#pragma once #include #include #include #include using uchar = unsigned char; using ushort = unsigned short; using uint = unsigned int; using ulong = unsigned long; using ullong = unsigned long long; using llong = long long; using u8 = uint8_t; using u16 = uint16_t; using u32 = uint32_t; using u64 = uint64_t; using s8 = int8_t; using s16 = int16_t; using s32 = int32_t; using s64 = int64_t; union alignas(2) f16 { u16 _u16; u8 _u8[2]; }; using f32 = float; using f64 = double; #include "BEType.h" template class pi_t { public: static constexpr T value = T(3.141592653589793238462643383279502884197169399375105820974944592307816406286); }; template using pi = pi_t; struct ignore { template ignore(T) { } }; template struct size2_base { T width, height; constexpr size2_base() : width{}, height{} { } constexpr size2_base(T width, T height) : width{ width }, height{ height } { } constexpr size2_base(const size2_base& rhs) : width{ rhs.width }, height{ rhs.height } { } constexpr size2_base operator -(const size2_base& rhs) const { return{ width - rhs.width, height - rhs.height }; } constexpr size2_base operator -(T rhs) const { return{ width - rhs, height - rhs }; } constexpr size2_base operator +(const size2_base& rhs) const { return{ width + rhs.width, height + rhs.height }; } constexpr size2_base operator +(T rhs) const { return{ width + rhs, height + rhs }; } constexpr size2_base operator /(const size2_base& rhs) const { return{ width / rhs.width, height / rhs.height }; } constexpr size2_base operator /(T rhs) const { return{ width / rhs, height / rhs }; } constexpr size2_base operator *(const size2_base& rhs) const { return{ width * rhs.width, height * rhs.height }; } constexpr size2_base operator *(T rhs) const { return{ width * rhs, height * rhs }; } size2_base& operator -=(const size2_base& rhs) { width -= rhs.width; height -= rhs.height; return *this; } size2_base& operator -=(T rhs) { width -= rhs; height -= rhs; return *this; } size2_base& operator +=(const size2_base& rhs) { width += rhs.width; height += rhs.height; return *this; } size2_base& operator +=(T rhs) { width += rhs; height += rhs; return *this; } size2_base& operator /=(const size2_base& rhs) { width /= rhs.width; height /= rhs.height; return *this; } size2_base& operator /=(T rhs) { width /= rhs; height /= rhs; return *this; } size2_base& operator *=(const size2_base& rhs) { width *= rhs.width; height *= rhs.height; return *this; } size2_base& operator *=(T rhs) { width *= rhs; height *= rhs; return *this; } constexpr bool operator == (const size2_base& rhs) const { return width == rhs.width && height == rhs.height; } constexpr bool operator != (const size2_base& rhs) const { return width != rhs.width || height != rhs.height; } template constexpr operator size2_base() const { return{ (NT)width, (NT)height }; } }; template struct position1_base { T x; position1_base operator -(const position1_base& rhs) const { return{ x - rhs.x }; } position1_base operator -(T rhs) const { return{ x - rhs }; } position1_base operator +(const position1_base& rhs) const { return{ x + rhs.x }; } position1_base operator +(T rhs) const { return{ x + rhs }; } template position1_base operator *(RhsT rhs) const { return{ T(x * rhs) }; } position1_base operator *(const position1_base& rhs) const { return{ T(x * rhs.x) }; } template position1_base operator /(RhsT rhs) const { return{ x / rhs }; } position1_base operator /(const position1_base& rhs) const { return{ x / rhs.x }; } position1_base& operator -=(const position1_base& rhs) { x -= rhs.x; return *this; } position1_base& operator -=(T rhs) { x -= rhs; return *this; } position1_base& operator +=(const position1_base& rhs) { x += rhs.x; return *this; } position1_base& operator +=(T rhs) { x += rhs; return *this; } template position1_base& operator *=(RhsT rhs) const { x *= rhs; return *this; } position1_base& operator *=(const position1_base& rhs) const { x *= rhs.x; return *this; } template position1_base& operator /=(RhsT rhs) const { x /= rhs; return *this; } position1_base& operator /=(const position1_base& rhs) const { x /= rhs.x; return *this; } bool operator ==(const position1_base& rhs) const { return x == rhs.x; } bool operator ==(T rhs) const { return x == rhs; } bool operator !=(const position1_base& rhs) const { return !(*this == rhs); } bool operator !=(T rhs) const { return !