gl_texture_cache: optimized cached_rtt structure

This commit is contained in:
DHrpcs3 2016-02-28 14:54:03 +03:00
parent 51e552533b
commit ecab8f3432

View File

@ -32,19 +32,15 @@ namespace gl
struct cached_rtt
{
bool valid = false;
bool locked;
bool is_dirty;
bool is_depth;
u32 copy_glid;
u32 data_addr;
u32 block_sz;
bool is_dirty;
bool is_depth;
bool valid;
u32 current_width;
u32 current_height;
bool locked;
cached_rtt() : valid(false) {}
};
private: