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https://github.com/RPCS3/rpcs3.git
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Qt: use button box for most buttons
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parent
be8980fc23
commit
ea4cc0b395
@ -170,11 +170,27 @@ pad_settings_dialog::pad_settings_dialog(QWidget *parent, const GameInfo *game)
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}
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});
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// Cancel Button
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connect(ui->b_cancel, &QAbstractButton::clicked, this, &pad_settings_dialog::CancelExit);
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ui->buttonBox->button(QDialogButtonBox::Reset)->setText(tr("Filter Noise"));
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// Save Button
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connect(ui->b_ok, &QAbstractButton::clicked, this, &pad_settings_dialog::SaveExit);
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connect(ui->buttonBox, &QDialogButtonBox::clicked, [this](QAbstractButton* button)
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{
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if (button == ui->buttonBox->button(QDialogButtonBox::Save))
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{
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SaveExit();
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}
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else if (button == ui->buttonBox->button(QDialogButtonBox::Cancel))
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{
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CancelExit();
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}
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else if (button == ui->buttonBox->button(QDialogButtonBox::Reset))
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{
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OnPadButtonClicked(button_ids::id_blacklist);
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}
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else if (button == ui->buttonBox->button(QDialogButtonBox::RestoreDefaults))
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{
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OnPadButtonClicked(button_ids::id_reset_parameters);
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}
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});
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// Refresh Button
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connect(ui->b_refresh, &QPushButton::clicked, this, &pad_settings_dialog::RefreshInputTypes);
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@ -260,12 +276,8 @@ void pad_settings_dialog::InitButtons()
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insertButton(button_ids::id_pad_rstick_right, ui->b_rstick_right);
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insertButton(button_ids::id_pad_rstick_up, ui->b_rstick_up);
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m_padButtons->addButton(ui->b_reset, button_ids::id_reset_parameters);
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m_padButtons->addButton(ui->b_blacklist, button_ids::id_blacklist);
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m_padButtons->addButton(ui->b_refresh, button_ids::id_refresh);
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m_padButtons->addButton(ui->b_addProfile, button_ids::id_add_profile);
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m_padButtons->addButton(ui->b_ok, button_ids::id_ok);
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m_padButtons->addButton(ui->b_cancel, button_ids::id_cancel);
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connect(m_padButtons, static_cast<void(QButtonGroup::*)(int)>(&QButtonGroup::buttonClicked), this, &pad_settings_dialog::OnPadButtonClicked);
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@ -560,6 +572,11 @@ void pad_settings_dialog::ReactivateButtons()
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but->setFocusPolicy(Qt::StrongFocus);
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}
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for (auto but : ui->buttonBox->buttons())
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{
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but->setFocusPolicy(Qt::StrongFocus);
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}
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ui->tabWidget->setFocusPolicy(Qt::TabFocus);
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ui->chooseProfile->setFocusPolicy(Qt::WheelFocus);
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@ -894,7 +911,7 @@ void pad_settings_dialog::SwitchButtons(bool is_enabled)
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ui->gb_mouse_accel->setEnabled(is_enabled && m_handler->m_type == pad_handler::keyboard);
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ui->gb_mouse_dz->setEnabled(is_enabled && m_handler->m_type == pad_handler::keyboard);
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ui->gb_stick_lerp->setEnabled(is_enabled && m_handler->m_type == pad_handler::keyboard);
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ui->b_blacklist->setEnabled(is_enabled && m_handler->m_type != pad_handler::keyboard);
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ui->buttonBox->button(QDialogButtonBox::Reset)->setEnabled(is_enabled && m_handler->m_type != pad_handler::keyboard);
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for (int i = button_ids::id_pad_begin + 1; i < button_ids::id_pad_end; i++)
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{
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@ -931,6 +948,11 @@ void pad_settings_dialog::OnPadButtonClicked(int id)
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but->setFocusPolicy(Qt::ClickFocus);
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}
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for (auto but : ui->buttonBox->buttons())
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{
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but->setFocusPolicy(Qt::ClickFocus);
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}
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ui->tabWidget->setFocusPolicy(Qt::ClickFocus);
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ui->chooseProfile->setFocusPolicy(Qt::ClickFocus);
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@ -1184,7 +1206,7 @@ void pad_settings_dialog::ChangeInputType()
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ui->b_addProfile->setEnabled(config_enabled);
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ui->chooseProfile->setEnabled(config_enabled);
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ui->b_reset->setEnabled(!is_ldd_pad);
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ui->buttonBox->button(QDialogButtonBox::RestoreDefaults)->setEnabled(!is_ldd_pad);
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ui->chooseHandler->setEnabled(!is_ldd_pad);
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}
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@ -1464,10 +1486,18 @@ bool pad_settings_dialog::GetIsLddPad(int index) const
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void pad_settings_dialog::ResizeDialog()