(*this == rhs); } template operator position1_base() const { return{ (NT)x }; } double distance(const position1_base& to) { return abs(x - to.x); } }; template struct position2_base { T x, y; constexpr position2_base() : x{}, y{} { } constexpr position2_base(T x, T y) : x{ x }, y{ y } { } constexpr position2_base(const position2_base& rhs) : x{ rhs.x }, y{ rhs.y } { } constexpr bool operator >(const position2_base& rhs) const { return x > rhs.x && y > rhs.y; } constexpr bool operator >(T rhs) const { return x > rhs && y > rhs; } constexpr bool operator <(const position2_base& rhs) const { return x < rhs.x && y < rhs.y; } constexpr bool operator <(T rhs) const { return x < rhs && y < rhs; } constexpr bool operator >=(const position2_base& rhs) const { return x >= rhs.x && y >= rhs.y; } constexpr bool operator >=(T rhs) const { return x >= rhs && y >= rhs; } constexpr bool operator <=(const position2_base& rhs) const { return x <= rhs.x && y <= rhs.y; } constexpr bool operator <=(T rhs) const { return x <= rhs && y <= rhs; } constexpr position2_base operator -(const position2_base& rhs) const { return{ x - rhs.x, y - rhs.y }; } constexpr position2_base operator -(T rhs) const { return{ x - rhs, y - rhs }; } constexpr position2_base operator +(const position2_base& rhs) const { return{ x + rhs.x, y + rhs.y }; } constexpr position2_base operator +(T rhs) const { return{ x + rhs, y + rhs }; } template constexpr position2_base operator *(RhsT rhs) const { return{ T(x * rhs), T(y * rhs) }; } constexpr position2_base operator *(const position2_base& rhs) const { return{ T(x * rhs.x), T(y * rhs.y) }; } template constexpr position2_base operator /(RhsT rhs) const { return{ x / rhs, y / rhs }; } constexpr position2_base operator /(const position2_base& rhs) const { return{ x / rhs.x, y / rhs.y }; } constexpr position2_base operator /(const size2_base& rhs) const { return{ x / rhs.width, y / rhs.height }; } position2_base& operator -=(const position2_base& rhs) { x -= rhs.x; y -= rhs.y; return *this; } position2_base& operator -=(T rhs) { x -= rhs; y -= rhs; return *this; } position2_base& operator +=(const position2_base& rhs) { x += rhs.x; y += rhs.y; return *this; } position2_base& operator +=(T rhs) { x += rhs; y += rhs; return *this; } template position2_base& operator *=(RhsT rhs) { x *= rhs; y *= rhs; return *this; } position2_base& operator *=(const position2_base& rhs) { x *= rhs.x; y *= rhs.y; return *this; } template position2_base& operator /=(RhsT rhs) { x /= rhs; y /= rhs; return *this; } position2_base& operator /=(const position2_base& rhs) { x /= rhs.x; y /= rhs.y; return *this; } constexpr bool operator ==(const position2_base& rhs) const { return x == rhs.x && y == rhs.y; } constexpr bool operator ==(T rhs) const { return x == rhs && y == rhs; } constexpr bool operator !=(const position2_base& rhs) const { return !(*this == rhs); } constexpr bool operator !=(T rhs) const { return !(*this == rhs); } template constexpr operator position2_base() const { return{ (NT)x, (NT)y }; } double distance(const position2_base& to) const { return std::sqrt(double((x - to.x) * (x - to.x) + (y - to.y) * (y - to.y))); } }; template struct position3_base { T x, y, z; /* position3_base() : x{}, y{}, z{} { } position3_base(T x, T y, T z) : x{ x }, y{ y }, z{ z } { } */ position3_base operator -(const position3_base& rhs) const { return{ x - rhs.x, y - rhs.y, z - rhs.z }; } position3_base operator -(T rhs) const { return{ x - rhs, y - rhs, z - rhs }; } position3_base operator +(const position3_base& rhs) const { return{ x + rhs.x, y + rhs.y, z + rhs.z }; } position3_base operator +(T rhs) const { return{ x + rhs, y + rhs, z + rhs }; } position3_base& operator -=(const position3_base& rhs) { x -= rhs.x; y -= rhs.y; z -= rhs.z; return *this; } position3_base& operator -=(T rhs) { x -= rhs; y -= rhs; z -= rhs; return *this; } position3_base& operator +=(const position3_base& rhs) { x += rhs.x; y += rhs.y; z += rhs.z; return *this; } position3_base& operator +=(T rhs) { x += rhs; y += rhs; z += rhs; return *this; } bool operator ==(const position3_base& rhs) const { return x == rhs.x && y == rhs.y && z == rhs.z; } bool operator ==(T rhs) const { return x == rhs && y == rhs && z == rhs; } bool operator !=(const position3_base& rhs) const { return !(*this == rhs); } bool operator !=(T rhs) const { return !