Nekotekina
fd525ae1cf
Implement build_function_asm
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Uses ASMJIT to build function at startup
2018-05-16 15:48:35 +03:00
Nekotekina
a975ecdc4f
Use LLVM 6
2018-05-08 13:05:29 +03:00
Nekotekina
19944eeed0
Implement SPRX precompilation
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Automatically precompile firmware modules
Add "Create LLVM Cache" menu (for games)
Reimplement jit_compiler::cpu as static method
2018-03-22 23:24:58 +03:00
Nekotekina
2ef2f0f63b
PPU LLVM: simplify module loading
2017-07-17 16:49:46 +03:00
Nekotekina
3c064439b3
PPU LLVM: new mptr/cptr format
2017-06-29 17:48:55 +03:00
Nekotekina
6561ddae41
PPU LLVM: multithread compilation
2017-06-24 19:12:19 +03:00
Nekotekina
aea094730b
PPU LLVM: paradigm shift
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For now, compile only one block at time
Use tail calls to move between blocks
Fully write PPU context (except CIA)
This fixes many compatibility problems
2017-06-23 20:09:33 +03:00
Nekotekina
ad72168143
LLVM: load .pdata section
2017-03-21 20:16:41 +03:00
Nekotekina
07646c2124
LLVM CPU override option
2017-03-14 16:12:03 +03:00
Nekotekina
0eb6bf6a67
LLVM: splitting and caching
2017-02-26 20:14:18 +03:00
Nekotekina
d4c3905355
Debug build fix
2017-01-28 15:32:45 +03:00
Nekotekina
a19b721c26
LLVM: Added JIT.cpp
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Refactoring, used -fno-rtti option
2016-06-27 16:43:53 +03:00