeTooltip(ui->shaderLoadBgEnabled, json_emu_shaders["shaderLoadBgEnabled"].toString());
auto EnableShaderLoaderOptions = [this](bool enabled)
{
ui->label_shaderLoadBgDarkening->setEnabled(enabled);
ui->label_shaderLoadBgBlur->setEnabled(enabled);
ui->shaderLoadBgDarkening->setEnabled(enabled);
ui->shaderLoadBgBlur->setEnabled(enabled);
};
EnableShaderLoaderOptions(ui->shaderLoadBgEnabled->isChecked());
connect(ui->shaderLoadBgEnabled, &QCheckBox::clicked, EnableShaderLoaderOptions);
// Sliders
EnhanceSlider(emu_settings::PerfOverlayUpdateInterval, ui->perfOverlayUpdateInterval, ui->label_update_interval, tr("Update Interval: %0 ms"));
SubscribeTooltip(ui->perfOverlayUpdateInterval, json_emu_overlay["perfOverlayUpdateInterval"].toString());
EnhanceSlider(emu_settings::PerfOverlayFontSize, ui->perfOverlayFontSize, ui->label_font_size, tr("Font Size: %0 px"));
SubscribeTooltip(ui->perfOverlayFontSize, json_emu_overlay["perfOverlayFontSize"].toString());
EnhanceSlider(emu_settings::PerfOverlayOpacity, ui->perfOverlayOpacity, ui->label_opacity, tr("Opacity: %0 %"));
SubscribeTooltip(ui->perfOverlayOpacity, json_emu_overlay["perfOverlayOpacity"].toString());
EnhanceSlider(emu_settings::ShaderLoadBgDarkening, ui->shaderLoadBgDarkening, ui->label_shaderLoadBgDarkening, tr("Background darkening: %0 %"));
SubscribeTooltip(ui->shaderLoadBgDarkening, json_emu_shaders["shaderLoadBgDarkening"].toString());
EnhanceSlider(emu_settings::ShaderLoadBgBlur, ui->shaderLoadBgBlur, ui->label_shaderLoadBgBlur, tr("Background blur: %0 %"));
SubscribeTooltip(ui->shaderLoadBgBlur, json_emu_shaders["shaderLoadBgBlur"].toString());
// SpinBoxes
xemu_settings->EnhanceSpinBox(ui->perfOverlayMarginX, emu_settings::PerfOverlayMarginX, "", tr("px"));
SubscribeTooltip(ui->perfOverlayMarginX, json_emu_overlay["perfOverlayMarginX"].toString());
xemu_settings->EnhanceSpinBox(ui->perfOverlayMarginY, emu_settings::PerfOverlayMarginY, "", tr("px"));
SubscribeTooltip(ui->perfOverlayMarginY, json_emu_overlay["perfOverlayMarginY"].toString());
// Global settings (gui_settings)
if (!game)
{
SubscribeTooltip(ui->gs_resizeOnBoot, json_emu_misc["gs_resizeOnBoot"].toString());
SubscribeTooltip(ui->gs_disableMouse, json_emu_misc["gs_disableMouse"].toString());
ui->gs_disableMouse->setChecked(xgui_settings->GetValue(gui::gs_disableMouse).toBool());
connect(ui->gs_disableMouse, &QCheckBox::clicked, [=](bool val)
{
xgui_settings->SetValue(gui::gs_disableMouse, val);
});
bool enableButtons = xgui_settings->GetValue(gui::gs_resize).toBool();
ui->gs_resizeOnBoot->setChecked(enableButtons);
ui->gs_width->setEnabled(enableButtons);
ui->gs_height->setEnabled(enableButtons);
QRect screen = QApplication::desktop()->screenGeometry();
int width = xgui_settings->GetValue(gui::gs_width).toInt();
int height = xgui_settings->GetValue(gui::gs_height).toInt();
ui->gs_width->setValue(std::min(width, screen.width()));
ui->gs_height->setValue(std::min(height, screen.height()));
connect(ui->gs_resizeOnBoot, &QCheckBox::clicked, [=](bool val)
{
xgui_settings->SetValue(gui::gs_resize, val);
ui->gs_width->setEnabled(val);
ui->gs_height->setEnabled(val);
});
connect(ui->gs_width, &QSpinBox::editingFinished, [=]()
{
ui->gs_width->setValue(std::min(ui->gs_width->value(), QApplication::desktop()->screenGeometry().width()));
xgui_settings->SetValue(gui::gs_width, ui->gs_width->value());
});
connect(ui->gs_height, &QSpinBox::editingFinished, [=]()
{
ui->gs_height->setValue(std::min(ui->gs_height->value(), QApplication::desktop()->screenGeometry().height()));
