mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-01-27 12:35:41 +00:00
Merge pull request #46 from krofna
This commit is contained in:
parent
17b877e448
commit
e7a721a1fb
@ -10,4 +10,5 @@
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#define Sleep(x) usleep(x * 1000)
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#define mkdir(x) mkdir(x, 0777)
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#define INFINITE 0xFFFFFFFF
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#define _CRT_ALIGN(x) __attribute__((aligned(x)))
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#endif
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@ -11,7 +11,12 @@ if (CMAKE_COMPILER_IS_GNUCXX)
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add_definitions(-fpermissive) # TODO: remove me
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endif()
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find_package(wxWidgets)
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add_definitions(-DGL_GLEXT_PROTOTYPES)
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add_definitions(-DGLX_GLXEXT_PROTOTYPES)
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find_package(wxWidgets COMPONENTS core base net aui gl REQUIRED)
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find_package(OpenGL REQUIRED)
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find_package(ZLIB REQUIRED)
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include("${wxWidgets_USE_FILE}")
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@ -27,11 +32,15 @@ ${CMAKE_SOURCE_DIR}/..
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file(
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GLOB_RECURSE
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RPCS3_SRC
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${CMAKE_SOURCE_DIR}/rpcs3.cpp
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${CMAKE_SOURCE_DIR}/AppConnector.cpp
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${CMAKE_SOURCE_DIR}/Ini.cpp
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${CMAKE_SOURCE_DIR}/Emu/*
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${CMAKE_SOURCE_DIR}/Gui/*
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${CMAKE_SOURCE_DIR}/Loader/*
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${CMAKE_SOURCE_DIR}/../Utilities/*
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${CMAKE_SOURCE_DIR}/../scetool/scetool.cpp
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)
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add_executable(rpcs3 ${RPCS3_SRC})
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target_link_libraries(rpcs3 ${wxWidgets_LIBRARIES})
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target_link_libraries(rpcs3 ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES} ${ZLIB_LIBRARIES})
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@ -158,7 +158,7 @@ struct DMAC
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u32 queue_pos;
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u32 proxy_pos;
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long queue_lock;
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long proxy_lock;
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volatile std::atomic<int> proxy_lock;
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bool ProcessCmd(u32 cmd, u32 tag, u32 lsa, u64 ea, u32 size)
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{
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@ -193,7 +193,7 @@ struct DMAC
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return MFC_PPU_DMA_QUEUE_FULL;
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}
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/* while (_InterlockedExchange(&proxy_lock, 1));
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/* while (std::atomic_exchange(&proxy_lock, 1));
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_mm_lfence();
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DMAC_Proxy& p = proxy[proxy_pos];
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p.cmd = cmd;
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@ -212,7 +212,7 @@ struct DMAC
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void ClearCmd()
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{
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while (_InterlockedExchange(&proxy_lock, 1));
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while (std::atomic_exchange(&proxy_lock, 1));
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_mm_lfence();
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memcpy(proxy, proxy + 1, --proxy_pos * sizeof(DMAC_Proxy));
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_mm_sfence();
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@ -298,4 +298,4 @@ struct MFC
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MFC_QStatus.SetValue(mask);
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}
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}
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};
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};
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@ -652,7 +652,12 @@ void GLGSRender::OnInitThread()
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glEnable(GL_TEXTURE_2D);
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glEnable(GL_SCISSOR_TEST);
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#ifdef _WIN32
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glSwapInterval(Ini.GSVSyncEnable.GetValue() ? 1 : 0);
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#else
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if (GLXDrawable drawable = glXGetCurrentDrawable())
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glXSwapIntervalEXT(glXGetCurrentDisplay(), drawable, Ini.GSVSyncEnable.GetValue() ? 1 : 0);
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#endif
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}
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void GLGSRender::OnExitThread()
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@ -961,7 +966,7 @@ void GLGSRender::ExecCMD()
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if(m_set_depth_bounds)
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{
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//ConLog.Warning("glDepthBounds(%f, %f)", m_depth_bounds_min, m_depth_bounds_max);
