#pragma once enum class fsm : u32 // file seek mode { begin, cur, end, }; namespace fom // file open mode { enum : u32 { read = 1 << 0, write = 1 << 1, append = 1 << 2, create = 1 << 3, trunc = 1 << 4, excl = 1 << 5, }; }; enum class fse : u32 // filesystem (file or dir) error { ok, // no error invalid_arguments, }; enum : u32 // obsolete flags { o_read = fom::read, o_write = fom::write, o_append = fom::append, o_create = fom::create, o_trunc = fom::trunc, o_excl = fom::excl, }; namespace fs { thread_local extern fse g_tls_error; struct stat_t { bool is_directory; bool is_writable; u64 size; s64 atime; s64 mtime; s64 ctime; }; bool stat(const std::string& path, stat_t& info); bool exists(const std::string& path); bool is_file(const std::string& file); bool is_dir(const std::string& dir); bool remove_dir(const std::string& dir); bool create_dir(const std::string& dir); bool create_path(const std::string& path); bool rename(const std::string& from, const std::string& to); bool copy_file(const std::string& from, const std::string& to, bool overwrite); bool remove_file(const std::string& file); bool truncate_file(const std::string& file, u64 length); struct file final { using handle_type = std::intptr_t; static const handle_type null = -1; private: handle_type m_fd = null; public: file() = default; ~file(); explicit file(const std::string& filename, u32 mode = fom::read) { open(filename, mode); } file(const file&) = delete; file(file&&) = delete; // possibly TODO file& operator =(const file&) = delete; file& operator =(file&&) = delete; // possibly TODO operator bool() const { return m_fd != null; } void import(handle_type fd) { this->~file(); m_fd = fd; } bool open(const std::string& filename, u32 mode = fom::read); bool is_opened() const { return m_fd != null; } bool trunc(u64 size) const; // change file size (possibly appending zero bytes) bool stat(stat_t& info) const; // get file info bool close(); u64 read(void* buffer, u64 count) const; u64 write(const void* buffer, u64 count) const; u64 write(const std::string &string) const; u64 seek(s64 offset, fsm seek_mode = fsm::begin) const; u64 size() const; }; struct dir final { #ifdef _WIN32 using handle_type = intptr_t; using name_type = std::unique_ptr; static const handle_type null = -1; #else using handle_type = intptr_t; using name_type = std::unique_ptr; static const handle_type null = 0; #endif private: handle_type m_dd = null; name_type m_path; public: dir() = default; ~dir(); explicit dir(const std::string& dirname) { open(dirname); } dir(const dir&) = delete; dir(dir&&) = delete; // possibly TODO dir& operator =(const dir&) = delete; dir& operator =(dir&&) = delete; // possibly TODO operator bool() const { return m_path.operator bool(); } void import(handle_type dd, const std::string& path); bool open(const std::string& dirname); bool is_opened() const { return *this; } bool close(); bool get_first(std::string& name, stat_t& info); //bool get_first(std::string& name); bool get_next(std::string& name, stat_t& info); //bool get_next(std::string& name); }; }