config: Set minimum allowed resolution scale to 25%

This commit is contained in:
Ani 2024-08-21 18:24:47 +01:00 committed by Elad
parent 7f30e52fda
commit fc85c1a0c1
2 changed files with 2 additions and 2 deletions

View File

@ -166,7 +166,7 @@ struct cfg_root : cfg::node
cfg::_bool precise_zpass_count{ this, "Accurate ZCULL stats", true };
cfg::_int<1, 8> consecutive_frames_to_draw{ this, "Consecutive Frames To Draw", 1, true};
cfg::_int<1, 8> consecutive_frames_to_skip{ this, "Consecutive Frames To Skip", 1, true};
cfg::_int<50, 800> resolution_scale_percent{ this, "Resolution Scale", 100 };
cfg::_int<25, 800> resolution_scale_percent{ this, "Resolution Scale", 100 };
cfg::uint<0, 16> anisotropic_level_override{ this, "Anisotropic Filter Override", 0, true };
cfg::_float<-32, 32> texture_lod_bias{ this, "Texture LOD Bias Addend", 0, true };
cfg::_int<1, 1024> min_scalable_dimension{ this, "Minimum Scalable Dimension", 16 };

View File

@ -624,7 +624,7 @@
<item>
<widget class="QLabel" name="resolutionScaleMin">
<property name="text">
<string>50</string>
<string>25</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>