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rsx: Dubious fix for broken B8 swizzle remap
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@ -24,7 +24,7 @@ namespace rsx
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(((/*alphakill*/0) << 2) | (/*maxaniso*/0) << 4) | ((/*maxlod*/0xc00) << 7) | ((/*minlod*/0) << 19) | ((/*enable*/0) << 31);
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(((/*alphakill*/0) << 2) | (/*maxaniso*/0) << 4) | ((/*maxlod*/0xc00) << 7) | ((/*minlod*/0) << 19) | ((/*enable*/0) << 31);
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// Control1
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// Control1
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registers[NV4097_SET_TEXTURE_CONTROL1 + (m_index * 8)] = 0xE4;
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registers[NV4097_SET_TEXTURE_CONTROL1 + (m_index * 8)] = 0xAAE4;
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// Filter
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// Filter
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registers[NV4097_SET_TEXTURE_FILTER + (m_index * 8)] =
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registers[NV4097_SET_TEXTURE_FILTER + (m_index * 8)] =
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@ -206,6 +206,18 @@ namespace rsx
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remap_ctl &= 0xFFFF;
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remap_ctl &= 0xFFFF;
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break;
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break;
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}
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}
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case CELL_GCM_TEXTURE_B8:
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{
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//Low bit in remap control seems to affect whether the A component is forced to 1
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//Only seen in BLUS31604
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//TODO: Verify with a hardware test
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if (remap_override)
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{
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//Set remap lookup for A component to FORCE_ONE
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remap_ctl = remap_ctl & ~(3 << 8) | (1 << 8);
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}
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break;
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}
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default:
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default:
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break;
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break;
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}
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}
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