xgui_settings->SetValue(gui::gs_height, ui->gs_height->value());
});
}
else
{
ui->gb_viewport->setEnabled(false);
ui->gb_viewport->setVisible(false);
}
// _____ _ _ _ _______ _
// / ____|| | | || | |__ __| | |
// | | __|| | | || | | | __ _| |__
// | | |_ || | | || | | |/ _` | '_ \
// | |__| || |__| || | | | (_| | |_) |
// \_____| \____/ |_| |_|\__,_|_.__/
if (!game)
{
// Comboboxes
SubscribeTooltip(ui->combo_configs, json_gui["configs"].toString());
SubscribeTooltip(ui->combo_stylesheets, json_gui["stylesheets"].toString());
// Checkboxes:
SubscribeTooltip(ui->cb_custom_colors, json_gui["custom_colors"].toString());
// Checkboxes: gui options
SubscribeTooltip(ui->cb_show_welcome, json_gui["show_welcome"].toString());
SubscribeTooltip(ui->cb_show_exit_game, json_gui["show_exit_game"].toString());
SubscribeTooltip(ui->cb_show_boot_game, json_gui["show_boot_game"].toString());
SubscribeTooltip(ui->cb_show_pkg_install, json_gui["show_pkg_install"].toString());
SubscribeTooltip(ui->cb_show_pup_install, json_gui["show_pup_install"].toString());
SubscribeTooltip(ui->useRichPresence, json_gui["useRichPresence"].toString());
SubscribeTooltip(ui->discordState, json_gui["discordState"].toString());
// Discord:
ui->useRichPresence->setChecked(m_use_discord);
ui->label_discordState->setEnabled(m_use_discord);
ui->discordState->setEnabled(m_use_discord);
ui->discordState->setText(m_discord_state);
connect(ui->useRichPresence, &QCheckBox::clicked, [this](bool checked)
{
ui->discordState->setEnabled(checked);
ui->label_discordState->setEnabled(checked);
m_use_discord = checked;
});
connect(ui->discordState, &QLineEdit::editingFinished, [this]()
{
m_discord_state = ui->discordState->text();
});
// colorize preview icons
auto addColoredIcon = [&](QPushButton *button, const QColor& color, const QIcon& icon = QIcon(), const QColor& iconColor = QColor())
{
QLabel* text = new QLabel(button->text());
text->setObjectName("color_button");
text->setAlignment(Qt::AlignCenter);
text->setAttribute(Qt::WA_TransparentForMouseEvents, true);
delete button->layout();
if (icon.isNull())
{
QPixmap pixmap(100, 100);
pixmap.fill(color);
button->setIcon(pixmap);
}
else
{
button->setIcon(gui::utils::get_colorized_icon(icon, iconColor, color, true));
}
button->setText("");
button->setStyleSheet(styleSheet().append("text-align:left;"));
button->setLayout(new QGridLayout);
button->layout()->setContentsMargins(0, 0, 0, 0);
button->layout()->addWidget(text);
};
auto AddColoredIcons = [=]()
{
addColoredIcon(ui->pb_gl_icon_color, xgui_settings->GetValue(gui::gl_iconColor).value<QColor>());
};
AddColoredIcons();
ui->cb_show_welcome->setChecked(xgui_settings->GetValue(gui::ib_show_welcome).toBool());
ui->cb_show_exit_game->setChecked(xgui_settings->GetValue(gui::ib_confirm_exit).toBool());
ui->cb_show_boot_game->setChecked(xgui_settings->GetValue(gui::ib_confirm_boot).toBool());
ui->cb_show_pkg_install->setChecked(xgui_settings->GetValue(gui::ib_pkg_success).toBool());
ui->cb_show_pup_install->setChecked(xgui_settings->GetValue(gui::ib_pup_success).toBool());
bool enableUIColors = xgui_settings->GetValue(gui::m_enableUIColors).toBool();
ui->cb_custom_colors->setChecked(enableUIColors);
ui->pb_gl_icon_color->setEnabled(enableUIColors);
auto ApplyGuiOptions = [&](bool reset = false)
{
if (reset)
{
m_currentConfig = gui::Default;
m_currentStylesheet = gui::Default;
ui->combo_configs->setCurrentIndex(0);
ui->combo_stylesheets->setCurrentIndex(0);
}
// Only attempt to load a config if changes occurred.
