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Qt: compile vsh/module instead of vsh.self
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@ -1613,8 +1613,8 @@ bool game_list_frame::RemoveSPUCache(const std::string& base_dir, bool is_intera
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void game_list_frame::BatchCreatePPUCaches()
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{
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const std::string vsh_path = g_cfg.vfs.get_dev_flash() + "vsh/module/vsh.self";
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const bool vsh_exists = fs::is_file(vsh_path);
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const std::string vsh_path = g_cfg.vfs.get_dev_flash() + "vsh/module/";
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const bool vsh_exists = fs::is_file(vsh_path + "vsh.self");
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const u32 total = m_game_data.size() + (vsh_exists ? 1 : 0);
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if (total == 0)
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