rpcs3/rpcs3/Emu/Memory/vm_ptr.h
2014-09-01 21:38:55 +04:00

444 lines
7.9 KiB
C++

#pragma once
namespace vm
{
template<typename T, int lvl = 1, typename AT = u32>
class _ptr_base
{
AT m_addr;
public:
typedef T type;
_ptr_base operator++ (int)
{
AT result = m_addr;
m_addr += sizeof(AT);
return make(result);
}
_ptr_base& operator++ ()
{
m_addr += sizeof(AT);
return *this;
}
_ptr_base operator-- (int)
{
AT result = m_addr;
m_addr -= sizeof(AT);
return make(result);
}
_ptr_base& operator-- ()
{
m_addr -= sizeof(AT);
return *this;
}
_ptr_base& operator += (int count)
{
m_addr += count * sizeof(AT);
return *this;
}
_ptr_base& operator -= (int count)
{
m_addr -= count * sizeof(AT);
return *this;
}
_ptr_base operator + (int count) const
{
return make(m_addr + count * sizeof(AT));
}
_ptr_base operator - (int count) const
{
return make(m_addr - count * sizeof(AT));
}
__forceinline _ptr_base<T, lvl - 1, AT>& operator *()
{
return vm::get_ref<_ptr_base<T, lvl - 1, AT>>(m_addr);
}
__forceinline const _ptr_base<T, lvl - 1, AT>& operator *() const
{
return vm::get_ref<const _ptr_base<T, lvl - 1, AT>>(m_addr);
}
__forceinline _ptr_base<T, lvl - 1, AT>& operator [](int index)
{
return vm::get_ref<_ptr_base<T, lvl - 1, AT>>(m_addr + sizeof(AT) * index);
}
__forceinline const _ptr_base<T, lvl - 1, AT>& operator [](int index) const
{
return vm::get_ref<const _ptr_base<T, lvl - 1, AT>>(m_addr + sizeof(AT) * index);
}
operator bool() const
{
return m_addr != 0;
}
AT addr() const
{
return m_addr;
}
static _ptr_base make(AT addr)
{
return (_ptr_base&)addr;
}
};
template<typename T, typename AT>
class _ptr_base<T, 1, AT>
{
AT m_addr;
public:
__forceinline T* const operator -> ()
{
return vm::get_ptr<T>(m_addr);
}
__forceinline const T* const operator -> () const
{
return vm::get_ptr<const T>(m_addr);
}
_ptr_base operator++ (int)
{
AT result = m_addr;
m_addr += sizeof(T);
return make(result);
}
_ptr_base& operator++ ()
{
m_addr += sizeof(T);
return *this;
}
_ptr_base operator-- (int)
{
AT result = m_addr;
m_addr -= sizeof(T);
return make(result);
}
_ptr_base& operator-- ()
{
m_addr -= sizeof(T);
return *this;
}
_ptr_base& operator += (int count)
{
m_addr += count * sizeof(T);
return *this;
}
_ptr_base& operator -= (int count)
{
m_addr -= count * sizeof(T);
return *this;
}
_ptr_base operator + (int count) const
{
return make(m_addr + count * sizeof(T));
}
_ptr_base operator - (int count) const
{
return make(m_addr - count * sizeof(T));
}
__forceinline T& operator *()
{
return get_ref<T>(m_addr);
}
__forceinline const T& operator *() const
{
return get_ref<T>(m_addr);
}
__forceinline T& operator [](int index)
{
return get_ref<T>(m_addr + sizeof(T) * index);
}
__forceinline const T& operator [](int index) const
{
return get_ref<const T>(m_addr + sizeof(T) * index);
}
/*
operator _ref_base<T, AT>()
{
return _ref_base<T, AT>::make(m_addr);
}
operator const _ref_base<T, AT>() const
{
return _ref_base<T, AT>::make(m_addr);
}
*/
AT addr() const
{
return m_addr;
}
operator bool() const
{
return m_addr != 0;
}
T* const get_ptr() const
{
return vm::get_ptr<T>(m_addr);
}
static _ptr_base make(AT addr)
{
return (_ptr_base&)addr;
}
};
template<typename AT>
class _ptr_base<void, 1, AT>
{
AT m_addr;
public:
AT addr() const
{
return m_addr;
}
void* const get_ptr() const
{
return vm::get_ptr<void>(m_addr);
}
operator bool() const
{
return m_addr != 0;
}
static _ptr_base make(AT addr)
{
return (_ptr_base&)addr;
}
};
template<typename AT>
class _ptr_base<const void, 1, AT>
{
AT m_addr;
public:
AT addr() const
{
return m_addr;
}
const void* const get_ptr() const
{
return vm::get_ptr<const void>(m_addr);
}