if (m_currentConfig != ui->combo_configs->currentText())
{
OnApplyConfig();
}
if (m_currentStylesheet != xgui_settings->GetValue(gui::m_currentStylesheet).toString())
{
OnApplyStylesheet();
}
};
connect(ui->okButton, &QAbstractButton::clicked, [=]()
{
ApplyGuiOptions();
});
connect(ui->pb_reset_default, &QAbstractButton::clicked, [=]
{
if (QMessageBox::question(this, tr("Reset GUI to default?"), tr("This will include your stylesheet as well. Do you wish to proceed?"),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) == QMessageBox::Yes)
{
ApplyGuiOptions(true);
xgui_settings->Reset(true);
xgui_settings->ChangeToConfig(gui::Default);
Q_EMIT GuiSettingsSyncRequest(true);
AddConfigs();
AddStylesheets();
AddColoredIcons();
}
});
connect(ui->pb_backup_config, &QAbstractButton::clicked, this, &settings_dialog::OnBackupCurrentConfig);
connect(ui->pb_apply_config, &QAbstractButton::clicked, this, &settings_dialog::OnApplyConfig);
connect(ui->pb_apply_stylesheet, &QAbstractButton::clicked, this, &settings_dialog::OnApplyStylesheet);
connect(ui->pb_open_folder, &QAbstractButton::clicked, [=]()
{
QDesktopServices::openUrl(xgui_settings->GetSettingsDir());
});
connect(ui->cb_show_welcome, &QCheckBox::clicked, [=](bool val)
{
xgui_settings->SetValue(gui::ib_show_welcome, val);
});
connect(ui->cb_show_exit_game, &QCheckBox::clicked, [=](bool val)
{
xgui_settings->SetValue(gui::ib_confirm_exit, val);
});
connect(ui->cb_show_boot_game, &QCheckBox::clicked, [=](bool val)
{
xgui_settings->SetValue(gui::ib_confirm_boot, val);
});
connect(ui->cb_show_pkg_install, &QCheckBox::clicked, [=](bool val)
{
xgui_settings->SetValue(gui::ib_pkg_success, val);
});
connect(ui->cb_show_pup_install, &QCheckBox::clicked, [=](bool val)
{
xgui_settings->SetValue(gui::ib_pup_success, val);
});
connect(ui->cb_custom_colors, &QCheckBox::clicked, [=](bool val)
{
xgui_settings->SetValue(gui::m_enableUIColors, val);
ui->pb_gl_icon_color->setEnabled(val);
Q_EMIT GuiRepaintRequest();
});
auto colorDialog = [&](const gui_save& color, const QString& title, QPushButton *button)
{
QColor oldColor = xgui_settings->GetValue(color).value<QColor>();
QColorDialog dlg(oldColor, this);
dlg.setWindowTitle(title);
dlg.setOptions(QColorDialog::ShowAlphaChannel);
for (int i = 0; i < dlg.customCount(); i++)
{
dlg.setCustomColor(i, xgui_settings->GetCustomColor(i));
}
if (dlg.exec() == QColorDialog::Accepted)
{
for (int i = 0; i < dlg.customCount(); i++)
{
xgui_settings->SetCustomColor(i, dlg.customColor(i));
}
xgui_settings->SetValue(color, dlg.selectedColor());
button->setIcon(gui::utils::get_colorized_icon(button->icon(), oldColor, dlg.selectedColor(), true));
Q_EMIT GuiRepaintRequest();
}
};
connect(ui->pb_gl_icon_color, &QAbstractButton::clicked, [=]()
{
colorDialog(gui::gl_iconColor, tr("Choose gamelist icon color"), ui->pb_gl_icon_color);
});
AddConfigs();
AddStylesheets();
}
// _____ _ _______ _
// | __ \ | | |__ __| | |
// | | | | ___| |__ _ _ __ _ | | __ _| |__
// | | | |/ _ \ '_ \| | | |/ _` | | |/ _` | '_ \
// | |__| | __/ |_) | |_| | (_| | | | (_| | |_) |
