Commit Graph

1375 Commits

Author SHA1 Message Date
Nekotekina
b5e9f09972 fmt: support numeric u128 formatting 2021-04-25 18:17:38 +03:00
Nekotekina
61450335a5 named_thread: use concepts, improve constructors
Better default thread name detection.
2021-04-21 17:19:53 +03:00
Nekotekina
0c9c481cee Use requires syntax in more places
Change style in some places.
2021-04-19 16:51:40 +03:00
David Carlier
b6732fbae9 MacOs build fix proposal.
Made on Big Sur, removing few unnecessary old specifics.
Build with LLVM homebrew.
2021-04-18 17:18:09 +03:00
Nekotekina
fb26da1cb0 bs_t<>: create BitSetEnum concept
Try concepts instead of SFINAE.
2021-04-17 19:23:19 +03:00
Nekotekina
9d4fcbf946 bs_t<>: fix/cleanup some operators 2021-04-17 15:54:33 +03:00
Eladash
67e2e154fa Replace simple_type with std::common_type 2021-04-17 10:27:55 +03:00
Nekotekina
a211895e28 shared_ptr.hpp: use for fs::virtual_device
Add new constructors for single_ptr and shared_ptr.
Change virtual device prefix format.
2021-04-15 17:26:47 +03:00
p01arst0rm
c9d2aed286 small collection of fixes 2021-04-15 11:05:15 +03:00
p01arst0rm
1de7ac3c67 added inline suggestion to patch_engine_version to prevent duplicate includes 2021-04-13 09:14:53 +03:00
Megamouse
a16d8ba3ea More random changes 2021-04-11 14:01:51 +03:00
Eladash
56d34e0e80 Enforce backslash at the end of emulated drives paths 2021-04-10 23:51:49 +03:00
Eladash
11824b3916 Win32 FS: Improve fs::create_dir 2021-04-10 23:51:49 +03:00
Eladash
49c5ce30cc Emulation: Fix boot path resolving
* Fix /dev_flash executables path arg. (/host_root is wrong for it)
* Fix usage of /host_root for homebrew applications when it is not mounted, use /app_home.
* Fix path source detection. (don't get fooled by path slashes repetitions, symlinks, '.', ".." and ('\' on Windows))
* Unescape tail of /dev_hdd0 paths.
2021-04-08 23:57:00 +03:00
Nekotekina
95725bf7fc Add -Werror=missing-noreturn (GCC, clang)
May be useful to diagnose functions which fail assertions unconditionally.
2021-04-08 10:29:47 +03:00
Nekotekina
963d150e93 Fix some -Weffc++ warnings (part 2) 2021-04-03 21:54:15 +03:00
Eladash
73320d4180 Output all fatal log messages to Console/debugger as well 2021-04-03 08:47:58 +02:00
Nekotekina
2212a131ef Fix some -Weffc++ warnings (part 1) 2021-03-31 11:27:09 +03:00
Eladash
5a3c218239 thread-pool: Fix default rounding mode 2021-03-30 11:13:47 +03:00
xddxd
9d895e6b15 Scheduler overhaul 2021-03-26 00:29:44 +03:00
Nekotekina
b3fb6d7d18 Add and fix -Wredundant-decls (GCC) 2021-03-23 22:48:57 +03:00
Eladash
2f333424a6 Improve ELF/Trophy loader's error checking 2021-03-23 16:05:23 +03:00
Eladash
a67b347966
debugger: Fix SPU memory viewing (#10007)
* debugger: Fix SPU memory viewing

* Fix terminal recovery from page faults (hack allocation)
2021-03-23 13:33:07 +03:00
Megamouse
2c05e9719d cfg: simplify get_nodes 2021-03-20 20:54:26 +03:00
Megamouse
ae01e1d2c3 cfg: move get_name to _base 2021-03-20 20:54:26 +03:00
Eladash
4c7fc8a70a
Improve fs::container_stream::write (#9976)
Add overflow condition.
2021-03-16 14:03:58 +03:00
Eladash
a5bb925a3d Thread.cpp: Add missing newline 2021-03-15 20:41:33 +03:00
Nekotekina
ccdea1c4ad Enable -Wduplicated-branches (GCC) 2021-03-13 18:03:08 +03:00
Eladash
cd6ef2958b Add information about unnamed/main threads in logs and fatal dialog
* If thread is unnamed, keep log name empty for main thread, otherwise print thread id. In fatal dialog, main thread can be handled differently (with special remark that it's main thread).
* Always print thread id in fatal dialog, regardless of thread type.

Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-03-11 22:55:06 +03:00
Nekotekina
a6350d5dd1 Fixup write_gather (Linux, BSD)
Split iovec into small portions (256 for now)
2021-03-09 15:54:04 +03:00
Nekotekina
a4fdbf0a88 Enable -Wstrict-aliasing=1 (GCC)
Fixed partially.
2021-03-09 03:10:15 +03:00
Nekotekina
5bdd1cf837 Remove some redundant code
Potential fix for future warnings.
2021-03-09 03:09:50 +03:00
Nekotekina
3609eb25c9 Implement thread_ctrl::is_main() 2021-03-06 23:10:31 +03:00
Nekotekina
55c75d2c87 Implement thread_ctrl::get_tid() 2021-03-06 23:10:31 +03:00
Nekotekina
c69c70cf5f Another minor fix for fmt::split
Doesn't affect existing code.
If there are 2 or more separator, choose closest.
2021-03-06 19:30:09 +03:00
Nekotekina
7cd79714fa Minor fix for fmt::split with empty string
Doesn't affect existing code, I believe.
Return at least 1 empty string if is_skip_empty=false.
2021-03-06 19:26:41 +03:00
Nekotekina
87af905018 Enable -Wunused-parameter 2021-03-06 18:07:08 +03:00
Nekotekina
52fe86b56c fixed_typemap.hpp: make it a bit fool-proof
Require objects to be non-copyable (move is still allowed).
2021-03-02 21:58:49 +03:00
Nekotekina
ea5e837bd6 fixed_typemap.hpp: return reference 2021-03-02 16:08:14 +03:00
Nekotekina
bbf52f3cea named_thread: fix bugs in std::forward usage
Fix few misused threads and other bugs.
2021-03-02 16:08:14 +03:00
Eladash
ff211a9508 LLVM: Do not crash on failure to create cache file 2021-03-02 16:07:51 +03:00
Eladash
48cd56acc2
Report deadlocked thread names in failures to stop emulation (#9865)
* Report deadlocked thread names in failures to stop emulation

Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-03-01 01:06:48 +03:00
Nekotekina
de9d859f4a named_thread: implement task queue
atomic_ptr: implement push_head()

thread_ctrl::state() triggers task queue execution.
2021-02-28 20:20:17 +03:00
Nekotekina
3aaa0172d5 named_thread: implement "default" event loop
Fixup "sleepy" thread at startup on Windows.
Permit threads which lack operator()() overload.
2021-02-28 20:16:13 +03:00
Nekotekina
29e7eda887 named_thread: rewrite result_storage
Use SFINAE as permitted by std::invoke_result_t<>
2021-02-28 20:16:13 +03:00
Nekotekina
cd01a1eb09 Move CPUStats.h -> util/cpu_stats.cpp 2021-02-23 18:24:50 +03:00
Nekotekina
090a769bf6 Implement fs::sync (Linux/POSIX) 2021-02-23 18:24:50 +03:00
Nekotekina
014846cf31 cellSaveData: fix minor issues 2021-02-23 18:24:50 +03:00
Megamouse
663b2c9c5e overlays: Fix frametime graph spikes
The frametime_timer was restarted at the end of the update method, instead of immediately after reading its value.
This means that the frametime was lower than expected when an expensive task was executed in-between.
2021-02-23 13:27:54 +03:00
Eladash
d4af8dd89a Fix atomicity of savedata/trophy data writes 2021-02-23 11:29:23 +03:00