#pragma once #include "types.h" #include "util/atomic.hpp" #include "util/shared_ptr.hpp" #include #include #include #include "mutex.h" #include "lockless.h" // Hardware core layout enum class native_core_arrangement : u32 { undefined, generic, intel_ht, amd_ccx }; enum class thread_class : u32 { general, rsx, spu, ppu }; enum class thread_state : u32 { created = 0, // Initial state aborting = 1, // The thread has been joined in the destructor or explicitly aborted errored = 2, // Set after the emergency_exit call finished = 3, // Final state, always set at the end of thread execution mask = 3 }; class need_wakeup {}; template class named_thread; template struct result_storage { static_assert(std::is_default_constructible_v && noexcept(T())); alignas(T) std::byte data[sizeof(T)]; static constexpr bool empty = false; using type = T; T* get() { return reinterpret_cast(&data); } const T* get() const { return reinterpret_cast(&data); } void destroy() noexcept { get()->~T(); } }; template <> struct result_storage { static constexpr bool empty = true; using type = void; }; template using result_storage_t = result_storage>; template struct thread_thread_name : std::bool_constant {}; template struct thread_thread_name::thread_name)>> : std::bool_constant {}; // Thread base class class thread_base { public: // Native thread entry point function type #ifdef _WIN32 using native_entry = uint(__stdcall*)(void* arg); #else using native_entry = void*(*)(void* arg); #endif const native_entry entry_point; private: // Thread handle (platform-specific) atomic_t m_thread{0}; // Thread state and cycles atomic_t m_sync{0}; // Thread name atomic_ptr m_tname; // Start thread void start(); // Called at the thread start void initialize(void (*error_cb)()); // Called at the thread end, returns self handle u64 finalize(thread_state result) noexcept; // Cleanup after possibly deleting the thread instance static native_entry finalize(u64 _self) noexcept; // Set name for debugger static void set_name(std::string); // Make entry point static native_entry make_trampoline(u64(*)(thread_base*)); friend class thread_ctrl; template friend class named_thread; protected: thread_base(native_entry, std::string_view name); ~thread_base(); public: // Get CPU cycles since last time this function was called. First call returns 0. u64 get_cycles(); // Wait for the thread (it does NOT change thread state, and can be called from multiple threads) bool join() const; // Notify the thread void notify(); // Get thread id u64 get_native_id() const; }; // Collection of global function for current thread class thread_ctrl final { // Current thread static thread_local thread_base* g_tls_this_thread; // Error handling details static thread_local void(*g_tls_error_callback)(); // Target cpu core layout static atomic_t g_native_core_layout; // Internal waiting function, may throw. Infinite value is -1. static void _wait_for(u64 usec, bool alert); friend class thread_base; // Optimized get_name() for logging static std::string get_name_cached(); public: // Get current thread name static std::string get_name() { return *g_tls_this_thread->m_tname.load(); } // Get thread name template static std::string get_name(const named_thread& thread) { return *static_cast(thread).m_tname.load(); } // Set current thread name (not recommended) static void set_name(std::string_view name) { g_tls_this_thread->m_tname.store(make_single(name)); } // Set thread name (not recommended) template static void set_name(named_thread& thread, std::string_view name) { static_cast(thread).m_tname.store(make_single(name)); } template static u64 get_cycles(named_thread& thread) { return static_cast(thread).get_cycles(); } template static void notify(named_thread& thread) { static_cast(thread).notify(); } template static u64 get_native_id(named_thread& thread) { return static_cast(thread).get_native_id(); } // Read current state static inline thread_state state() { return static_cast(g_tls_this_thread->m_sync & 3); } // Wait once with timeout. May spuriously return false. static inline void wait_for(u64 usec, bool alert = true) { _wait_for(usec, alert); } // Wait. static inline void wait() { _wait_for(-1, true); } // Exit. [[noreturn]] static void emergency_exit(std::string_view reason); // Get current thread (may be nullptr) static thread_base* get_current() { return g_tls_this_thread; } // Detect layout static void detect_cpu_layout(); // Returns a core affinity mask. Set whether to generate the high priority set or not static u64 get_affinity_mask(thread_class group); // Sets the native thread priority static void set_native_priority(int priority); // Sets the preferred affinity mask for this thread static void set_thread_affinity_mask(u64 mask); // Get process affinity mask static u64 get_process_affinity_mask(); // Miscellaneous