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https://github.com/RPCS3/rpcs3.git
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Add some asserts for g_fxo->init<>
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68c58281e5
commit
f3b9d64df7
@ -430,11 +430,11 @@ static void ppu_initialize_modules(ppu_linkage_info* link, utils::serial* ar = n
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if (ar)
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{
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g_fxo->init<hle_vars_save>(*ar);
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ensure(g_fxo->init<hle_vars_save>(*ar));
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}
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else
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{
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g_fxo->init<hle_vars_save>();
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ensure(g_fxo->init<hle_vars_save>());
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}
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for (auto& pair : ppu_module_manager::get())
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@ -1090,7 +1090,7 @@ void init_ppu_functions(utils::serial* ar, bool full = false)
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if (ar)
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{
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const u32 addr = g_fxo->init<ppu_function_manager>(*ar)->addr;
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const u32 addr = ensure(g_fxo->init<ppu_function_manager>(*ar))->addr;
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if (addr % 0x1000 || !vm::check_addr(addr))
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{
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@ -1098,7 +1098,7 @@ void init_ppu_functions(utils::serial* ar, bool full = false)
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}
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}
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else
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g_fxo->init<ppu_function_manager>();
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ensure(g_fxo->init<ppu_function_manager>());
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if (full)
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{
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@ -2279,7 +2279,7 @@ bool ppu_load_exec(const ppu_exec_object& elf, bool virtual_load, const std::str
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// Static HLE patching
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if (g_cfg.core.hook_functions && !virtual_load)
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{
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auto shle = g_fxo->init<statichle_handler>(0);
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auto shle = ensure(g_fxo->init<statichle_handler>(0));
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for (u32 i = _main.segs[0].addr; i < (_main.segs[0].addr + _main.segs[0].size); i += 4)
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{
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@ -2531,11 +2531,14 @@ bool ppu_load_exec(const ppu_exec_object& elf, bool virtual_load, const std::str
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// Make init_mem_containers empty before call
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const auto callback = std::move(Emu.init_mem_containers);
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callback(mem_size);
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ensure(g_fxo->is_init<id_manager::id_map<lv2_memory_container>>());
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ensure(g_fxo->is_init<lv2_memory_container>());
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}
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else if (!ar)
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{
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g_fxo->init<id_manager::id_map<lv2_memory_container>>();
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g_fxo->init<lv2_memory_container>(mem_size);
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ensure(g_fxo->init<id_manager::id_map<lv2_memory_container>>());
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ensure(g_fxo->init<lv2_memory_container>(mem_size));
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}
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void init_fxo_for_exec(utils::serial* ar, bool full);
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@ -1646,7 +1646,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
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{
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m_state = system_state::ready;
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GetCallbacks().on_ready();
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g_fxo->init<main_ppu_module>();
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ensure(g_fxo->init<main_ppu_module>());
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vm::init();
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m_force_boot = false;
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@ -2345,7 +2345,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
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sys_log.error("Booting HG category outside of HDD0!");
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}
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const auto _main = g_fxo->init<main_ppu_module>();
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const auto _main = ensure(g_fxo->init<main_ppu_module>());
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if (ppu_load_exec(ppu_exec, false, m_path, DeserialManager()))
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{
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@ -125,7 +125,7 @@ EmuCallbacks main_application::CreateCallbacks()
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{
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case keyboard_handler::null:
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{
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g_fxo->init<KeyboardHandlerBase, NullKeyboardHandler>(Emu.DeserialManager());
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ensure(g_fxo->init<KeyboardHandlerBase, NullKeyboardHandler>(Emu.DeserialManager()));
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break;
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}
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case keyboard_handler::basic:
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@ -162,7 +162,7 @@ EmuCallbacks main_application::CreateCallbacks()
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{
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case mouse_handler::null:
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{
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g_fxo->init<MouseHandlerBase, NullMouseHandler>(Emu.DeserialManager());
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ensure(g_fxo->init<MouseHandlerBase, NullMouseHandler>(Emu.DeserialManager()));
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break;
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}
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case mouse_handler::basic:
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@ -175,7 +175,7 @@ EmuCallbacks main_application::CreateCallbacks()
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}
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case mouse_handler::raw:
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{
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g_fxo->init<MouseHandlerBase, raw_mouse_handler>(Emu.DeserialManager());
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ensure(g_fxo->init<MouseHandlerBase, raw_mouse_handler>(Emu.DeserialManager()));
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break;
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}
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}
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