rpcs3/Utilities/SMutex.cpp
Peter Tissen 40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00

41 lines
719 B
C++

#include <stdafx.h>
#include "Emu/ConLog.h"
#include "Emu/Memory/Memory.h"
#include "Emu/System.h"
#include "Emu/CPU/CPUThread.h"
#include "Utilities/SMutex.h"
__forceinline void SM_Sleep()
{
Sleep(1);
}
#ifdef _WIN32
__declspec(thread)
#elif __APPLE__
__thread
#else
thread_local
#endif
size_t g_this_thread_id = 0;
__forceinline size_t SM_GetCurrentThreadId()
{
return g_this_thread_id ? g_this_thread_id : g_this_thread_id = std::hash<std::thread::id>()(std::this_thread::get_id());
}
__forceinline u32 SM_GetCurrentCPUThreadId()
{
if (CPUThread* t = GetCurrentCPUThread())
{
return t->GetId();
}
return 0;
}
__forceinline be_t<u32> SM_GetCurrentCPUThreadIdBE()
{
return SM_GetCurrentCPUThreadId();
}