#pragma once #include "Array.h" #include #include #include #include class ThreadExec; class ThreadBase { protected: wxString m_name; bool m_detached; public: wxMutex m_main_mutex; protected: ThreadBase(bool detached = true, const wxString& name = "Unknown ThreadBase"); public: ThreadExec* m_executor; virtual void Task()=0; virtual void Start(); virtual void Resume(); virtual void Pause(); virtual void Stop(bool wait = true); virtual bool Wait() const; virtual bool IsRunning() const; virtual bool IsPaused() const; virtual bool IsAlive() const; virtual bool TestDestroy() const; virtual wxString GetThreadName() const; virtual void SetThreadName(const wxString& name); }; ThreadBase* GetCurrentNamedThread(); class ThreadExec : public wxThread { wxCriticalSection m_wait_for_exit; volatile bool m_alive; public: ThreadBase* m_parent; ThreadExec(bool detached, ThreadBase* parent) : wxThread(detached ? wxTHREAD_DETACHED : wxTHREAD_JOINABLE) , m_parent(parent) , m_alive(true) { Create(); Run(); } void Stop(bool wait = true) { if(!m_alive) return; m_parent = nullptr; //if(wait) { Delete(); //wxCriticalSectionLocker lock(m_wait_for_exit); } } ExitCode Entry() { //wxCriticalSectionLocker lock(m_wait_for_exit); m_parent->Task(); m_alive = false; if(m_parent) m_parent->m_executor = nullptr; return (ExitCode)0; } }; //ThreadBase* GetCurrentThread(); template class MTPacketBuffer { protected: volatile bool m_busy; volatile u32 m_put, m_get; Array m_buffer; u32 m_max_buffer_size; mutable wxCriticalSection m_cs_main; void CheckBusy() { m_busy = m_put >= m_max_buffer_size; } public: MTPacketBuffer(u32 max_buffer_size) : m_max_buffer_size(max_buffer_size) { Flush(); } ~MTPacketBuffer() { Flush(); } void Flush() { wxCriticalSectionLocker lock(m_cs_main); m_put = m_get = 0; m_buffer.Clear(); m_busy = false; } private: virtual void _push(const T& v) = 0; virtual T _pop() = 0; public: void Push(const T& v) { wxCriticalSectionLocker lock(m_cs_main); _push(v); } T Pop() { wxCriticalSectionLocker lock(m_cs_main); return _pop(); } bool HasNewPacket() const { wxCriticalSectionLocker lock(m_cs_main); return m_put != m_get; } bool IsBusy() const { return m_busy; } }; static __forceinline bool SemaphorePostAndWait(wxSemaphore& sem) { if(sem.TryWait() != wxSEMA_BUSY) return false; sem.Post(); sem.Wait(); return true; } /* class StepThread : public ThreadBase { wxSemaphore m_main_sem; wxSemaphore m_destroy_sem; volatile bool m_exit; protected: StepThread(const wxString& name = "Unknown StepThread") : ThreadBase(true, name) , m_exit(false) { } virtual ~StepThread() throw() { } private: virtual void Task() { m_exit = false; while(!TestDestroy()) { m_main_sem.Wait(); if(TestDestroy() || m_exit) break; Step(); } while(!TestDestroy()) Sleep(0); if(m_destroy_sem.TryWait() != wxSEMA_NO_ERROR) m_destroy_sem.Post(); } virtual void Step()=0; public: void DoStep() { if(IsRunning()) m_main_sem.Post(); } void WaitForExit() { if(TestDestroy()) m_destroy_sem.Wait(); } void WaitForNextStep() { if(!IsRunning()) return; while(m_main_sem.TryWait() != wxSEMA_NO_ERROR) Sleep(0); } void Exit(bool wait = false) { if(!IsAlive()) return; if(m_main_sem.TryWait() != wxSEMA_NO_ERROR) { m_exit = true; m_main_sem.Post(); } Delete(); if(wait) WaitForExit(); } }; */