// |_____/ \___|_.__/ \__,_|\__, | |_|\__,_|_.__/
// __/ |
// |___/
// Checkboxes: gpu debug options
xemu_settings->EnhanceCheckBox(ui->glLegacyBuffers, emu_settings::LegacyBuffers);
SubscribeTooltip(ui->glLegacyBuffers, json_debug["glLegacyBuffers"].toString());
xemu_settings->EnhanceCheckBox(ui->forceHighpZ, emu_settings::ForceHighpZ);
SubscribeTooltip(ui->forceHighpZ, json_debug["forceHighpZ"].toString());
xemu_settings->EnhanceCheckBox(ui->debugOutput, emu_settings::DebugOutput);
SubscribeTooltip(ui->debugOutput, json_debug["debugOutput"].toString());
xemu_settings->EnhanceCheckBox(ui->debugOverlay, emu_settings::DebugOverlay);
SubscribeTooltip(ui->debugOverlay, json_debug["debugOverlay"].toString());
xemu_settings->EnhanceCheckBox(ui->logProg, emu_settings::LogShaderPrograms);
SubscribeTooltip(ui->logProg, json_debug["logProg"].toString());
xemu_settings->EnhanceCheckBox(ui->readColor, emu_settings::ReadColorBuffers);
SubscribeTooltip(ui->readColor, json_debug["readColor"].toString());
xemu_settings->EnhanceCheckBox(ui->dumpDepth, emu_settings::WriteDepthBuffer);
SubscribeTooltip(ui->dumpDepth, json_debug["dumpDepth"].toString());
xemu_settings->EnhanceCheckBox(ui->readDepth, emu_settings::ReadDepthBuffer);
SubscribeTooltip(ui->readDepth, json_debug["readDepth"].toString());
xemu_settings->EnhanceCheckBox(ui->disableHwOcclusionQueries, emu_settings::DisableOcclusionQueries);
SubscribeTooltip(ui->disableHwOcclusionQueries, json_debug["disableOcclusionQueries"].toString());
xemu_settings->EnhanceCheckBox(ui->forceCpuBlitEmulation, emu_settings::ForceCPUBlitEmulation);
SubscribeTooltip(ui->forceCpuBlitEmulation, json_debug["forceCpuBlitEmulation"].toString());
xemu_settings->EnhanceCheckBox(ui->disableOnDiskShaderCache, emu_settings::DisableOnDiskShaderCache);
SubscribeTooltip(ui->disableOnDiskShaderCache, json_debug["disableOnDiskShaderCache"].toString());
xemu_settings->EnhanceCheckBox(ui->disableVulkanMemAllocator, emu_settings::DisableVulkanMemAllocator);
SubscribeTooltip(ui->disableVulkanMemAllocator, json_debug["disableVulkanMemAllocator"].toString());
xemu_settings->EnhanceCheckBox(ui->disableFIFOReordering, emu_settings::DisableFIFOReordering);
SubscribeTooltip(ui->disableFIFOReordering, json_debug["disableFIFOReordering"].toString());
xemu_settings->EnhanceCheckBox(ui->strictTextureFlushing, emu_settings::StrictTextureFlushing);
SubscribeTooltip(ui->strictTextureFlushing, json_debug["strictTextureFlushing"].toString());
xemu_settings->EnhanceCheckBox(ui->gpuTextureScaling, emu_settings::GPUTextureScaling);
SubscribeTooltip(ui->gpuTextureScaling, json_debug["gpuTextureScaling"].toString());
// Checkboxes: core debug options
xemu_settings->EnhanceCheckBox(ui->ppuDebug, emu_settings::PPUDebug);
SubscribeTooltip(ui->ppuDebug, json_debug["ppuDebug"].toString());
xemu_settings->EnhanceCheckBox(ui->spuDebug, emu_settings::SPUDebug);
SubscribeTooltip(ui->spuDebug, json_debug["spuDebug"].toString());
xemu_settings->EnhanceCheckBox(ui->setDAZandFTZ, emu_settings::SetDAZandFTZ);
SubscribeTooltip(ui->setDAZandFTZ, json_debug["setDAZandFTZ"].toString());
