#include "stdafx.h" #include "stdafx_gui.h" #include "rpcs3.h" #include "KeyboardPadHandler.h" KeyboardPadConfig g_kbpad_config; void KeyboardPadHandler::Init(const u32 max_connect) { memset(&m_info, 0, sizeof(PadInfo)); m_info.max_connect = max_connect; LoadSettings(); m_info.now_connect = std::min(m_pads.size(), (size_t)max_connect); } KeyboardPadHandler::KeyboardPadHandler() { wxGetApp().Bind(wxEVT_KEY_DOWN, &KeyboardPadHandler::KeyDown, this); wxGetApp().Bind(wxEVT_KEY_UP, &KeyboardPadHandler::KeyUp, this); } void KeyboardPadHandler::KeyDown(wxKeyEvent& event) { Key(event.GetKeyCode(), 1); event.Skip(); } void KeyboardPadHandler::KeyUp(wxKeyEvent& event) { Key(event.GetKeyCode(), 0); event.Skip(); } void KeyboardPadHandler::LoadSettings() { g_kbpad_config.load(); //Fixed assign change, default is both sensor and press off m_pads.emplace_back( CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES, CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF, CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE, CELL_PAD_DEV_TYPE_STANDARD); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.left, CELL_PAD_CTRL_LEFT); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.down, CELL_PAD_CTRL_DOWN); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.right, CELL_PAD_CTRL_RIGHT); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.up, CELL_PAD_CTRL_UP); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.start, CELL_PAD_CTRL_START); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.r3, CELL_PAD_CTRL_R3); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.l3, CELL_PAD_CTRL_L3); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.select, CELL_PAD_CTRL_SELECT); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.square, CELL_PAD_CTRL_SQUARE); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.cross, CELL_PAD_CTRL_CROSS); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.circle, CELL_PAD_CTRL_CIRCLE); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.triangle, CELL_PAD_CTRL_TRIANGLE); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.r1, CELL_PAD_CTRL_R1); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.l1, CELL_PAD_CTRL_L1); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.r2, CELL_PAD_CTRL_R2); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.l2, CELL_PAD_CTRL_L2); m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, g_kbpad_config.left_stick_left, g_kbpad_config.left_stick_right); m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, g_kbpad_config.left_stick_up, g_kbpad_config.left_stick_down); m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, g_kbpad_config.right_stick_left, g_kbpad_config.right_stick_right); m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, g_kbpad_config.right_stick_up, g_kbpad_config.right_stick_down); }