Megamouse
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c86d221ba5
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Qt: lazy load save data icons
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2023-04-25 00:58:57 +02:00 |
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Megamouse
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5870dad639
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Qt: fix savedata dialog exception
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2023-04-23 20:00:45 +02:00 |
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Megamouse
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53a70c6e77
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Qt: lazy load trophy icons
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2023-04-23 19:30:23 +02:00 |
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Ivan Chikish
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45fecf0059
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SPU LLVM: disable AVX2 shift intrinsics
Was incorrectly checked.
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2023-04-23 18:36:45 +03:00 |
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Megamouse
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a6e4b77273
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Qt: fix table item delegate usage
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2023-04-23 09:25:27 +02:00 |
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Megamouse
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f932cc4073
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VS: fix filters
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2023-04-23 09:25:27 +02:00 |
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Eladash
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6bf77166e1
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Game List: Make Ctrl+f Focus On The Search Bar
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2023-04-22 16:13:17 +02:00 |
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Eladash
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6b9d0d5df5
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UI: Ignore trademark as a fallback when searching games
Also colons and hyphen.
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2023-04-22 16:13:17 +02:00 |
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Eladash
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9778322d99
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UI: Focus to game searchbar on load
Make return key press focus to game list's first entry.
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2023-04-22 16:13:17 +02:00 |
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Megamouse
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6ff04ec91b
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Qt: Set icon size function properly
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2023-04-22 15:45:54 +02:00 |
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Megamouse
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c7700fcd72
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Update FAudio to v 23.04
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2023-04-22 15:00:02 +02:00 |
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Megamouse
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027b1d5cab
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Update SDL to v 2.26.5
This apparently contains some fixes for DS4 and DS5
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2023-04-22 15:00:02 +02:00 |
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Megamouse
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ce65a1c2a7
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Update miniupnp to v 2.3.3
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2023-04-22 15:00:02 +02:00 |
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Megamouse
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650b0c7c30
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Qt: properly invalidate item pointer in grid mode
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2023-04-22 14:28:23 +02:00 |
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Megamouse
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823b23f800
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Qt: Lazy load game grid icons and optimize paint method for invisible items
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2023-04-22 14:28:23 +02:00 |
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Megamouse
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b47db88ded
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Qt: Remove unused list layout handling of repaint watcher
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2023-04-22 14:28:23 +02:00 |
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Megamouse
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20b92f50d9
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Qt: don't calculate sizes in grid mode
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2023-04-22 14:28:23 +02:00 |
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Megamouse
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b401ad85d1
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Qt: lazy load game list icons and dir size
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2023-04-22 14:28:23 +02:00 |
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Megamouse
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e9df63119b
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Qt: multithreaded file testing during refresh
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2023-04-22 14:28:23 +02:00 |
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Megamouse
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caa6c9b471
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Qt: Minor optimization during list refresh
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2023-04-22 14:28:23 +02:00 |
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Ivan Chikish
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bb8e43f16c
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SPU LLVM: fixup custom LICM pass
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2023-04-22 03:07:06 +03:00 |
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Megamouse
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2c71d08ea2
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Emu: Cache games.yml and only save when necessary
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2023-04-21 20:18:24 +02:00 |
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Megamouse
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500f7901ac
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unself: rename SCEVersionInfo to version_header
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2023-04-21 17:56:25 +02:00 |
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Megamouse
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5fb716fc21
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unself: rename SectionInfo to segment_ext_header
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2023-04-21 17:56:25 +02:00 |
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Megamouse
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31ef970f23
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unself: some more documentation
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2023-04-21 17:56:25 +02:00 |
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Megamouse
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a770eaf500
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unself: rename AppInfo to program_identification_header
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2023-04-21 17:56:25 +02:00 |
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Megamouse
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e171f3af41
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unself: rename SelfHeader to ext_hdr
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2023-04-21 17:56:25 +02:00 |
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Ivan Chikish
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1041284384
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SPU LLVM: sink stores deeper in custom LICM pass
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2023-04-21 18:11:59 +03:00 |
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Megamouse
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6555de6ef5
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fix warnings
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2023-04-21 16:41:06 +02:00 |
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Eladash
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b81e77cffa
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Remove add_only from main_window::Boot args
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2023-04-21 12:14:44 +02:00 |
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Eladash
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a1741f21cc
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Optimize AddGamesFromDir a bit
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2023-04-21 12:14:44 +02:00 |
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Eladash
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76a36f45bf
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Reduce IO With Game Library Loading
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2023-04-21 12:14:44 +02:00 |
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Luiz
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a767beec60
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Path to LLVM library fixed in Debug
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2023-04-20 12:10:34 +03:00 |
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Ivan Chikish
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183bea3b98
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SPU LLVM: upgrade custom DSE pass
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2023-04-20 11:12:31 +03:00 |
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kd-11
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6981cbb985
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formatting
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2023-04-19 14:21:15 +03:00 |
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kd-11
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fdfcc6c5ea
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gl: Refactor attachment clear logic
- Make the whole thing a standalone command to avoid unnecessary state meddling.
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2023-04-19 14:21:15 +03:00 |
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Megamouse
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b86ecf7441
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Keep preceding 0 in firmware strings
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2023-04-19 08:06:30 +02:00 |
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Megamouse
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5107d1b69b
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Keep second 0 in firmware strings
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2023-04-19 08:06:30 +02:00 |
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Megamouse
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e133c8c2c3
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Qt: add option to reset time played
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2023-04-19 00:36:35 +02:00 |
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Megamouse
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450ab7c289
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Qt: add grid filters
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2023-04-18 23:46:02 +02:00 |
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Megamouse
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32bfb808ae
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Qt: add checkbox to restart dialog
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2023-04-18 20:08:21 +02:00 |
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Ivan Chikish
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1f19804cab
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BufferUtils: fix SSE2 path for byteswaps
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2023-04-18 16:46:18 +03:00 |
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kd-11
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9ff6003dfc
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rsx: Add Ultra shader precision setting for costly accuracy settings
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2023-04-18 16:25:16 +03:00 |
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kd-11
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f725ea7d0d
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vk: Promote barycentric interpolation to 64-bit
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2023-04-18 16:25:16 +03:00 |
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Ivan Chikish
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39d17a94c6
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SPU LLVM: make savestates unsavable inside the code
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2023-04-18 12:19:15 +03:00 |
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Ivan Chikish
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8153e5338f
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SPU LLVM: optimize register stores
Custom implementation of DSE+LICM
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2023-04-18 12:19:15 +03:00 |
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RipleyTom
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999caea021
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Implement sceNpManagerGetCachedInfo
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2023-04-17 21:13:44 +02:00 |
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shockdude
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b70665865f
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Invert the DJ Hero Turntable crossfader axis bind.
On Xbox 360 turntables, Crossfade Left is Y Down, Crossfade Right is Y Up.
Also simplify turntable/left stick input.
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2023-04-16 13:21:57 +02:00 |
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shockdude
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6a9e0c52c3
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Round squircled axis values to nearest whole number
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2023-04-16 10:41:44 +02:00 |
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Ivan Chikish
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44b3709d1d
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SPU LLVM: use volatile stores for PC update
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2023-04-15 12:40:59 +03:00 |
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