kd-11
941ecc76a1
ci: Update glslang to sdk-1.3.224.1
2022-12-11 15:21:58 +03:00
Megamouse
2eef3ab645
Update glslang and SPIRV from sdk-1.3.224.1 to sdk-1.3.231.0
2022-11-17 16:04:18 +01:00
Megamouse
d636ea9338
Update dependencies
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zlib 1.2.12 -> 1.2.13
libpng 1.6.37 -> 1.6.38
glslang sdk-1.3.216.0 -> sdk-1.3.224.1
SPIRV-Headers sdk-1.3.211.0 -> sdk-1.3.224.1
SPIRV-Tools sdk-1.3.211.0 -> sdk-1.3.224.1
2022-10-21 20:44:46 +02:00
Erik S. V. Jansson
db0774a81b
Fix spirv/glslang.vcxproj build to support spaces.
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e.g. cloning into D:\Source Code\C++\rpcs3 will cause spirv and glslang
to error during MSBuild. All other parts of rpcs3 compile fine so these
are probably the only places which fail when the project is placed in a
path with spaces in it. I've at least been able to compile + run rpcs3.
2022-07-18 01:27:56 +03:00
Megamouse
48a217648c
Update glslang to v11.10.0
2022-06-14 18:25:32 +02:00
Ani
bfd10d7b06
glslang: Update from 11.7.1 to 11.9.0
2022-04-24 08:26:26 +02:00
Megamouse
a586d1c529
Update glslang to version 11.7.1
2021-11-29 22:12:39 +01:00
Ani
8b4f3fa775
glslang: Update from 11.5.0 to 11.6.0
2021-10-21 22:35:23 +02:00
Silent
02e1c49818
Set up VS environment before calling cmake in glslang and spirv ( #10952 )
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This makes VS use its own cmake instead of the one in PATH,
if available.
2021-10-02 00:07:58 +01:00
ZeeWanderer
6250e478f4
[MSVC] glslang fix + vs2022 fixes
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- glslang - fixed wrong path to common props
- emucore - fixed for VS2022, its a 64 bit app now
- common_default.props - use C++20 standard for VS2022 and further
2021-07-17 02:52:03 +02:00
Ani
0a6968cfe5
glslang: Update from 11.4.0 to 11.5.0
2021-07-14 10:43:16 +01:00
polar
b8b5b93b63
BUILD: Refactor spirv submodule ( #10384 )
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* relocated SPIRV files
* updated gitmodule paths for Vulkan submodules
* cleaned up Vulkan child builds
* updated gitignore
2021-06-01 09:53:58 +02:00
polar
7c7cc3914d
BUILD: Refactor glslang submodule ( #10361 )
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Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-05-29 09:47:51 +03:00