static u64 get_thread_affinity_mask(); // Get current thread stack addr and size static std::pair get_thread_stack(); private: // Miscellaneous static const u64 process_affinity_mask; }; // Derived from the callable object Context, possibly a lambda template class named_thread final : public Context, result_storage_t, thread_base { using result = result_storage_t; using thread = thread_base; static u64 entry_point(thread_base* _base) { return static_cast(_base)->entry_point2(); } u64 entry_point2() { thread::initialize([]() { if constexpr (!result::empty) { // Construct using default constructor in the case of failure new (static_cast(static_cast(thread_ctrl::get_current()))->get()) typename result::type(); } }); if constexpr (result::empty) { // No result Context::operator()(); } else { // Construct the result using placement new (copy elision should happen) new (result::get()) typename result::type(Context::operator()()); } return thread::finalize(thread_state::finished); } static inline thread::native_entry trampoline = thread::make_trampoline(entry_point); friend class thread_ctrl; public: // Default constructor template && thread_thread_name(), typename = std::enable_if_t> named_thread() : Context() , thread(trampoline, Context::thread_name) { thread::start(); } // Normal forwarding constructor template >> named_thread(std::string_view name, Args&&... args) : Context(std::forward(args)...) , thread(trampoline, name) { thread::start(); } // Lambda constructor, also the implicit deduction guide candidate named_thread(std::string_view name, Context&& f) : Context(std::forward(f)) , thread(trampoline, name) { thread::start(); } named_thread(const named_thread&) = delete; named_thread& operator=(const named_thread&) = delete; // Wait for the completion and access result (if not void) [[nodiscard]] decltype(auto) operator()() { thread::join(); if constexpr (!result::empty) { return *result::get(); } } // Wait for the completion and access result (if not void) [[nodiscard]] decltype(auto) operator()() const { thread::join(); if constexpr (!result::empty) { return *result::get(); } } // Access thread state operator thread_state() const { return static_cast(thread::m_sync.load() & 3); } // Try to abort by assigning thread_state::aborting (UB if assigning different state) named_thread& operator=(thread_state s) { ASSUME(s == thread_state::aborting); if (s == thread_state::aborting && thread::m_sync.fetch_op([](u64& v){ return !(v & 3) && (v |= 1); }).second) { if (s == thread_state::aborting) { thread::m_sync.notify_one(1); } if constexpr (std::is_base_of_v) { this->wake_up(); } } return *this; } // Context type doesn't need virtual destructor ~named_thread() { // Assign aborting state forcefully operator=(thread_state::aborting); thread::join(); if constexpr (!result::empty) { result::destroy(); } } }; // Group of named threads, similar to named_thread template class named_thread_group final { using Thread = named_thread; const u32 m_count; Thread* m_threads; void init_threads() { m_threads = static_cast(::operator new(sizeof(Thread) * m_count, std::align_val_t{alignof(Thread)})); } public: // Lambda constructor, also the implicit deduction guide candidate named_thread_group(std::string_view name, u32 count, const Context& f) : m_count(count) , m_threads(nullptr) { if (count == 0) { return; } init_threads(); // Create all threads for (u32 i = 0; i < m_count; i++) { new (static_cast(m_threads + i)) Thread(std::string(name) + std::to_string(i + 1), f); } } // Default constructor named_thread_group(std::string_view name, u32 count) : m_count(count) , m_threads(nullptr) { if (count == 0) { return; } init_threads(); // Create all threads for (u32 i = 0; i < m_count; i++) { new (static_cast(m_threads + i)) Thread(std::string(name) + std::to_string(i + 1)); } } named_thread_group(const named_thread_group&) = delete; named_thread_group& operator=(const named_thread_group&) = delete; // Wait for completion bool join() const { bool result = true; for (u32 i = 0; i < m_count; i++) { std::as_const(*std::launder(m_threads + i))(); if (std::as_const(*std::launder(m_threads + i)) != thread_state::finished) result = false; } return result; } // Join and access specific thread auto operator[](u32 index) const { return std::as_const(*std::launder(m_threads + index))(); } // Join and access specific thread auto operator[](u32 index) { return (*std::launder(m_threads + index))(); } // Dumb iterator auto begin() { return std::launder(m_threads); } // Dumb iterator auto end() { return m_threads + m_count; } u32 size() const { return m_count; } ~named_thread_group() { // Destroy all threads (it should join them) for (u32 i = 0; i < m_count; i++) { std::launder(m_threads + i)->~Thread(); } ::operator delete(static_cast(m_threads), std::align_val_t{alignof(Thread)}); } };