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Update System.h
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@ -368,7 +368,7 @@ struct cfg_root : cfg::node
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cfg::_bool debug_output{this, "Debug output"};
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cfg::_bool debug_output{this, "Debug output"};
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cfg::_bool overlay{this, "Debug overlay"};
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cfg::_bool overlay{this, "Debug overlay"};
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cfg::_bool gl_legacy_buffers{this, "Use Legacy OpenGL Buffers"};
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cfg::_bool gl_legacy_buffers{this, "Use Legacy OpenGL Buffers"};
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cfg::_bool use_gpu_texture_scaling{this, "Use GPU texture scaling", true};
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cfg::_bool use_gpu_texture_scaling{this, "Use GPU texture scaling", false};
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cfg::_bool stretch_to_display_area{this, "Stretch To Display Area"};
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cfg::_bool stretch_to_display_area{this, "Stretch To Display Area"};
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cfg::_bool force_high_precision_z_buffer{this, "Force High Precision Z buffer"};
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cfg::_bool force_high_precision_z_buffer{this, "Force High Precision Z buffer"};
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cfg::_bool strict_rendering_mode{this, "Strict Rendering Mode"};
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cfg::_bool strict_rendering_mode{this, "Strict Rendering Mode"};
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