Nekotekina
629d608d4f
Patch engine: add bd32, bd64 and utf8 patch types
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bd32 is the same as be32 with a hint it's not executable.
utf8 is NOT null-terminated string, null can be added manually.
2021-02-12 21:43:30 +03:00
Eladash
e26ae9899c
Reimplement/fix PRX patches
2021-02-12 15:27:59 +03:00
kd-11
1bad9a939f
rsx: Refactor texture cache utils
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- Also lays groundwork for optional hashed sections
2021-02-10 11:37:14 +03:00
Nekotekina
4f8cac731b
Fix SAFE_BUFFERS attribute for GCC
2021-02-09 12:33:50 +03:00
Nekotekina
b7ff2ecffb
Patch system: export some info for future use
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For now it's just a list of addresses.
For now it's not used (just a stub).
2021-02-07 11:02:31 +03:00
Nekotekina
78bad361ab
Fix fs::unread (Linux)
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Detach from fs::lock
Handle existing file case (unlink it).
2021-02-02 01:05:53 +03:00
Nekotekina
d0126f0fa0
Fix freezes in HLE Vdec and SPU LLVM precompilation.
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Freezes could accidentally occur on close or ingame.
Deprecate range-for loop on lf_queue.
This is a part of PR #9208
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-02-01 19:14:01 +03:00
Nekotekina
aeeceb7d0b
Minor fixups
2021-02-01 11:30:50 +03:00
Nekotekina
f9ee8978ff
PPU LLVM: improve analyser
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Compile possibly executable holes between detected functions.
Add unused "PPU LLVM Greedy Mode" option (for future updates).
Add "nounwind" attribute to compiled functions (reduces size).
2021-02-01 11:30:50 +03:00
Eladash
d3bc96a201
Fix minor issue with usage of STL thread::hardware_concurrency()
2021-01-29 18:23:29 +03:00
Eladash
a742501a4f
Do not account RSX for TSX pauses
2021-01-29 10:31:15 +03:00
Eladash
0652870204
New RSX Debugger
2021-01-28 17:40:26 +03:00
Nekotekina
34274ec391
Purge unused typeid() invocations
2021-01-28 10:23:29 +03:00
Eladash
28feea0447
Unfatal Segfaults
2021-01-27 21:54:29 +03:00
Nekotekina
c652d0b183
Detect execution access violation
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Don't try to handle it, treat as fatal.
2021-01-27 11:53:10 +03:00
Nekotekina
22c55cbcfa
Add trace logging to thread_ctrl::set_thread_affinity_mask
2021-01-26 19:59:48 +03:00
Nekotekina
c24d89dd34
Threads: fix typo in emergency_exit (dump useful info)
2021-01-26 19:58:47 +03:00
Nekotekina
f10ea1fb9b
Thread pool: try to fix resetting affinity mask
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Attempt to address #9657
2021-01-26 16:45:36 +03:00
Nekotekina
eb72cc9f04
Thread pool: reset thread affinity mask
2021-01-25 22:05:38 +03:00
Nekotekina
ee288340b0
Implement thread_ctrl::scoped_priority
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RAII priority control (+1, or -1)
2021-01-25 21:49:16 +03:00
Nekotekina
8480674708
Thread pool: reset priority
2021-01-24 16:45:28 +03:00
Eladash
12e1be2626
Implement thread_ctrl::wait_on (see #9208 )
2021-01-21 18:31:51 +03:00
Nekotekina
c66b155dcb
Remove unnecessary fmt::throw_exception destructor body
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Tested with GCC and Clang in Debug mode, it now works.
2021-01-20 09:02:25 +03:00
Eladash
dbecf0fa50
Introducing RSX debugger entry (main debugger)
2021-01-19 22:55:12 +03:00
Nekotekina
f9bc682115
Refactor some 'offending' code a bit (no effect)
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It appears linkage errors were rare even in debug mode (GCC/clang).
2021-01-18 21:58:28 +03:00
Nekotekina
6cf0c5cd6d
Fix fmt::throw_exception destructor v2
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Remove destructor for MSVC.
2021-01-18 21:19:34 +03:00
Nekotekina
e07484f057
Rewrite fmt::throw_exception destructor
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Add _DEBUG in debug mode for consistency with MSVC.
