Commit Graph

11968 Commits

Author SHA1 Message Date
Megamouse
6cc5428d5e Qt: make some scrollbars thicker.
How are we supposed to grab them if they are so tiny?
2021-03-17 08:49:03 +01:00
Nekotekina
8fcebebae3 Implement lv2_mp_flag::cache
Identify /dev_hdd1 without unsafe path comparison.
2021-03-16 19:37:03 +03:00
Nekotekina
f801dc6558 Save all 8 syscall_args 2021-03-16 19:33:37 +03:00
Eladash
8716ac554f Fix sys_raw_spu_destroy 2021-03-16 19:31:52 +03:00
Eladash
d7b4753007 Make gamedata installation atomic as real PS3 2021-03-16 19:31:52 +03:00
Eladash
a9b0d25c01
PPU Debugger: Fixup for syscall arguments (#9932) 2021-03-16 16:20:45 +03:00
Eladash
4c7fc8a70a
Improve fs::container_stream::write (#9976)
Add overflow condition.
2021-03-16 14:03:58 +03:00
Megamouse
f8e9ea45ba Qt: add bright arrows for tree views 2021-03-15 22:41:00 +01:00
Nekotekina
1b6c14be8d SPIRV: disable error on warnings 2021-03-15 22:31:05 +03:00
Eladash
a5bb925a3d Thread.cpp: Add missing newline 2021-03-15 20:41:33 +03:00
shockdude
6a14849381
sys_usbd: DJ Hero Turntable Emulation (#9965)
* Initial Turntable Emulation
2021-03-14 23:48:50 +03:00
Megamouse
f93dbb8f49 Qt: dont scale small icons, deal with size instead 2021-03-14 19:56:11 +01:00
Megamouse
f83b19cecf Qt: Fix wide game icons (weird copy pasta error) 2021-03-14 19:56:11 +01:00
Megamouse
1e09be19f5 Qt: Fix PaintedPixmap crash if icon is null 2021-03-14 19:56:11 +01:00
Megamouse
c1de0bc28c workaround for clang compilation 2021-03-14 16:46:16 +01:00
Megamouse
1a5a0f5eca overlays: Fix aspect ratio of custom bakground images 2021-03-14 16:46:16 +01:00
Megamouse
8b0cd60be9 Qt: Fix game icon canvas size 2021-03-14 16:46:16 +01:00
Megamouse
2239a52e9b Qt: Import Custom Shader Loading Icons
and refactor icon import
2021-03-14 16:46:16 +01:00
kd-11
c9214ce6c0 vk: Disable async streaming by default 2021-03-14 16:39:55 +03:00
Nekotekina
bb9b5e6aff Enable -Wtautological-compare 2021-03-13 23:01:37 +03:00
Nekotekina
0327ecc5c1 Enable -Wduplicated-cond (GCC) 2021-03-13 18:46:59 +03:00
Nekotekina
ccdea1c4ad Enable -Wduplicated-branches (GCC) 2021-03-13 18:03:08 +03:00
Nekotekina
c22e1e71f0 Continue fixing strict aliasing warnings 2021-03-13 18:02:37 +03:00
Eladash
aff63028d4 SCE Decryption: Detect illegal RAP files 2021-03-13 11:51:40 +01:00
Eladash
7a7b168af3 GUI: Atomic RAP file installation 2021-03-13 11:51:40 +01:00
Eladash
bdf6a1c70e GUI: Handle all PUP files in drag-and-drop 2021-03-13 11:51:40 +01:00
Eladash
d1e07434a1 GUI: Handle uppercase RAP file extension 2021-03-13 11:51:40 +01:00
Megamouse
c0d823f1d8 Qt: Fix square custom icons 2021-03-13 10:19:39 +01:00
Megamouse
8d0947f07f Qt: Option for Custom Icons 2021-03-13 10:19:39 +01:00
Megamouse
161d8ef47a Qt: Center Custom Icons 2021-03-13 10:19:39 +01:00
Megamouse
8c139206d7 Qt: Import Custom Icons 2021-03-13 10:19:39 +01:00
jtscott
e3a7fddddf Resolve minor typo 'verion' 2021-03-13 01:16:01 +01:00
Eladash
923ba6f3bb Fix sysutil_send_system_cmd at Emu.Stop() 2021-03-12 21:01:48 +03:00
Eladash
729cd9284e debugger: Fix PPU threads pausing 2021-03-12 13:01:12 +03:00
kd-11
140c5bfc3e Add asynchronous streaming to the GUI and auto-enable it
- Hopefully not many users are on very weak GPUs
2021-03-12 02:27:05 +03:00
kd-11
a5f0faefc3 vk: Check for uninitialized target before going into any scaling op 2021-03-12 02:27:05 +03:00
kd-11
608f8de347 vk: Solve GPU hang/reset due to waiting on events that are never signaled
- TODO: Some refactoring may be required to pair the primary and secondary CB and avoid such blunders
2021-03-12 02:27:05 +03:00
kd-11
3e8a00d264 Basic fixups 2021-03-12 02:27:05 +03:00
kd-11
7d5a72c9e0 vk: Add options to system configuration 2021-03-12 02:27:05 +03:00
kd-11
48d0f80a86 vk: Add an alternate async queue scheduler
- This version violates spec but does not rely on CPU threads to keep the GPU from hanging. It's ironically much safer to use.
2021-03-12 02:27:05 +03:00
kd-11
bd6c187fcd vk: Tune event polling for higher throughput 2021-03-12 02:27:05 +03:00
kd-11
585837a3f0 vk: Support new fxo usage pattern 2021-03-12 02:27:05 +03:00
kd-11
b4e821c28d vk: Flip on async texture uploads 2021-03-12 02:27:05 +03:00
kd-11
589ac1c5d4 vk: Optimization - avoid touching the mutex at all if possible even when there is no contention 2021-03-12 02:27:05 +03:00
kd-11
c9e8b87c60 vk: Properly clean up async scheduler 2021-03-12 02:27:05 +03:00
kd-11
41f5158247 vk: Sync main pipe with async jobs if any 2021-03-12 02:27:05 +03:00
kd-11
d2993474fb vk: Lazy-initialize image resource on first use when owned by a separate queue 2021-03-12 02:27:05 +03:00
kd-11
77e312fb99 vk: Add the async task scheduler 2021-03-12 02:27:05 +03:00
Eladash
cd6ef2958b Add information about unnamed/main threads in logs and fatal dialog
* If thread is unnamed, keep log name empty for main thread, otherwise print thread id. In fatal dialog, main thread can be handled differently (with special remark that it's main thread).
* Always print thread id in fatal dialog, regardless of thread type.

Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-03-11 22:55:06 +03:00
Megamouse
40f3adc45f Overlays: Implement individual pulse 2021-03-11 20:48:12 +01:00