#include "cond.h" #include "sync.h" #include "lockless.h" #include // use constants, increase signal space void cond_variable::imp_wait(u32 _old, u64 _timeout) noexcept { // Not supposed to fail verify(HERE), _old; // Wait with timeout m_value.wait(_old, atomic_wait_timeout{_timeout > max_timeout ? UINT64_MAX : _timeout * 1000}); // Cleanup m_value.atomic_op([](u32& value) { value -= c_waiter_mask & -c_waiter_mask; if ((value & c_waiter_mask) == 0) { // Last waiter removed, clean signals value = 0; } }); } void cond_variable::imp_wake(u32 _count) noexcept { const auto [_old, ok] = m_value.fetch_op([](u32& value) { if (!value || (value & c_signal_mask) == c_signal_mask) { return false; } // Add signal value += c_signal_mask & -c_signal_mask; return true; }); if (!ok || !_count) { return; } if (_count > 1 || ((_old + (c_signal_mask & -c_signal_mask)) & c_signal_mask) == c_signal_mask) { // Resort to notify_all if signal count reached max m_value.notify_all(); } else { m_value.notify_one(); } }