2021-01-18 13:49:16 +03:00
Eladash
0070fce286
Compilation fix ( #9622 )
2021-01-18 13:41:39 +03:00
Nekotekina
3567c43fb5
LLVM: generate trampolines for "null" functions
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Embed name into the trampoline for easier debugging.
Only warn about it during the compilation phase.
2021-01-15 21:38:33 +03:00
Megamouse
a692adefd7
Remove legacy patch support
2021-01-13 10:39:17 +01:00
Nekotekina
f14d47bfe6
LLVM: log certain null functions
2021-01-12 15:39:43 +03:00
Nekotekina
db8e6fe7a7
Enable -Wunused-variable
2021-01-12 14:34:14 +03:00
Eladash
bf6f43ec3a
Utils: Rewrite fmt::split
2021-01-08 22:23:48 +03:00
Nekotekina
1dcf5e4f85
Error on no return type warning
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Added non-existing noreturn destructor to fmt::throw_exception (for clang).
2021-01-07 11:56:16 +03:00
kd-11
5f8564c655
Update Utilities/Thread.cpp
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Co-authored-by: Bird Egop <sampletext32@bk.ru>
2021-01-03 19:31:18 +03:00
kd-11
cbe0000d23
Improved Zen chip detection
2021-01-03 19:31:18 +03:00
Eladash
247e90b3d0
rsx: Shaders cache loading and saving bugfixes
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* Fixed crash whenever files are missing from the cache.
* Fixed crash whenever files are empty.
* Fixed crash whenever file creation/overwrite of cache files failed. (handled by fs::write_file)
* Fixed crash whenever there are any subdirectories inside the pipelines cache directories.
* Overwrite invalid shader cache files if encountered such.
* Optimizations have been added.
2021-01-03 01:47:07 +03:00
Florin9doi
f1c61067bc
Buzz! emulated controller ( #9504 )
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* Buzz emulated controller
Co-authored-by: Florin9doi <Florin9doi@users.noreply.github.com>
Co-authored-by: Ivan <nekotekina@gmail.com>
2020-12-31 21:02:03 +03:00
JohnHolmesII
57621d1c4e
Types: Use nullptr over 0
2020-12-29 14:17:34 +03:00
JohnHolmesII
76b1acf99d
Warnings: Ensure death functions are all marked noreturn
2020-12-29 14:17:34 +03:00
Eladash
66581d115b
vm: Fix access violations on super memory, support super memory in vm::get_addr
2020-12-26 17:56:49 +03:00
RipleyTom
bef2c50b03
Remove bom in Utilities dir
2020-12-25 10:07:40 +03:00
Nekotekina
a8e0d261b7
types.hpp: more cleanup
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Also fix compilation.
2020-12-22 19:08:09 +03:00
Nekotekina
43a58df8a0
Butcher narrow cast a little (don't print value).
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Also remove some forward declarations from util/types.hpp
If they don't work properly, it's easier to remove them.
2020-12-22 14:32:30 +03:00
Nekotekina
b7bf316c1a
Don't randomly include "stdafx.h"
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It's file for precompiled headers.
Include what is used, don't rely on transitive includes.
2020-12-22 14:32:30 +03:00
Nekotekina
41ee792f95
MSVC: remove MemLeak build support
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There are better memleak detection tools.
1) Requires to guard placement new and external libs
2) Doesn't work thoroughly
2020-12-22 14:32:30 +03:00
Nekotekina
bd269bccaf
types.hpp: remove intrinsic includes
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Replace v128 with u128 in some places.
Removed some unused files.
2020-12-21 21:11:25 +03:00
Nekotekina
5f618814f6
atomic.hpp: use u128 as storage for masks/values
2020-12-21 13:51:23 +03:00
Nekotekina
eec11bfba9
Move align helpers to util/asm.hpp
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Also add some files:
GLTextureCache.cpp
VKTextureCache.cpp
2020-12-18 18:07:42 +03:00
Nekotekina
db9b7db531
Cleanup and move sysinfo.h -> util/sysinfo.hpp
2020-12-18 12:55:54 +03:00