xemu_settings->EnhanceCheckBox(ui->accurateGETLLAR, emu_settings::AccurateGETLLAR);
SubscribeTooltip(ui->accurateGETLLAR, json_debug["accurateGETLLAR"].toString());
xemu_settings->EnhanceCheckBox(ui->accuratePUTLLUC, emu_settings::AccuratePUTLLUC);
SubscribeTooltip(ui->accuratePUTLLUC, json_debug["accuratePUTLLUC"].toString());
xemu_settings->EnhanceCheckBox(ui->hookStFunc, emu_settings::HookStaticFuncs);
SubscribeTooltip(ui->hookStFunc, json_debug["hookStFunc"].toString());
xemu_settings->EnhanceCheckBox(ui->debugConsoleMode, emu_settings::DebugConsoleMode);
SubscribeTooltip(ui->debugConsoleMode, json_debug["debugConsoleMode"].toString());
// Comboboxes
xemu_settings->EnhanceComboBox(ui->maxSPURSThreads, emu_settings::MaxSPURSThreads, true);
ui->maxSPURSThreads->setItemText(ui->maxSPURSThreads->findData("6"), tr("Unlimited (Default)"));
SubscribeTooltip(ui->maxSPURSThreads, json_debug["maxSPURSThreads"].toString());
// Layout fix for High Dpi
layout()->setSizeConstraint(QLayout::SetFixedSize);
}
settings_dialog::~settings_dialog()
{
delete ui;
}
void settings_dialog::EnhanceSlider(emu_settings::SettingsType settings_type, QSlider* slider, QLabel* label, const QString& label_text)
{
xemu_settings->EnhanceSlider(slider, settings_type);
if (slider && label)
{
label->setText(label_text.arg(slider->value()));
connect(slider, &QSlider::valueChanged, [label, label_text](int value)
{
label->setText(label_text.arg(value));
});
}
}
void settings_dialog::AddConfigs()
{
ui->combo_configs->clear();
ui->combo_configs->addItem(gui::Default);
for (const QString& entry : xgui_settings->GetConfigEntries())
{
if (entry != gui::Default)
{
ui->combo_configs->addItem(entry);
}
}
m_currentConfig = xgui_settings->GetValue(gui::m_currentConfig).toString();
int index = ui->combo_configs->findText(m_currentConfig);
if (index != -1)
{
ui->combo_configs->setCurrentIndex(index);
}
else
{
LOG_WARNING(GENERAL, "Trying to set an invalid config index %d", index);
}
}
void settings_dialog::AddStylesheets()
{
ui->combo_stylesheets->clear();
ui->combo_stylesheets->addItem("Default (Bright)", gui::Default);
for (const QString& entry : xgui_settings->GetStylesheetEntries())
{
if (entry != gui::Default)
{
ui->combo_stylesheets->addItem(entry, entry);
}
}
m_currentStylesheet = xgui_settings->GetValue(gui::m_currentStylesheet).toString();
int index = ui->combo_stylesheets->findData(m_currentStylesheet);
if (index != -1)
{
ui->combo_stylesheets->setCurrentIndex(index);
}
else
{
LOG_WARNING(GENERAL, "Trying to set an invalid stylesheets index: %d (%s)", index, sstr(m_currentStylesheet));
}
}
void settings_dialog::OnBackupCurrentConfig()
{
QInputDialog* dialog = new QInputDialog(this);
dialog->setWindowTitle(tr("Choose a unique name"));
dialog->setLabelText(tr("Configuration Name: "));
dialog->resize(500, 100);
while (dialog->exec() != QDialog::Rejected)
{
dialog->resize(500, 100);
QString friendly_name = dialog->textValue();
if (friendly_name == "")
{
QMessageBox::warning(this, tr("Error"), tr("Name cannot be empty"));
continue;
}
if (friendly_name.contains("."))
