Commit Graph

15427 Commits

Author SHA1 Message Date
Eladash
a98174be85 Logs re-enable on Emu.Kill() fixup 2023-07-09 13:33:03 +03:00
Eladash
b68cfbf794 Fix spu_thread::dump_callstack_list regression
TODO: Fix in PPU [properly!]
2023-07-09 13:33:03 +03:00
Eladash
17d8f2884e Debug fixes 2023-07-09 13:33:03 +03:00
Megamouse
050b8fa7df Qt: Use detailed text for install message 2023-07-08 20:11:01 +02:00
Megamouse
c30c9b2168 Home menu: improve Anisotropic Filter Override value labels 2023-07-08 13:42:05 +02:00
Megamouse
358735a199 Home menu: add optional special label overrides 2023-07-08 13:42:05 +02:00
Megamouse
d909bbc297 Home menu: set vblank step size to 30 2023-07-08 13:42:05 +02:00
Megamouse
2adb2f82d7 Home menu: move advanced video options to advanced menu 2023-07-08 13:42:05 +02:00
Michael G
5a013127ec build-mac: Enable Discord Rich Presence for Mac Users 2023-07-08 07:38:14 +03:00
Elad Ashkenazi
1219e5c244
SPU: Fix static interpreter requirement with interrupts
Removed a wrong condition in PPU LLVM as a fixup.
2023-07-07 22:39:49 +03:00
Megamouse
4aec48c2ca Only silence logging during gameplay 2023-07-07 18:28:34 +02:00
Eladash
8d54ddf426 memory viewer: Add RegEx instruction searching mode 2023-07-07 16:03:08 +03:00
Eladash
c21cdb8055 Implement PPU LV2 debug 2023-07-07 16:03:08 +03:00
Eladash
05824e6acd UX: Option to pause emulation when RPCS3 is not focused 2023-07-07 14:38:32 +03:00
Ivan Chikish
b3b680f073 [simd.hpp] Fix gv_fmafs 2023-07-07 11:09:55 +03:00
Eladash
598fe85243 PPU LLVM/RawSPU: Implement MMIO violation elimination pass 2023-07-06 19:46:36 +03:00
kd-11
e7ac84fca3 rsx: Fine-tune the subimage view bezel dimensions 2023-07-06 14:06:30 +03:00
kd-11
b9ea6be842 rsx: Fix AA factor calculation 2023-07-06 14:06:30 +03:00
kd-11
d46dbc0fa8 rsx: Fill section dimensions when converting atlas op to copy op 2023-07-06 14:06:30 +03:00
Michael G
0e10f12ec0 build-mac: Improve build time for macOS
Co-Authored-By: Megamouse <studienricky89@googlemail.com>
2023-07-06 07:49:06 +02:00
Sanjay Govind
8f178b2c29 sys_usbd: Implement support for Santroller devices 2023-07-05 23:54:37 +02:00
kd-11
d41fe80b8e Clamp MSAA sampling weights to avoid clipping 2023-07-05 02:51:04 +03:00
Megamouse
96e992bd26 CI: Ignore FAudio submodule in windows builds 2023-07-04 23:51:44 +02:00
kd-11
465c421707 rsx: Wrap MSAA coordinates before texelFetch 2023-07-04 23:41:12 +03:00
Elad Ashkenazi
f7e9622084 vm_native.cpp: Workaround for rpcs3_vm_sparse.tmp crashes 2023-07-04 20:44:41 +02:00
kd-11
79e000f63d rsx: Fix virtual coordinate clamping 2023-07-04 09:31:51 +03:00
kd-11
10af0e8c93 vk: Disable anisotropy if the anisotropic level is meaningless 2023-07-04 09:31:51 +03:00
kd-11
d13cf0e29a rsx: Fix shader interpreter
- It broke ages ago
2023-07-04 09:31:51 +03:00
kd-11
1671922f7e rsx: Fix shader interpreter compilation 2023-07-04 09:31:51 +03:00
kd-11
c9da795bf3 rsx: Fix vp codegen when unrestricted depth range extension is absent 2023-07-04 09:31:51 +03:00
kd-11
69eb1401a9 vk/gl: Fix debug overlay stats 2023-07-04 09:31:51 +03:00
kd-11
aa06ac119f rsx: Fix sampled descriptor address corruption 2023-07-04 09:31:51 +03:00
kd-11
1afee59c95 rsx: Insert missing texture barrier 2023-07-04 09:31:51 +03:00
kd-11
4decad6f6b rsx: Force compatibility checks when applying fast-path optimizations 2023-07-04 09:31:51 +03:00
kd-11
a37f786a37 rsx: Properly fill in the cyclic ref field for framebuffer references 2023-07-04 09:31:51 +03:00
kd-11
8f98e572e1 rsx: Use designated initializer for the dangerous copy_region_descriptor type
- We need to move more dangerous braced initializations to c++20
- Also adds a base address variable which will come in handy
2023-07-04 09:31:51 +03:00
kd-11
c818f8af82 vk: Fix namespace pollution in sync module 2023-07-04 09:31:51 +03:00
kd-11
fac8bcc20c rsx: Formatting and tidying changes 2023-07-04 09:31:51 +03:00
kd-11
1d004f2788 rsx: Lower single-image-blit to a scaled coordinate fetch 2023-07-04 09:31:51 +03:00
kd-11
cef4ea786a rsx: Trivially detect single-image-blit transfer operations 2023-07-04 09:31:51 +03:00
kd-11
8ebf24d8e7 vk: Do not clear memory if we're going to overwrite it with a copy anyway 2023-07-04 09:31:51 +03:00
kd-11
69b02f7e46 rsx: Implement atlas trivialization pass
- Decompose sequences of copies into the minimally required set.
  This does 2 things:
  a. Reduces GPU workload by doing less transfers
  b. Allows the clipping optimization to kick in and skip a ton of GPU work
2023-07-04 09:31:51 +03:00
kd-11
b788e05396 rsx: Implement GPU copy ellision through coordinate transform
- TODO: Some corner cases still exist where format may not be a match after a cache merge.
2023-07-04 09:31:51 +03:00
kd-11
5dc4e74c98 rsx: Minor optimization to speed up texture state sync a bit given the larger structure in use now 2023-07-04 09:31:51 +03:00
kd-11
436ef1cff6 rsx: Fix shader compilation when texture ops are referenced 2023-07-04 09:31:51 +03:00
kd-11
d77a78cdf1 rsx: Rework texture coordinate handling to support clamping and a more sane scale-bias setup 2023-07-04 09:31:51 +03:00
kd-11
66cb855db0 rsx: Fix fragment program codegen 2023-07-04 09:31:51 +03:00
kd-11
fb3aa9628d rsx: Migrate vertex fetch out of the cpp file 2023-07-04 09:31:51 +03:00
kd-11
89c81d9f22 rsx: Switch common codegen to use the glsl scripts 2023-07-04 09:31:51 +03:00
kd-11
cffcfad42a rsx: Add the glsl files
- Generated from inline strings in GLSLCommon.cpp
2023-07-04 09:31:51 +03:00