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https://github.com/RPCS3/rpcs3.git
synced 2025-03-15 13:21:14 +00:00
handle some more warnings
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parent
8ebe02ce32
commit
f48589005d
@ -255,8 +255,8 @@ public:
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atomic_t<CellOskDialogContinuousMode> osk_continuous_mode{ CellOskDialogContinuousMode::CELL_OSKDIALOG_CONTINUOUS_MODE_NONE };
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atomic_t<CellOskDialogInputFieldResult> osk_input_result{ CellOskDialogInputFieldResult::CELL_OSKDIALOG_INPUT_FIELD_RESULT_OK };
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char16_t osk_text[CELL_OSKDIALOG_STRING_SIZE];
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char16_t osk_text_old[CELL_OSKDIALOG_STRING_SIZE];
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char16_t osk_text[CELL_OSKDIALOG_STRING_SIZE]{};
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char16_t osk_text_old[CELL_OSKDIALOG_STRING_SIZE]{};
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vm::ptr<cellOskDialogConfirmWordFilterCallback> osk_confirm_callback{ vm::null };
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};
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@ -297,7 +297,7 @@ void mm_joystick_handler::GetNextButtonPress(const std::string& padId, const std
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if (cur_pad != padId)
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{
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cur_pad == padId;
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cur_pad = padId;
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id = GetIDByName(padId);
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if (id < 0)
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{
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@ -1,4 +1,4 @@
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#pragma once
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#pragma once
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#include "stdafx.h"
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@ -52,7 +52,7 @@ private:
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void InitializeCallbacks();
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void InitializeConnects();
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main_window* RPCS3MainWin;
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main_window* RPCS3MainWin = nullptr;
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std::shared_ptr<gui_settings> guiSettings;
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std::shared_ptr<emu_settings> emuSettings;
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@ -150,7 +150,7 @@ public:
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QString name;
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QString old_adapter;
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QStringList adapters;
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SettingsType type;
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SettingsType type = VulkanAdapter;
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bool supported = true;
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bool has_adapters = true;
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@ -719,7 +719,7 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
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{
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if (RemoveCustomConfiguration(currGame.serial, gameinfo, true))
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{
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ShowCustomConfigIcon(item, config::type::emu);
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ShowCustomConfigIcon(item);
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}
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});
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}
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@ -730,7 +730,7 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
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{
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if (RemoveCustomPadConfiguration(currGame.serial, gameinfo, true))
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{
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ShowCustomConfigIcon(item, config::type::pad);
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ShowCustomConfigIcon(item);
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}
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});
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}
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@ -795,7 +795,7 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
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if (dlg.exec() == QDialog::Accepted && !gameinfo->hasCustomConfig)
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{
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gameinfo->hasCustomConfig = true;
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ShowCustomConfigIcon(item, config::type::emu);
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ShowCustomConfigIcon(item);
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}
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});
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connect(pad_configure, &QAction::triggered, [=]
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@ -816,7 +816,7 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
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if (dlg.exec() == QDialog::Accepted && !gameinfo->hasCustomPadConfig)
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{
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gameinfo->hasCustomPadConfig = true;
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ShowCustomConfigIcon(item, config::type::pad);
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ShowCustomConfigIcon(item);
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}
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if (!Emu.IsStopped())
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{
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@ -1488,7 +1488,7 @@ QPixmap game_list_frame::PaintedPixmap(const QImage& img, bool paint_config_icon
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return QPixmap::fromImage(image.scaled(m_Icon_Size * device_pixel_ratio, Qt::KeepAspectRatio, Qt::TransformationMode::SmoothTransformation));
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}
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void game_list_frame::ShowCustomConfigIcon(QTableWidgetItem* item, config::type type)
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void game_list_frame::ShowCustomConfigIcon(QTableWidgetItem* item)
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{
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auto game = GetGameInfoFromItem(item);
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if (game == nullptr)
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@ -31,15 +31,6 @@ enum Category
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Others,
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};
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namespace config
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{
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enum class type
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{
