#pragma once #include "Gui/MainFrame.h" template T min(const T a, const T b) { return a < b ? a : b; } template T max(const T a, const T b) { return a > b ? a : b; } //#define re(val) MemoryBase::Reverse(val) #define re64(val) MemoryBase::Reverse64(val) #define re32(val) MemoryBase::Reverse32(val) #define re16(val) MemoryBase::Reverse16(val) template T re(const T val) { T res; se_t::func(res, val); return res; } template void re(T1& dst, const T2 val) { se_t::func(dst, val); } extern const wxEventType wxEVT_DBG_COMMAND; enum DbgCommand { DID_FIRST_COMMAND = 0x500, DID_START_EMU, DID_STARTED_EMU, DID_STOP_EMU, DID_STOPPED_EMU, DID_PAUSE_EMU, DID_PAUSED_EMU, DID_RESUME_EMU, DID_RESUMED_EMU, DID_READY_EMU, DID_CREATE_THREAD, DID_CREATED_THREAD, DID_REMOVE_THREAD, DID_REMOVED_THREAD, DID_RENAME_THREAD, DID_RENAMED_THREAD, DID_START_THREAD, DID_STARTED_THREAD, DID_STOP_THREAD, DID_STOPED_THREAD, DID_PAUSE_THREAD, DID_PAUSED_THREAD, DID_RESUME_THREAD, DID_RESUMED_THREAD, DID_EXEC_THREAD, DID_REGISTRED_CALLBACK, DID_UNREGISTRED_CALLBACK, DID_EXIT_THR_SYSCALL, DID_LAST_COMMAND, }; class Rpcs3App : public wxApp { public: MainFrame* m_MainFrame; virtual bool OnInit(); // RPCS3's entry point virtual void OnArguments(); // Handle arguments: Rpcs3App::argc, Rpcs3App::argv virtual void Exit(); void SendDbgCommand(DbgCommand id, CPUThread* thr=nullptr); }; DECLARE_APP(Rpcs3App) //extern CPUThread& GetCPU(const u8 core); extern Rpcs3App* TheApp; static const u64 PS3_CLK = 3200000000;