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glDepthBounds(m_depth_bounds_min, m_depth_bounds_max);
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glDepthBoundsEXT(m_depth_bounds_min, m_depth_bounds_max);
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checkForGlError("glDepthBounds");
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}
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@ -78,7 +78,7 @@ OPENGL_PROC(PFNGLPROGRAMUNIFORM1FPROC, ProgramUniform1f);
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OPENGL_PROC(PFNGLPROGRAMUNIFORM4FPROC, ProgramUniform4f);
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OPENGL_PROC(PFNGLUNIFORMMATRIX4FVPROC, UniformMatrix4fv);
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OPENGL_PROC(PFNGLUSEPROGRAMPROC, UseProgram);
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OPENGL_PROC2(PFNGLDEPTHBOUNDSEXTPROC, DepthBounds, glDepthBoundsEXT);
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OPENGL_PROC2(PFNGLDEPTHBOUNDSEXTPROC, DepthBoundsEXT, glDepthBoundsEXT);
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OPENGL_PROC(PFNGLSTENCILOPSEPARATEPROC, StencilOpSeparate);
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OPENGL_PROC(PFNGLSTENCILFUNCSEPARATEPROC, StencilFuncSeparate);
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OPENGL_PROC(PFNGLSTENCILMASKSEPARATEPROC, StencilMaskSeparate);
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@ -3,18 +3,22 @@
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void InitProcTable()
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{
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#ifdef _WIN32
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#define OPENGL_PROC(p, n) OPENGL_PROC2(p, n, gl##n)
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#define OPENGL_PROC2(p, n, tn) /*if(!gl##n)*/ if(!(gl##n = (p)wglGetProcAddress(#tn))) ConLog.Error("OpenGL: initialization of " #tn " failed.")
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#include "GLProcTable.tbl"
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#undef OPENGL_PROC
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#undef OPENGL_PROC2
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#endif
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}
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#ifdef _WIN32
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#define OPENGL_PROC(p, n) p gl##n = nullptr
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#define OPENGL_PROC2(p, n, tn) OPENGL_PROC(p, n)
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#include "GLProcTable.tbl"
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#undef OPENGL_PROC
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#undef OPENGL_PROC2
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#endif
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OpenGL::OpenGL()
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{
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@ -29,18 +33,22 @@ OpenGL::~OpenGL()
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void OpenGL::Init()
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{
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#ifdef _WIN32
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#define OPENGL_PROC(p, n) OPENGL_PROC2(p, n, gl##n)
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#define OPENGL_PROC2(p, n, tn) if(!(n = (p)wglGetProcAddress(#tn))) ConLog.Error("OpenGL: initialization of " #tn " failed.")
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#include "GLProcTable.tbl"
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#undef OPENGL_PROC
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#undef OPENGL_PROC2
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#endif
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}
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void OpenGL::Close()
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{
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#ifdef _WIN32
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#define OPENGL_PROC(p, n) n = nullptr
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#define OPENGL_PROC2(p, n, tn) OPENGL_PROC(p, n)
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#include "GLProcTable.tbl"
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#undef OPENGL_PROC
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#undef OPENGL_PROC2
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#endif
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}
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@ -4,7 +4,6 @@
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#ifdef _WIN32
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typedef BOOL (WINAPI* PFNWGLSWAPINTERVALEXTPROC) (int interval);
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#endif
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#define OPENGL_PROC(p, n) extern p gl##n
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#define OPENGL_PROC2(p, n, tn) OPENGL_PROC(p, n)
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@ -12,6 +11,11 @@ typedef BOOL (WINAPI* PFNWGLSWAPINTERVALEXTPROC) (int interval);
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#undef OPENGL_PROC
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#undef OPENGL_PROC2
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#else
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#include <GL/glx.h>
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#include <GL/glxext.h>
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#endif
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void InitProcTable();
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struct OpenGL
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@ -44,7 +44,7 @@ int cellPngDecOpen(u32 mainHandle, mem32_t subHandle, mem_ptr_t<CellPngDecSrc> s
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// Get size of file
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MemoryAllocator<CellFsStat> sb; // Alloc a CellFsStat struct
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ret = cellFsFstat(current_subHandle->fd, sb);
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ret = cellFsFstat(current_subHandle->fd, sb.GetAddr());
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if(ret != CELL_OK) return ret;
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current_subHandle->fileSize = sb->st_size; // Get CellFsStat.st_size