{
QMessageBox::warning(this, tr("Error"), tr("Must choose a name with no '.'"));
continue;
}
if (ui->combo_configs->findText(friendly_name) != -1)
{
QMessageBox::warning(this, tr("Error"), tr("Please choose a non-existing name"));
continue;
}
Q_EMIT GuiSettingsSaveRequest();
xgui_settings->SaveCurrentConfig(friendly_name);
ui->combo_configs->addItem(friendly_name);
ui->combo_configs->setCurrentText(friendly_name);
m_currentConfig = friendly_name;
break;
}
}
void settings_dialog::OnApplyConfig()
{
const QString new_config = ui->combo_configs->currentText();
if (new_config == m_currentConfig)
{
return;
}
if (!xgui_settings->ChangeToConfig(new_config))
{
const int new_config_idx = ui->combo_configs->currentIndex();
ui->combo_configs->setCurrentText(m_currentConfig);
ui->combo_configs->removeItem(new_config_idx);
return;
}
m_currentConfig = new_config;
Q_EMIT GuiSettingsSyncRequest(true);
}
void settings_dialog::OnApplyStylesheet()
{
m_currentStylesheet = ui->combo_stylesheets->currentData().toString();
xgui_settings->SetValue(gui::m_currentStylesheet, m_currentStylesheet);
Q_EMIT GuiStylesheetRequest(xgui_settings->GetCurrentStylesheetPath());
}
int settings_dialog::exec()
{
// singleShot Hack to fix following bug:
// If we use setCurrentIndex now we will miraculously see a resize of the dialog as soon as we
// switch to the cpu tab after conjuring the settings_dialog with another tab opened first.
// Weirdly enough this won't happen if we change the tab order so that anything else is at index 0.
ui->tab_widget_settings->setCurrentIndex(0);
QTimer::singleShot(0, [=]{ ui->tab_widget_settings->setCurrentIndex(m_tab_Index); });
// Open a dialog if your config file contained invalid entries
QTimer::singleShot(10, [this] { xemu_settings->OpenCorrectionDialog(this); });
return QDialog::exec();
}
void settings_dialog::SubscribeDescription(QLabel* description)
{
description->setFixedHeight(description->sizeHint().height());
m_description_labels.append(QPair<QLabel*, QString>(description, description->text()));
}
void settings_dialog::SubscribeTooltip(QObject* object, const QString& tooltip)
{
m_descriptions[object] = tooltip;
object->installEventFilter(this);
}
void settings_dialog::SubscribeTooltip(QList<QObject*> objects, const QString& tooltip)
{
for (auto obj : objects)
{
SubscribeTooltip(obj, tooltip);
}
}
// Thanks Dolphin
bool settings_dialog::eventFilter(QObject* object, QEvent* event)
{
if (!m_descriptions.contains(object))
{
return QDialog::eventFilter(object, event);
}
int i = ui->tab_widget_settings->currentIndex();
QLabel* label = m_description_labels[i].first;
if (event->type() == QEvent::Enter)
{
label->setText(m_descriptions[object]);
return QDialog::eventFilter(object, event);
}
QString description = m_description_labels[i].second;
if (event->type() == QEvent::Leave)
{
label->setText(description);
}
return QDialog::eventFilter(object, event);
}