(*this == rhs); } template operator position3_base() const { return{ (NT)x, (NT)y, (NT)z }; } }; template struct position4_base { T x, y, z, w; constexpr position4_base() : x{}, y{}, z{}, w{} { } constexpr position4_base(T x, T y = {}, T z = {}, T w = {T(1)}) : x{ x }, y{ y }, z{ z }, w{ w } { } constexpr position4_base operator -(const position4_base& rhs) const { return{ x - rhs.x, y - rhs.y, z - rhs.z, w - rhs.w }; } constexpr position4_base operator -(T rhs) const { return{ x - rhs, y - rhs, z - rhs, w - rhs }; } constexpr position4_base operator +(const position4_base& rhs) const { return{ x + rhs.x, y + rhs.y, z + rhs.z, w + rhs.w }; } constexpr position4_base operator +(T rhs) const { return{ x + rhs, y + rhs, z + rhs, w + rhs }; } position4_base& operator -=(const position4_base& rhs) { x -= rhs.x; y -= rhs.y; z -= rhs.z; w -= rhs.w; return *this; } position4_base& operator -=(T rhs) { x -= rhs; y -= rhs; z -= rhs; w -= rhs; return *this; } position4_base& operator +=(const position4_base& rhs) { x += rhs.x; y += rhs.y; z += rhs.z; w += rhs.w; return *this; } position4_base& operator +=(T rhs) { x += rhs; y += rhs; z += rhs; w += rhs; return *this; } constexpr bool operator ==(const position4_base& rhs) const { return x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w; } constexpr bool operator ==(T rhs) const { return x == rhs && y == rhs && z == rhs && w == rhs; } constexpr bool operator !=(const position4_base& rhs) const { return !(*this == rhs); } constexpr bool operator !=(T rhs) const { return !(*this == rhs); } template constexpr operator position4_base() const { return{ (NT)x, (NT)y, (NT)z, (NT)w }; } }; template using position_base = position2_base; template struct coord_base { union { position_base position; struct { T x, y; }; }; union { size2_base size; struct { T width, height; }; }; constexpr coord_base() : position{}, size{} #ifdef _MSC_VER //compiler error , x{}, y{}, width{}, height{} #endif { } constexpr coord_base(const position_base& position, const size2_base& size) : position{ position }, size{ size } #ifdef _MSC_VER , x{ position.x }, y{ position.y }, width{ size.width }, height{ size.height } #endif { } constexpr coord_base(T x, T y, T width, T height) : x{ x }, y{ y }, width{ width }, height{ height } { } constexpr bool test(const position_base& position) const { if (position.x < x || position.x >= x + width) return false; if (position.y < y || position.y >= y + height) return false; return true; } constexpr bool operator == (const coord_base& rhs) const { return position == rhs.position && size == rhs.size; } constexpr bool operator != (const coord_base& rhs) const { return position != rhs.position || size != rhs.size; } template constexpr operator coord_base() const { return{ (NT)x, (NT)y, (NT)width, (NT)height }; } }; template struct area_base { T x1, x2; T y1, y2; constexpr area_base() : x1{}, x2{}, y1{}, y2{} { } constexpr area_base(T x1, T y1, T x2, T y2) : x1{ x1 }, x2{ x2 }, y1{ y1 }, y2{ y2 } { } constexpr area_base(const coord_base& coord) : x1{ coord.x }, x2{ coord.x + coord.width }, y1{ coord.y }, y2{ coord.y + coord.height } { } constexpr operator coord_base() const { return{ x1, y1, x2 - x1, y2 - y1 }; } void flip_vertical() { std::swap(y1, y2); } void flip_horizontal() { std::swap(x1, x2); } constexpr area_base flipped_vertical() const { return{ x1, y2, x2, y1 }; } constexpr area_base flipped_horizontal() const { return{ x2, y1, x1, y2 }; } constexpr bool operator == (const area_base& rhs) const { return x1 == rhs.x1 && x2 == rhs.x2 && y1 == rhs.y1 && y2 == rhs.y2; } constexpr bool operator != (const area_base& rhs) const { return !(*this == rhs); } constexpr area_base operator - (const size2_base& size) const { return{ x1 - size.width, y1 - size.height, x2 - size.width, y2 - size.height }; } constexpr area_base operator - (const T& value) const { return{ x1 - value, y1 - value, x2 - value, y2 - value }; } constexpr area_base operator + (const size2_base& size) const { return{ x1 + size.width, y1 + size.height, x2 + size.width, y2 + size.height }; } constexpr area_base operator + (const T& value) const { return{ x1 + value, y1 + value, x2 + value, y2 + value }; } constexpr area_base operator / (const size2_base& size) const { return{ x1 / size.width, y1 / size.height, x2 / size.width, y2 / size.height }; } constexpr area_base operator / (const T& value) const { return{ x1 / value, y1 / value, x2 / value, y2 / value }; } constexpr area_base operator * (const size2_base& size) const { return{ x1 * size.width, y1 * size.height, x2 * size.width, y2 * size.height }; } constexpr area_base operator * (const