Megamouse
ad5a62b62d
Loader: split add_only into own function
...
The new code does not require any modifications apart from loading vfs
2023-04-28 17:16:04 +02:00
Megamouse
f080798000
Qt: clear game items before clearing the game list
2023-04-28 16:06:22 +02:00
Megamouse
6af81d649f
VS: remove non-existent moc files from filter
2023-04-28 16:06:22 +02:00
Megamouse
5f3f8eeec6
Qt: fix squished icon column when opening rpcs3 after closing with an empty list
2023-04-28 16:06:22 +02:00
Megamouse
9b4302bc2f
Qt: fix invalid pointer in IconReady slot
2023-04-28 16:06:22 +02:00
Megamouse
fa618a2bf7
Qt: use shared_mutex in movie_item
2023-04-28 16:06:22 +02:00
Megamouse
6915025c7e
Qt: don't mount dev_hdd0 in screenshot manager
2023-04-28 16:06:22 +02:00
Elad Ashkenazi
5cf80c05a5
savestates:/sys_spu: Fix join saving
2023-04-28 16:13:15 +03:00
Megamouse
711afeb688
Qt: only do a hard refresh when new games may have been added
2023-04-27 09:23:27 +02:00
Megamouse
96165cd21d
Qt: keep game list data when toggling between list and grid layouts
...
There is no need to do a full hard refresh anymore.
2023-04-27 09:23:27 +02:00
Megamouse
1a07f40c4b
Qt: fix futurewatcher cancel
2023-04-27 08:42:28 +02:00
Megamouse
eb5ea82bb1
Qt: Fix data race and undefined behaviour in games_config
2023-04-27 08:42:28 +02:00
Megamouse
cd9ff08235
Decrease some include madness
2023-04-26 21:37:44 +02:00
Megamouse
957713015a
screenshot manager: use flow layout
...
This whole screenshot thing was really janky, as I added it in half a day or so. But this commit should make everything smooth.
Sadly there is no real lazy loading yet (icons are loaded async, but indiscriminately).
2023-04-26 18:07:16 +02:00
Megamouse
a639772dfe
Qt: async game list parsing
2023-04-26 18:07:16 +02:00
Megamouse
6c85d97d6c
Qt: move experimental build warning to gui_application
2023-04-26 18:07:16 +02:00
kd-11
7feb13671a
rsx: Fix up the framebuffer width if the pitch fits scissor but not the clip width
2023-04-25 13:07:12 +03:00
Megamouse
3f066cca4a
Qt: fix adding vsh to gamelist
2023-04-25 04:49:41 +02:00
Megamouse
c86d221ba5
Qt: lazy load save data icons
2023-04-25 00:58:57 +02:00
Megamouse
5870dad639
Qt: fix savedata dialog exception
2023-04-23 20:00:45 +02:00
Megamouse
53a70c6e77
Qt: lazy load trophy icons
2023-04-23 19:30:23 +02:00
Ivan Chikish
45fecf0059
SPU LLVM: disable AVX2 shift intrinsics
...
Was incorrectly checked.
2023-04-23 18:36:45 +03:00
Megamouse
a6e4b77273
Qt: fix table item delegate usage
2023-04-23 09:25:27 +02:00
Megamouse
f932cc4073
VS: fix filters
2023-04-23 09:25:27 +02:00
Eladash
6bf77166e1
Game List: Make Ctrl+f Focus On The Search Bar
2023-04-22 16:13:17 +02:00
Eladash
6b9d0d5df5
UI: Ignore trademark as a fallback when searching games
...
Also colons and hyphen.
2023-04-22 16:13:17 +02:00
Eladash
9778322d99
UI: Focus to game searchbar on load
...
Make return key press focus to game list's first entry.
2023-04-22 16:13:17 +02:00
Megamouse
6ff04ec91b
Qt: Set icon size function properly
2023-04-22 15:45:54 +02:00
Megamouse
c7700fcd72
Update FAudio to v 23.04
2023-04-22 15:00:02 +02:00
Megamouse
027b1d5cab
Update SDL to v 2.26.5
...
This apparently contains some fixes for DS4 and DS5
2023-04-22 15:00:02 +02:00
Megamouse
ce65a1c2a7
Update miniupnp to v 2.3.3
2023-04-22 15:00:02 +02:00
Megamouse
650b0c7c30
Qt: properly invalidate item pointer in grid mode
2023-04-22 14:28:23 +02:00
Megamouse
823b23f800
Qt: Lazy load game grid icons and optimize paint method for invisible items
2023-04-22 14:28:23 +02:00
Megamouse
b47db88ded
Qt: Remove unused list layout handling of repaint watcher
2023-04-22 14:28:23 +02:00
Megamouse
20b92f50d9
Qt: don't calculate sizes in grid mode
2023-04-22 14:28:23 +02:00
Megamouse
b401ad85d1
Qt: lazy load game list icons and dir size
2023-04-22 14:28:23 +02:00
Megamouse
e9df63119b
Qt: multithreaded file testing during refresh
2023-04-22 14:28:23 +02:00
Megamouse
caa6c9b471
Qt: Minor optimization during list refresh
2023-04-22 14:28:23 +02:00
Ivan Chikish
bb8e43f16c
SPU LLVM: fixup custom LICM pass
2023-04-22 03:07:06 +03:00
Megamouse
2c71d08ea2
Emu: Cache games.yml and only save when necessary
2023-04-21 20:18:24 +02:00
Megamouse
500f7901ac
unself: rename SCEVersionInfo to version_header
2023-04-21 17:56:25 +02:00
Megamouse
5fb716fc21
unself: rename SectionInfo to segment_ext_header
2023-04-21 17:56:25 +02:00
Megamouse
31ef970f23
unself: some more documentation
2023-04-21 17:56:25 +02:00
Megamouse
a770eaf500
unself: rename AppInfo to program_identification_header
2023-04-21 17:56:25 +02:00
Megamouse
e171f3af41
unself: rename SelfHeader to ext_hdr
2023-04-21 17:56:25 +02:00
Ivan Chikish
1041284384
SPU LLVM: sink stores deeper in custom LICM pass
2023-04-21 18:11:59 +03:00
Megamouse
6555de6ef5
fix warnings
2023-04-21 16:41:06 +02:00
Eladash
b81e77cffa
Remove add_only from main_window::Boot args
2023-04-21 12:14:44 +02:00
Eladash
a1741f21cc
Optimize AddGamesFromDir a bit
2023-04-21 12:14:44 +02:00
Eladash
76a36f45bf
Reduce IO With Game Library Loading
2023-04-21 12:14:44 +02:00