input: fix emulated button map accessors

This commit is contained in:
Megamouse 2023-05-22 22:05:39 +02:00
parent cb1b71bc57
commit f4b346a6f8

View File

@ -96,7 +96,7 @@ struct emulated_pad_config : cfg::node
if (!pbtn) return;
const u32 offset = pad_button_offset(pbtn->get());
const u32 keycode = pad_button_keycode(pbtn->get());
button_map[(offset >> 8) & 0xFF][keycode & 0xFF].insert(std::as_const(pbtn));
button_map[offset][keycode].insert(std::as_const(pbtn));
buttons.push_back(pbtn);
}