Emu: Do not obey auto-exit setting after creating firmware cache

This commit is contained in:
Eladash 2021-03-02 21:51:45 +02:00 committed by Ivan
parent d51bb8b1cc
commit e9bea1c742

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@ -1188,6 +1188,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
// Exit "process"
Emu.CallAfter([]
{
Emu.SetForceBoot(true);
Emu.Stop();
});
});