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emu,
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pad
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};
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}
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namespace category // (see PARAM.SFO in psdevwiki.com) TODO: Disc Categories
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{
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// PS3 bootable
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@ -247,7 +238,7 @@ protected:
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private:
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QPixmap PaintedPixmap(const QImage& img, bool paint_config_icon = false, bool paint_pad_config_icon = false, const QColor& color = QColor());
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QColor getGridCompatibilityColor(const QString& string);
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void ShowCustomConfigIcon(QTableWidgetItem* item, config::type type);
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void ShowCustomConfigIcon(QTableWidgetItem* item);
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void PopulateGameGrid(int maxCols, const QSize& image_size, const QColor& image_color);
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bool IsEntryVisible(const game_info& game);
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void SortGameList();
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@ -180,7 +180,7 @@ void osk_dialog_frame::Create(const std::string& title, const std::u16string& me
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void osk_dialog_frame::SetOskText(const QString& text)
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{
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std::memcpy(osk_text, reinterpret_cast<const char16_t*>(text.constData()), size_t(text.size() + 1) * sizeof(char16_t));
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std::memcpy(osk_text, reinterpret_cast<const char16_t*>(text.constData()), ((size_t)text.size() + 1) * sizeof(char16_t));
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}
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void osk_dialog_frame::Close(bool accepted)
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@ -224,7 +224,7 @@ void save_manager_dialog::OnSort(int logicalIndex)
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}
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/**
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*Display info dialog directly. Copied from save_data_list_dialog
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* Display info dialog directly. Copied from save_data_list_dialog
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*/
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void save_manager_dialog::OnEntryInfo()
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{
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@ -238,7 +238,7 @@ void save_manager_dialog::OnEntryInfo()
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}
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}
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//Remove a save file, need to be confirmed.
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// Remove a save file, need to be confirmed.
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void save_manager_dialog::OnEntryRemove()
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{
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int idx = m_list->currentRow();
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@ -279,7 +279,7 @@ void save_manager_dialog::OnEntriesRemove()
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}
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}
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//Pop-up a small context-menu, being a replacement for save_data_manage_dialog
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// Pop-up a small context-menu, being a replacement for save_data_manage_dialog
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void save_manager_dialog::ShowContextMenu(const QPoint &pos)
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{
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bool selectedItems = m_list->selectionModel()->selectedRows().size() > 1;
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@ -300,14 +300,14 @@ void save_manager_dialog::ShowContextMenu(const QPoint &pos)
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QAction* infoAct = new QAction(tr("&Info"), this);
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QAction* showDirAct = new QAction(tr("&Open Save Directory"), this);
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//This is also a stub for the sort setting. Ids are set accordingly to their sort-type integer.
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// This is also a stub for the sort setting. Ids are set accordingly to their sort-type integer.
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// TODO: add more sorting types.
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m_sort_options = new QMenu(tr("&Sort By"));
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m_sort_options->addAction(titleAct);
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m_sort_options->addAction(subtitleAct);
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m_sort_options->addAction(saveIDAct);
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QMenu* sort_options = new QMenu(tr("&Sort By"), this);
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sort_options->addAction(titleAct);
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sort_options->addAction(subtitleAct);
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sort_options->addAction(saveIDAct);
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menu->addMenu(m_sort_options);
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menu->addMenu(sort_options);
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menu->addSeparator();
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menu->addAction(removeAct);
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menu->addAction(infoAct);
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@ -1,4 +1,4 @@
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#pragma once
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#pragma once
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#include "stdafx.h"
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#include "Emu/Memory/vm.h"
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@ -32,14 +32,12 @@ private:
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void closeEvent(QCloseEvent* event) override;
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QTableWidget* m_list;
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QTableWidget* m_list = nullptr;
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std::string m_dir;
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std::vector<SaveDataEntry> m_save_entries;
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std::shared_ptr<gui_settings> m_gui_settings;
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QMenu* m_sort_options;
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int m_sort_column;
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bool m_sort_ascending;
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};
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