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rsx: Restructure and simplify some header include chains
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parent
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commit
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@ -1,5 +1,6 @@
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#pragma once
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#include "texture_cache_utils.h"
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#include "texture_cache_predictor.h"
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#include "texture_cache_helpers.h"
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120
rpcs3/Emu/RSX/Common/texture_cache_types.h
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120
rpcs3/Emu/RSX/Common/texture_cache_types.h
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@ -0,0 +1,120 @@
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#pragma once
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#include "Emu/system_config.h"
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namespace rsx
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{
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/**
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* Helper enums/structs
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*/
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enum invalidation_chain_policy
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{
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invalidation_chain_none, // No chaining: Only sections that overlap the faulting page get invalidated.
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invalidation_chain_full, // Full chaining: Sections overlapping the faulting page get invalidated, as well as any sections overlapping invalidated sections.
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invalidation_chain_nearby // Invalidations chain if they are near to the fault (<X pages away)
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};
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enum invalidation_chain_direction
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{
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chain_direction_both,
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chain_direction_forward, // Only higher-base-address sections chain (unless they overlap the fault)
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chain_direction_backward, // Only lower-base-address pages chain (unless they overlap the fault)
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};
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enum texture_create_flags
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{
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default_component_order = 0,
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native_component_order = 1,
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swapped_native_component_order = 2,
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};
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enum memory_read_flags
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{
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flush_always = 0,
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flush_once = 1
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};
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struct invalidation_cause
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{
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enum enum_type
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{
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invalid = 0,
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read,
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deferred_read,
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write,
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deferred_write,
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unmap, // fault range is being unmapped
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reprotect, // we are going to reprotect the fault range
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superseded_by_fbo, // used by texture_cache::locked_memory_region
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committed_as_fbo // same as superseded_by_fbo but without locking or preserving page flags
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} cause;
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constexpr bool valid() const
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{
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return cause != invalid;
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}
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constexpr bool is_read() const
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{
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AUDIT(valid());
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return (cause == read || cause == deferred_read);
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}
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constexpr bool deferred_flush() const
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{
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AUDIT(valid());
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return (cause == deferred_read || cause == deferred_write);
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}
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constexpr bool destroy_fault_range() const
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{
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AUDIT(valid());
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return (cause == unmap);
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}
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constexpr bool keep_fault_range_protection() const
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{
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AUDIT(valid());
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return (cause == unmap || cause == reprotect || cause == superseded_by_fbo);
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}
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constexpr bool skip_fbos() const
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{
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AUDIT(valid());
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return (cause == superseded_by_fbo || cause == committed_as_fbo);
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}
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constexpr bool skip_flush() const
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{
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AUDIT(valid());
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return (cause == unmap) || (!g_cfg.video.strict_texture_flushing && cause == superseded_by_fbo);
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}
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constexpr invalidation_cause undefer() const
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{
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AUDIT(deferred_flush());
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if (cause == deferred_read)
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return read;
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else if (cause == deferred_write)
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return write;
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else
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fmt::throw_exception("Unreachable");
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}
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constexpr invalidation_cause defer() const
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{
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AUDIT(!deferred_flush());
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if (cause == read)
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return deferred_read;
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else if (cause == write)
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return deferred_write;
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else
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fmt::throw_exception("Unreachable");
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}
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constexpr invalidation_cause() : cause(invalid) {}
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constexpr invalidation_cause(enum_type _cause) : cause(_cause) {}
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operator enum_type&() { return cause; }
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constexpr operator enum_type() const { return cause; }
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};
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}
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@ -1,6 +1,7 @@
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#pragma once
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#include "../rsx_cache.h"
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#include "texture_cache_types.h"
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#include "texture_cache_predictor.h"
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#include "TextureUtils.h"
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@ -9,122 +10,6 @@
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namespace rsx
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{
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/**
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* Helper enums/structs
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*/
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enum invalidation_chain_policy
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{
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invalidation_chain_none, // No chaining: Only sections that overlap the faulting page get invalidated.
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invalidation_chain_full, // Full chaining: Sections overlapping the faulting page get invalidated, as well as any sections overlapping invalidated sections.
