17 Commits

Author SHA1 Message Date
Nekotekina
6d1c9f2764 Some warnings fixed 2015-01-25 19:23:24 +03:00
Nekotekina
f1f51521f4 PKG installer fixed 2015-01-13 20:38:32 +03:00
Nekotekina
fe86869f37 Fix 2015-01-13 03:10:39 +03:00
Nekotekina
27cfdc897b PKG installer improved
Now it doesn't attempt to delete existing directory and overwrites only
existing files. It should fix installing updates.
2015-01-04 19:44:54 +03:00
DHrpcs3
969cf67ba8 Implemented frame limiter
Some errors in unpkg replaced with warnings
2014-12-21 22:42:15 +02:00
Nekotekina
66000240ac vm::atomic update, be_t update
1) MakeFromLE replaced with make(), MakeFromBE removed. Compiler seems
to be able to optimize it anyway.
2) be_t<> conversion operator temporarily replaced with conversion
through LE because it can't work with all possible numeric conversions
(float<>int for example)
2014-09-20 03:16:11 +04:00
Arkaran99
1e60319be2 Fix compile errors in Debug - MemLeak.
Add rpcs3/define_new_memleakdetect.h to save and replace new operator with Visual Studio Memory Leak Detection's operator.
Add rpcs3/restore_new.h to restore new operator to a previous saved state.
2014-09-07 10:43:25 +02:00
Nekotekina
61c4a88ab4 rFile.h, Thread.h, IdManager.h includes moved 2014-08-25 18:56:13 +04:00
Nekotekina
b005ee3cda Log include fixes 2014-08-23 18:51:51 +04:00
Sacha
e8525a6f14 More rFile cleanups and fixes.
Was using fileExists/dirExists before when really should have just been exists. File or Dir doesn't matter and would only create false negatives.
Current working directory shouldn't really be used at all. This is just the folder the application is run from (not even where the .exe resides).
Some of the infos required by vfsLocalDir such as executable may not be portable. Not sure of their intended function as they are never used.
2014-08-01 04:20:00 +10:00
Nekotekina
74914c5916 be_t<> constructor elimination 2014-07-18 20:55:26 +04:00
Peter Tissen
21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Peter Tissen
c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
Peter Tissen
40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
Bigpet
eea3aa9729 This is squashed commit from the follwing commits:
* various changes to make it compile with clang

* don't compile recompiler on linux yet but make the CMake build include asmjit already

* add experimental travis bot

* modify yml to match

* try to build and install wxWidgets, since it's not in the travis repo

* use newer cmake version for travis

* add keys with sudo

* use sudo for all apt- commands

* Add additional dependencies

* use version approriate gcc flags for c++11

* try clang, gcc too old

* set c++0x flag for clang

* use gcc 4.8

* use gcc 4.8 and add the repo for it

* use gcc 4.8 even for clang to get newer headers

* fix ambiguous conversions

* add lz from hykem and more explicit conversions from be for x86

* more switch disambiguation

* more switch disambiguation

* add additional unigned int casts to deal with be_t conversion ambiguity

* remove unnecessary clang flag

* add lz.cpp to vcxproj and cast to u32 instead of unsigned int

* correct temporaray #ifdefs
2014-04-27 00:41:46 +02:00
Aishou
d32025ae3c more fixes... 2014-03-04 09:37:28 +01:00
Hykem
a1adc6cdaa First installment of RPCS3's custom crypto engine:
- Removed all scetool dependencies;
- Implemented a key vault to manage PS3 keys internally;
- Implemented SELF decryption;
- Improved PKG handling.

Notes:
- NPDRM SELF files (EBOOT.BIN) can also be decrypted. A valid matching RAP file must be placed under the dev_usb000 folder.
- The source code is considerably commented and several debugging functions were also added in order to aid anyone who wishes to contribute to the engine.
2014-03-03 04:48:07 +00:00