T& value) const { return{ x1 * value, y1 * value, x2 * value, y2 * value }; } template constexpr operator area_base() const { return{(NT)x1, (NT)y1, (NT)x2, (NT)y2}; } }; template struct size3_base { T width, height, depth; /* size3_base() : width{}, height{}, depth{} { } size3_base(T width, T height, T depth) : width{ width }, height{ height }, depth{ depth } { } */ }; template struct coord3_base { union { position3_base position; struct { T x, y, z; }; }; union { size3_base size; struct { T width, height, depth; }; }; constexpr coord3_base() : position{}, size{} { } constexpr coord3_base(const position3_base& position, const size3_base& size) : position{ position }, size{ size } { } constexpr coord3_base(T x, T y, T z, T width, T height, T depth) : x{ x }, y{ y }, z{ z }, width{ width }, height{ height }, depth{ depth } { } constexpr bool test(const position3_base& position) const { if (position.x < x || position.x >= x + width) return false; if (position.y < y || position.y >= y + height) return false; if (position.z < z || position.z >= z + depth) return false; return true; } template constexpr operator coord3_base() const { return{ (NT)x, (NT)y, (NT)z, (NT)width, (NT)height, (NT)depth }; } }; template struct color4_base { union { struct { T r, g, b, a; }; struct { T x, y, z, w; }; T rgba[4]; T xyzw[4]; }; color4_base() : x{} , y{} , z{} , w{ T(1) } { } color4_base(T x, T y = {}, T z = {}, T w = {}) : x(x) , y(y) , z(z) , w(w) { } bool operator == (const color4_base& rhs) const { return r == rhs.r && g == rhs.g && b == rhs.b && a == rhs.a; } bool operator != (const color4_base& rhs) const { return !(*this == rhs); } template operator color4_base() const { return{ (NT)x, (NT)y, (NT)z, (NT)w }; } }; template struct color3_base { union { struct { T r, g, b; }; struct { T x, y, z; }; T rgb[3]; T xyz[3]; }; constexpr color3_base(T x = {}, T y = {}, T z = {}) : x(x) , y(y) , z(z) { } constexpr bool operator == (const color3_base& rhs) const { return r == rhs.r && g == rhs.g && b == rhs.b; } constexpr bool operator != (const color3_base& rhs) const { return !(*this == rhs); } template constexpr operator color3_base() const { return{ (NT)x, (NT)y, (NT)z }; } }; template struct color2_base { union { struct { T r, g; }; struct { T x, y; }; T rg[2]; T xy[2]; }; constexpr color2_base(T x = {}, T y = {}) : x(x) , y(y) { } constexpr bool operator == (const color2_base& rhs) const { return r == rhs.r && g == rhs.g; } constexpr bool operator != (const color2_base& rhs) const { return !(*this == rhs); } template constexpr operator color2_base() const { return{ (NT)x, (NT)y }; } }; template struct color1_base { union { T r; T x; }; constexpr color1_base(T x = {}) : x(x) { } constexpr bool operator == (const color1_base& rhs) const { return r == rhs.r; } constexpr bool operator != (const color1_base& rhs) const { return !(*this == rhs); } template constexpr operator color1_base() const { return{ (NT)x }; } }; //specializations using positioni = position_base; using positionf = position_base; using positiond = position_base; using coordi = coord_base; using coordf = coord_base; using coordd = coord_base; using areai = area_base; using areaf = area_base; using aread = area_base; using position1i = position1_base; using position1f = position1_base; using position1d = position1_base; using position2i = position2_base; using position2f = position2_base; using position2d = position2_base; using position3i = position3_base; using position3f = position3_base; using position3d = position3_base; using position4i = position4_base; using position4f = position4_base; using position4d = position4_base; using size2i = size2_base; using size2f = size2_base; using size2d = size2_base; using sizei = size2i; using sizef = size2f; using sized = size2d; using size3i = size3_base; using size3f = size3_base; using size3d = size3_base; using coord3i = coord3_base; using coord3f = coord3_base; using coord3d = coord3_base; using color4i = color4_base; using color4f = color4_base; using color4d = color4_base; using color3i = color3_base; using color3f = color3_base; using color3d = color3_base; using color2i = color2_base; using color2f = color2_base; using color2d = color2_base; using color1i = color1_base; using color1f = color1_base; using color1d = color1_base; namespace std { template<> class hash { public: size_t operator()(const position2i& position) const { return ((size_t)position.x << 32) | position.y; } }; }