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https://github.com/RPCS3/rpcs3.git
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rsx: Separate loop interrupts from graphics state
- The interrupts are for multithreaded signals andmake the main loop run more aggressively for the next cycle
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257556bbf5
commit
ec2d529832
@ -89,5 +89,10 @@ namespace rsx
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{
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m_data.release(0);
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}
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operator bool () const
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{
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return m_data.observe() != 0;
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}
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};
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}
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@ -967,7 +967,7 @@ bool GLGSRender::on_access_violation(u32 address, bool is_writing)
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{
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auto &task = post_flush_request(address, result);
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m_graphics_state |= rsx::pipeline_state::backend_interrupt;
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m_eng_interrupt_mask |= rsx::backend_interrupt;
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vm::temporary_unlock();
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task.producer_wait();
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}
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@ -521,6 +521,7 @@ namespace rsx
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method_registers.current_draw_clause.post_execute_cleanup();
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m_graphics_state |= rsx::pipeline_state::framebuffer_reads_dirty;
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m_eng_interrupt_mask |= rsx::backend_interrupt;
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ROP_sync_timestamp = rsx::get_shared_tag();
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if (m_graphics_state & rsx::pipeline_state::push_buffer_arrays_dirty)
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@ -766,8 +767,7 @@ namespace rsx
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// Update sub-units every 64 cycles. The local handler is invoked for other functions externally on-demand anyway.
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// This avoids expensive calls to check timestamps which involves reading some values from TLS storage on windows.
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// If something is going on in the backend that requires an update, set the interrupt bit explicitly.
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if ((m_cycles_counter++ & 63) == 0 ||
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m_graphics_state & rsx::pipeline_state::backend_interrupt_bits)
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if ((m_cycles_counter++ & 63) == 0 || m_eng_interrupt_mask)
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{
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// Execute backend-local tasks first
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do_local_task(performance_counters.state);
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@ -1049,7 +1049,7 @@ namespace rsx
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void thread::do_local_task(FIFO_state state)
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{
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m_graphics_state &= ~rsx::pipeline_state::backend_interrupt;
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m_eng_interrupt_mask.clear(rsx::backend_interrupt);
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if (async_flip_requested & flip_request::emu_requested)
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{
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@ -2480,6 +2480,8 @@ namespace rsx
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void thread::flip(const display_flip_info_t& info)
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{
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m_eng_interrupt_mask.clear(rsx::display_interrupt);
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if (async_flip_requested & flip_request::any)
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{
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// Deferred flip
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@ -2965,14 +2967,14 @@ namespace rsx
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m_invalidated_memory_range = unmap_range;
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}
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m_graphics_state |= rsx::pipeline_state::memory_config_interrupt;
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m_eng_interrupt_mask |= rsx::memory_config_interrupt;
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}
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}
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// NOTE: m_mtx_task lock must be acquired before calling this method
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void thread::handle_invalidated_memory_range()
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{
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m_graphics_state &= ~rsx::pipeline_state::memory_config_interrupt;
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m_eng_interrupt_mask.clear(rsx::memory_config_interrupt);
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if (!m_invalidated_memory_range.valid())
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return;
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@ -3159,7 +3161,7 @@ namespace rsx
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async_flip_buffer = buffer;
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async_flip_requested |= flip_request::emu_requested;
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m_graphics_state |= rsx::pipeline_state::backend_interrupt;
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m_eng_interrupt_mask |= rsx::display_interrupt;
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}
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}
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@ -132,19 +132,24 @@ namespace rsx
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push_buffer_arrays_dirty = 0x20000, // Push buffers have data written to them (immediate mode vertex buffers)
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backend_interrupt = 0x80000000, // Backend interrupt, must serve immediately
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memory_config_interrupt = 0x40000000, // Memory configuration changed
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fragment_program_dirty = fragment_program_ucode_dirty | fragment_program_state_dirty,
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vertex_program_dirty = vertex_program_ucode_dirty | vertex_program_state_dirty,
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invalidate_pipeline_bits = fragment_program_dirty | vertex_program_dirty,
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invalidate_zclip_bits = vertex_state_dirty | zclip_config_state_dirty,
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memory_barrier_bits = framebuffer_reads_dirty,
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backend_interrupt_bits = memory_barrier_bits | memory_config_interrupt | backend_interrupt,
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all_dirty = ~0u
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};
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enum eng_interrupt_reason : u32
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{
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backend_interrupt = 0x0001, // Backend-related interrupt
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memory_config_interrupt = 0x0002, // Memory configuration changed
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display_interrupt = 0x0004, // Display handling
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all_interrupt_bits = memory_config_interrupt | backend_interrupt | display_interrupt
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};
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enum FIFO_state : u8
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{
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running = 0,
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@ -565,6 +570,7 @@ namespace rsx
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bool m_framebuffer_state_contested = false;
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rsx::framebuffer_creation_context m_current_framebuffer_context = rsx::framebuffer_creation_context::context_draw;
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rsx::atomic_bitmask_t<rsx::eng_interrupt_reason> m_eng_interrupt_mask;
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u32 m_graphics_state = 0;
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u64 ROP_sync_timestamp = 0;
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@ -804,7 +804,7 @@ bool VKGSRender::on_access_violation(u32 address, bool is_writing)
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g_fxo->get<rsx::dma_manager>().set_mem_fault_flag();
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m_queue_status |= flush_queue_state::deadlock;
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m_graphics_state |= rsx::pipeline_state::backend_interrupt;
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m_eng_interrupt_mask |= rsx::backend_interrupt;
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// Wait for deadlock to clear
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while (m_queue_status & flush_queue_state::deadlock)
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@ -825,7 +825,7 @@ bool VKGSRender::on_access_violation(u32 address, bool is_writing)
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std::lock_guard lock(m_flush_queue_mutex);
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m_flush_requests.post(false);
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m_graphics_state |= rsx::pipeline_state::backend_interrupt;
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m_eng_interrupt_mask |= rsx::backend_interrupt;
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has_queue_ref = true;
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}
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else
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