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{
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// Widgets
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const QSize buttons_size(0, ui->buttonBox->sizeHint().height());
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const QSize tabwidget_size = ui->tabWidget->sizeHint();
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// Spacing
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const int nr_of_spacings = 1; // Number of widgets - 1
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const QSize spacing_size(0, layout()->spacing() * nr_of_spacings);
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// Margins
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const auto margins = layout()->contentsMargins();
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const QSize tab_size = ui->tabWidget->sizeHint();
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const QSize margin_size(margins.left() + margins.right(), margins.top() + margins.bottom());
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resize(tab_size + margin_size);
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resize(tabwidget_size + buttons_size + margin_size + spacing_size);
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setMaximumSize(size());
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}
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@ -101,8 +101,6 @@ private Q_SLOTS:
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void HandleDeviceClassChange(int index);
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/** Save the Pad Configuration to the current Pad Handler Config File */
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void SaveProfile();
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void SaveExit();
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void CancelExit();
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private:
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Ui::pad_settings_dialog *ui;
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@ -151,6 +149,9 @@ private:
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// Input timer. Its Callback handles the input
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QTimer m_timer_input;
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void SaveExit();
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void CancelExit();
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// Set vibrate data while keeping the current color
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void SetPadData(u32 large_motor, u32 small_motor);
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@ -38,7 +38,7 @@
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<x>0</x>
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<y>0</y>
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<width>848</width>
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<height>697</height>
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<height>668</height>
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</rect>
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</property>
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<widget class="QWidget" name="tab">
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@ -980,30 +980,6 @@
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</property>
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</spacer>
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</item>
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<item>
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<layout class="QHBoxLayout" name="button_layout_left">
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<item>
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<widget class="QPushButton" name="b_ok">
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<property name="text">
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<string>Save</string>
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</property>
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<property name="autoDefault">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="b_cancel">
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<property name="text">
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<string>Close</string>
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</property>
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<property name="default">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</item>
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<item>
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@ -2089,7 +2065,7 @@
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<item>
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<widget class="QStackedWidget" name="right_stack">
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<property name="currentIndex">
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<number>0</number>
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<number>1</number>
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</property>
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<widget class="QWidget" name="stick_page">
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<layout class="QVBoxLayout" name="stick_page_layout">
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@ -2370,30 +2346,6 @@
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</property>
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</spacer>
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</item>
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<item>
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<layout class="QHBoxLayout" name="button_layout_right" stretch="0,1">
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<item>
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<widget class="QPushButton" name="b_blacklist">
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<property name="text">
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<string>Filter Noise</string>
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</property>
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<property name="autoDefault">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="b_reset">
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<property name="text">
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<string>Restore Defaults</string>
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</property>
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<property name="autoDefault">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</item>
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</layout>
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@ -2403,6 +2355,16 @@
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</widget>
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</widget>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="standardButtons">
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Reset|QDialogButtonBox::RestoreDefaults|QDialogButtonBox::Save</set>
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</property>
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<property name="centerButtons">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources>
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