Elad Ashkenazi
ea57984912
SPU LLVM: Fill space between functions using targets (Precompilation)
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* Revert "PPU Analyzer: Revert TRAP detection change"
2023-09-02 15:56:34 +03:00
Eladash
11006dac35
sys_rsx: Fix local memory size reported in driver info
2023-09-02 12:55:34 +03:00
Eladash
dd4840caf6
SPU LLVM: Add CRC check for cache
2023-09-02 12:31:11 +03:00
Eladash
66b6bae596
Win32/File.cpp: Avoid potential race in concurrent writes
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Uninitialized data is better than overwritten data. Affects SPU Cache (unprotected writes).
2023-09-02 12:31:11 +03:00
Eladash
3f7afb8375
SPU LLVM: Fix crashes on corrupted cache file
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* Fix OOM if size is too high.
* Fix out-of-bounds access beyond SPU_LS_SIZE.
2023-09-02 12:31:11 +03:00
Eladash
deacf76ca4
PPU Analyzer: Revert TRAP detection change
2023-09-02 12:31:11 +03:00
Eladash
5e110f2844
SPU LLVM: Try to precompile filler-sapce between functions
2023-09-02 12:31:11 +03:00
Eladash
7c0d8fc29c
Improve spu_thread::is_exec_code
2023-09-02 12:31:11 +03:00
Eladash
a626ccfcad
SPU LLVM: Initial precompilation of tail-calls
2023-09-02 12:31:11 +03:00
Eladash
a9810ccb72
SPU LLVM: Another fix for Game Collection's precompilation
2023-09-02 12:31:11 +03:00
Eladash
26b3970485
debugger_list: Fix key up/down direction
2023-09-02 12:31:11 +03:00
Eladash
90ad129b83
Debugger: Fix GOTO and intruction stepping
2023-09-02 12:31:11 +03:00
Eladash
e851c044b5
SPU: Function discovery fix
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Do not detect branch to next.
2023-09-02 12:31:11 +03:00
Megamouse
a597368c46
SPU: fix some wierd typos (may be wrong, no idea)
2023-09-02 12:10:36 +03:00
Megamouse
105c694903
Windows: update some comments and echos in git-version-gen.cmd
2023-09-02 10:39:25 +02:00
Megamouse
d7b2453980
VS: Add scripts to filters
2023-09-02 10:39:25 +02:00
Zion Nimchuk
d4b1d5c938
Actually fix build id issue
2023-09-02 09:58:01 +02:00
Zion Nimchuk
7e281a3354
Set azure variables
2023-09-02 05:12:50 +02:00
Eladash
f9f2657c98
SPU LLVM: Optimize spu_idisable
2023-09-01 18:08:15 +03:00
kd-11
1c793edf7d
Fix excluded sections check mismatch
2023-09-01 13:35:20 +03:00
kd-11
133ddb118c
rsx/texture-cache: Remove archaic short-circuit during purge-xxxxx routines
2023-08-31 07:23:10 +03:00
Eladash
af850dac99
Crypto: Fix endianess, avoid crashing on invalid values
2023-08-31 01:32:28 +02:00
Megamouse
f554b444c0
Qt: rename pad profiles to config files
2023-08-31 00:36:48 +02:00
Zion Nimchuk
cb8aa21fb1
Make sure to enable PR builds
2023-08-30 22:23:29 +02:00
Zion Nimchuk
c0a7db8899
More cleanup
2023-08-30 22:43:46 +03:00
Zion Nimchuk
dd4df6a46b
Update linux Azure and re-enable GitHub pushing
2023-08-30 22:43:46 +03:00
Eladash
02b5cae2ad
Precompile PRX/ELF extension
2023-08-30 16:47:45 +03:00
Eladash
ba41e466cf
Hotfix SPU Cache Spam For Game Collections
2023-08-30 16:47:45 +03:00
Eladash
6d0390bad9
Fixup Create PPU Cache
2023-08-30 08:45:29 +03:00
Eladash
ee9477dc21
SPU: support pure SPU code precompilation discovery
2023-08-30 08:45:29 +03:00
Eladash
37212a632c
SPU: Refactor function discovery
2023-08-30 08:45:29 +03:00
Elad Ashkenazi
105c5759f3
Add SPU Precompilation to Create PPU Cache
2023-08-30 08:45:29 +03:00
Megamouse
7144e92ce2
Qt: fix pressure intensity deadzone enabled state
2023-08-29 21:11:46 +02:00
nastys
565a208f20
macOS CI: build ffmpeg and gnutls from source, and fix deploy script ( #14563 )
2023-08-29 04:18:36 +02:00
Megamouse
452a4654da
input: add SDL_GameControllerDB
2023-08-29 03:19:41 +02:00
shinra-electric
d105b0bd9f
Update MVK
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MVK 1.2.5 was updated without changing the tag.
This uses the latest version,
2023-08-29 01:11:02 +02:00
shinra-electric
4c7aee75c1
Update homebrew mvk on build script
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MVK was updated without a new tag.
This updates to the later release.
2023-08-29 01:11:02 +02:00
Ivan Chikish
4acd819478
[DS4] Proper USB/BT detection
2023-08-28 22:51:38 +02:00
Elad Ashkenazi
3d2229ca05
SPU LLVM Precompilation Fixup
2023-08-28 13:33:43 +03:00
Eladash
b5faf5800b
SPU LLVM Precompilation
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Implement function SPU function discovery in images or random SPU code
2023-08-28 09:03:56 +03:00
Malcolm Jestadt
290ff5b839
Zero register optimization for AVX-512-VBMI
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- Take advantage of the fact that AVX instructions zero the upper 128 bits for a nice optimization when one input vector is zeroed
2023-08-28 05:09:30 +03:00
Eladash
be0a789e7d
PPU Analyzer: Fix OPD section validation
2023-08-27 02:11:01 +03:00
Megamouse
75af7dc269
cellPad: fix lost status during cellPad_NotifyStateChange
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CELL_PAD_STATUS_CUSTOM_CONTROLLER was lost when setting reported_status.
2023-08-27 00:18:23 +02:00
Megamouse
9d88102520
cellPad: fix potential out of bounds read and u32 warnings
2023-08-27 00:18:23 +02:00
Megamouse
656f971823
cellPad: some readability updates
2023-08-27 00:18:23 +02:00
Megamouse
dad07da2e9
Midi: fix data type warnings
2023-08-27 00:18:23 +02:00
Megamouse
08d9cbfe48
cellPad: implement cellPadPeriphGetData default logic and add some comments
2023-08-26 22:10:15 +02:00
Megamouse
a101f6490f
input: Use pad class instead of index in pad settings dialog
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While not a bug, it's not very elegant to use the index as long as
there isn't any gap between the values. So let's use the class instead.
2023-08-26 22:10:15 +02:00
Megamouse
b248483841
input: implement pressure intensity deadzone
2023-08-26 14:40:56 +02:00
Megamouse
c727795881
input: clamp 0-1 in NormalizeDirectedInput
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If you called this function with a value smaller than threshold, you
would get an overflow. This never happened, because we always passed
values bigger than threshold. Let's better fix this anyway.
2023-08-26 14:40:56 +02:00