Commit Graph

11 Commits

Author SHA1 Message Date
Maxim Kulyk
c5d390c979 [llvm_build, msbuild] Minor refactor 2020-04-26 18:28:19 +03:00
Maxim Kulyk
ec4287cbd3 static RT 2020-03-26 15:21:53 +03:00
Maxim Kulyk
3b9f419859 [MSVC] Added common props to llvm and glslang
common_default.props are now imported when building LLVM and glslang via MSVC.
2020-03-26 15:21:53 +03:00
Nekotekina
e74d3c2674 Fix llvm_build.vcxproj instructions 2020-03-07 18:34:04 +03:00
max
c5440c95c8 [MSbuild] Extend support to v142 toolset
- Added support for current default toolset, explitly specified c++17 standard and 8.1 win sdk.
  - properties were defined via `common_default.props` and `common_default_macros.props`
 Note: There are 2 files because some properties need to be imported before `Microsoft.Cpp.Default.props` , but other common properties can be imported after but they require marco defined in `Microsoft.Cpp.Default.props`.
- Added hidapi and libusb project files to repository to simplify msbuild changes.
2019-08-17 23:30:23 +03:00
max
4cfff8ea4a [MSbuild] Detect and use MSVC version for NMake CL.
- llvm and glslang projects modified to detect and use Visual Studio Version.
 - Added `-Thost=x64` to llvm NMake CL (warning in cmake lists)
Note: `-A` option is used to set platform since rpcs3 requires cmake 3.8.3+ anyway.
2019-08-17 23:30:23 +03:00
Zangetsu38
c30a7c0041 Update Project to Visual Studio 2017. 2018-08-25 01:15:47 +03:00
Mårten Nordheim
458e5fa4e1 Multithreaded compile on Windows for llvm, glsl, vulkan 2017-03-23 20:50:22 +03:00
Nekotekina
4a669fd86e DX12 dependencies fix 2015-11-17 21:00:59 +03:00
Nekotekina
b3dfa4f5a2 VS2015 2015-07-22 02:10:14 +03:00
S Gopal Rajagopal
024c15d4d3 Some cleanup 2014-10-20 01:16:35 +05:30