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invalidation_chain_nearby // Invalidations chain if they are near to the fault (<X pages away)
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};
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enum invalidation_chain_direction
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{
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chain_direction_both,
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chain_direction_forward, // Only higher-base-address sections chain (unless they overlap the fault)
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chain_direction_backward, // Only lower-base-address pages chain (unless they overlap the fault)
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};
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enum texture_create_flags
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{
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default_component_order = 0,
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native_component_order = 1,
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swapped_native_component_order = 2,
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};
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enum memory_read_flags
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{
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flush_always = 0,
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flush_once = 1
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};
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struct invalidation_cause
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{
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enum enum_type
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{
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invalid = 0,
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read,
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deferred_read,
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write,
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deferred_write,
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unmap, // fault range is being unmapped
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reprotect, // we are going to reprotect the fault range
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superseded_by_fbo, // used by texture_cache::locked_memory_region
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committed_as_fbo // same as superseded_by_fbo but without locking or preserving page flags
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} cause;
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constexpr bool valid() const
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{
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return cause != invalid;
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}
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constexpr bool is_read() const
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{
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AUDIT(valid());
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return (cause == read || cause == deferred_read);
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}
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constexpr bool deferred_flush() const
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{
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AUDIT(valid());
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return (cause == deferred_read || cause == deferred_write);
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}
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constexpr bool destroy_fault_range() const
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{
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AUDIT(valid());
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return (cause == unmap);
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}
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constexpr bool keep_fault_range_protection() const
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{
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AUDIT(valid());
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return (cause == unmap || cause == reprotect || cause == superseded_by_fbo);
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}
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constexpr bool skip_fbos() const
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{
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AUDIT(valid());
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return (cause == superseded_by_fbo || cause == committed_as_fbo);
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}
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constexpr bool skip_flush() const
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{
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AUDIT(valid());
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return (cause == unmap) || (!g_cfg.video.strict_texture_flushing && cause == superseded_by_fbo);
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}
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constexpr invalidation_cause undefer() const
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{
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AUDIT(deferred_flush());
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if (cause == deferred_read)
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return read;
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else if (cause == deferred_write)
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return write;
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else
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fmt::throw_exception("Unreachable");
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}
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constexpr invalidation_cause defer() const
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{
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AUDIT(!deferred_flush());
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if (cause == read)
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return deferred_read;
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else if (cause == write)
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return deferred_write;
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else
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fmt::throw_exception("Unreachable");
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}
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constexpr invalidation_cause() : cause(invalid) {}
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constexpr invalidation_cause(enum_type _cause) : cause(_cause) {}
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operator enum_type&() { return cause; }
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constexpr operator enum_type() const { return cause; }
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};
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/**
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* List structure used in Ranged Storage Blocks
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* List of Arrays
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@ -1,5 +1,6 @@
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#include "stdafx.h"
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#include "GLGSRender.h"
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#include "../rsx_methods.h"
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#include "../Common/BufferUtils.h"
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namespace gl
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#include "GLCompute.h"
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#include "GLVertexProgram.h"
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#include "Emu/Memory/vm_locking.h"
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#include "Emu/RSX/rsx_methods.h"
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#define DUMP_VERTEX_DATA 0
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#include "stdafx.h"
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#include "GLGSRender.h"
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#include "Emu/RSX/rsx_methods.h"
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color_format rsx::internals::surface_color_format_to_gl(rsx::surface_color_format color_format)
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{
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#include "GLGSRender.h"
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#include "GLVertexProgram.h"
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#include "GLFragmentProgram.h"
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#include "../rsx_methods.h"
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#include "../Common/ShaderInterpreter.h"
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#include "../Common/GLSLCommon.h"
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#include "stdafx.h"
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#include "GLGSRender.h"
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#include "../Common/BufferUtils.h"
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#include "../rsx_methods.h"
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#include "GLGSRender.h"
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#include "GLHelpers.h"
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namespace
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#include "Utilities/StrUtil.h"
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#include <cereal/archives/binary.hpp>
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#include <cereal/types/unordered_map.hpp>
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#include "util/asm.hpp"
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#include "RSXOffload.h"
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#include "RSXVertexProgram.h"
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#include "RSXFragmentProgram.h"
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#include "rsx_methods.h"
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#include "rsx_utils.h"
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#include "Common/texture_cache_utils.h"
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#include "Common/texture_cache_types.h"
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#include "Utilities/Thread.h"
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#include "Utilities/geometry.h"
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#include "stdafx.h"
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#include "VKGSRender.h"
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#include "../Common/BufferUtils.h"
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#include "../rsx_methods.h"
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#include "VKGSRender.h"
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namespace vk
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{
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#include "VKRenderPass.h"
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#include "VKResourceManager.h"
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#include "VKCommandStream.h"
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#include "Emu/RSX/rsx_methods.h"
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#include "Emu/Memory/vm_locking.h"
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namespace vk
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#include "VKCommandStream.h"
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#include "VKRenderPass.h"
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#include "Emu/RSX/rsx_methods.h"
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#include "Utilities/mutex.h"
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#include "Utilities/lockless.h"
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#include "VKVertexProgram.h"
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#include "VKFragmentProgram.h"
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#include "VKGSRender.h"
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#include "../Common/GLSLCommon.h"
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#include "../Common/ShaderInterpreter.h"
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#include "../rsx_methods.h"
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namespace vk
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{
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#include "stdafx.h"
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#include "VKGSRender.h"
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#include "../rsx_methods.h"
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#include "../Common/BufferUtils.h"
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#include "../rsx_methods.h"
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namespace vk
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{
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#include "rsx_utils.h"
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#include "Utilities/geometry.h"
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#include <cereal/types/array.hpp>
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#include <cereal/types/unordered_map.hpp>
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extern u64 get_system_time();
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extern bool is_primitive_disjointed(rsx::primitive_type);
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@ -36,6 +36,7 @@
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#include "util/logs.hpp"
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#include "cereal/archives/binary.hpp"
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#include <cereal/types/unordered_map.hpp>
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#include <thread>
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#include <typeinfo>
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