operator bool() const
{
return m_addr != 0;
}
static _ptr_base make(AT addr)
{
return (_ptr_base&)addr;
}
};
template<typename RT, typename AT>
class _ptr_base<RT(*)(), 1, AT>
{
AT m_addr;
__forceinline RT call_func(bool is_async) const
{
Callback cb;
cb.SetAddr(m_addr);
return (RT)cb.Branch(!is_async);
}
public:
typedef RT(*type)();
__forceinline RT operator()() const
{
return call_func(false);
}
__forceinline void async() const
{
call_func(true);
}
AT addr() const
{
return m_addr;
}
operator bool() const
{
return m_addr != 0;
}
static _ptr_base make(AT addr)
{
return (_ptr_base&)addr;
}
operator std::function<RT()>() const
{
const AT addr = m_addr;
return [addr]() -> RT { return make(addr)(); };
}
};
namespace ps3
{
template<typename T, int lvl, typename AT> class ptr;
}
template<typename AT, typename RT, typename ...T>
class _ptr_base<RT(*)(T...), 1, AT>
{
AT m_addr;
template<typename TT>
struct _func_arg
{
__forceinline static u64 get_value(const TT& arg)
{
return arg;
}
};
template<typename TT, typename ATT>
struct _func_arg<_ptr_base<TT, 1, ATT>>
{
__forceinline static u64 get_value(const _ptr_base<TT, 1, ATT>& arg)
{
return arg.addr();
}
};
template<typename TT, typename ATT>
struct _func_arg<ps3::ptr<TT, 1, ATT>>
{
__forceinline static u64 get_value(const ps3::ptr<TT, 1, ATT>& arg)
{
return arg.addr();
}
};
template<typename TT, typename ATT>
struct _func_arg<_ref_base<TT, ATT>>
{
__forceinline static u64 get_value(const _ref_base<TT, ATT>& arg)
{
return arg.addr();
}
};
template<typename TT, int i, typename ATT>
struct _func_arg<mem_ptr_t<TT, i, ATT>>
{
static_assert(!i, "Invalid callback argument type (mem_ptr_t), use vm::ptr");
__forceinline static u64 get_value(const mem_ptr_t<TT, i, ATT>& arg)
{
return 0;
}
};
__forceinline RT call_func(bool is_async, T... args) const
{
Callback cb;
cb.SetAddr(m_addr);
cb.Handle(_func_arg<T>::get_value(args)...);
return (RT)cb.Branch(!is_async);
}
public:
typedef RT(*type)(T...);
__forceinline RT operator()(T... args) const
{
return call_func(false, args...);
}
__forceinline void async(T... args) const
{
call_func(true, args...);
}
AT addr() const
{
return m_addr;
}
operator bool() const
{
return m_addr != 0;
}
static _ptr_base make(AT addr)
{
return (_ptr_base&)addr;
}
operator std::function<RT(T...)>() const
{
const AT addr = m_addr;
return [addr](T... args) -> RT { return make(addr)(args...); };
}
};
//BE pointer to LE data
template<typename T, int lvl = 1, typename AT = u32> class bptrl : public _ptr_base<T, lvl, typename to_be_t<AT>::type> {};
//BE pointer to BE data
template<typename T, int lvl = 1, typename AT = u32> class bptrb : public _ptr_base<typename to_be_t<T>::type, lvl, typename to_be_t<AT>::type> {};
//LE pointer to BE data
template<typename T, int lvl = 1, typename AT = u32> class lptrb : public _ptr_base<typename to_be_t<T>::type, lvl, AT> {};
//LE pointer to LE data
template<typename T, int lvl = 1, typename AT = u32> class lptrl : public _ptr_base<T, lvl, AT> {};
namespace ps3
{
//default pointer for HLE functions (LE ptrerence to BE data)
template<typename T, int lvl = 1, typename AT = u32> class ptr : public lptrb<T, lvl, AT>
{
public:
static ptr make(AT addr)
{
return (ptr&)addr;
}
};
//default pointer for HLE structures (BE ptrerence to BE data)
template<typename T, int lvl = 1, typename AT = u32> class bptr : public bptrb<T, lvl, AT> {};
}
namespace psv
{
//default pointer for HLE functions & structures (LE ptrerence to LE data)
template<typename T, int lvl = 1, typename AT = u32> class ptr : public lptrl<T, lvl, AT> {};
}
//PS3 emulation is main now, so lets it be as default
using namespace ps3;
}