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break;
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@ -190,7 +190,7 @@ void Emulator::Load()
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if(IsSelf(m_path.ToStdString()))
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{
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std::string self_path = m_path;
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std::string self_path = m_path.mb_str();
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std::string elf_path = wxFileName(m_path).GetPath().c_str();
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if(wxFileName(m_path).GetFullName().CmpNoCase("EBOOT.BIN") == 0)
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@ -127,8 +127,10 @@ CompilerELF::CompilerELF(wxWindow* parent)
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" b exit, 0, 0\n"
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);
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#ifdef _WIN32
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::SendMessage((HWND)hex_list->GetHWND(), WM_VSCROLL, SB_BOTTOM, 0);
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::SendMessage((HWND)asm_list->GetHWND(), WM_VSCROLL, SB_BOTTOM, 0);
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#endif
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}
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CompilerELF::~CompilerELF()
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@ -318,6 +320,7 @@ void CompilerELF::OnScroll(wxScrollWinEvent& event)
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dst = hex_list;
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}
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#ifdef _WIN32
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if(!m_disable_scroll && src && dst && event.GetOrientation() == wxVERTICAL)
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{
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s64 kind = -1;
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@ -364,6 +367,7 @@ void CompilerELF::OnScroll(wxScrollWinEvent& event)
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m_disable_scroll = false;
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}
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}
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#endif
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event.Skip();
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}
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@ -268,7 +268,9 @@ void LogFrame::Task()
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m_log.SetColumnWidth(0, -1); // crashes on exit
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m_log.SetColumnWidth(1, -1);
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#ifdef _WIN32
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::SendMessage((HWND)m_log.GetHWND(), WM_VSCROLL, SB_BOTTOM, 0);
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#endif
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}
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LogBuffer.Flush();
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@ -571,7 +571,7 @@ void RSXDebugger::GetSettings()
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LIST_SETTINGS_ADD("Alpha func", !(render.m_set_alpha_func) ? "(none)" : wxString::Format("0x%x (%s)",
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render.m_alpha_func,
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ParseGCMEnum(render.m_alpha_func, CELL_GCM_ENUM).wx_str()));
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ParseGCMEnum(render.m_alpha_func, CELL_GCM_ENUM)));
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LIST_SETTINGS_ADD("Blend color", !(render.m_set_blend_color) ? "(none)" : wxString::Format("R:%d, G:%d, B:%d, A:%d",
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render.m_blend_color_r,
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render.m_blend_color_g,
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@ -591,10 +591,10 @@ void RSXDebugger::GetSettings()
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LIST_SETTINGS_ADD("Depth bounds", wxString::Format("Min:%f, Max:%f", render.m_depth_bounds_min, render.m_depth_bounds_max));
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LIST_SETTINGS_ADD("Depth func", !(render.m_set_depth_func) ? "(none)" : wxString::Format("0x%x (%s)",
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render.m_depth_func,
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ParseGCMEnum(render.m_depth_func, CELL_GCM_ENUM).wx_str()));
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ParseGCMEnum(render.m_depth_func, CELL_GCM_ENUM)));
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LIST_SETTINGS_ADD("Draw mode", wxString::Format("%d (%s)",
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render.m_draw_mode,
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ParseGCMEnum(render.m_draw_mode, CELL_GCM_PRIMITIVE_ENUM).wx_str()));
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ParseGCMEnum(render.m_draw_mode, CELL_GCM_PRIMITIVE_ENUM)));
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LIST_SETTINGS_ADD("Scissor", wxString::Format("X:%d, Y:%d, W:%d, H:%d",
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render.m_scissor_x,
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render.m_scissor_y,
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@ -602,7 +602,7 @@ void RSXDebugger::GetSettings()
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render.m_scissor_h));
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LIST_SETTINGS_ADD("Stencil func", !(render.m_set_stencil_func) ? "(none)" : wxString::Format("0x%x (%s)",
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render.m_stencil_func,
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ParseGCMEnum(render.m_stencil_func, CELL_GCM_ENUM).wx_str()));
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ParseGCMEnum(render.m_stencil_func, CELL_GCM_ENUM)));
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LIST_SETTINGS_ADD("Surface Pitch A", wxString::Format("0x%x", render.m_surface_pitch_a));
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LIST_SETTINGS_ADD("Surface Pitch B", wxString::Format("0x%x", render.m_surface_pitch_b));
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LIST_SETTINGS_ADD("Surface Pitch C", wxString::Format("0x%x", render.m_surface_pitch_c));
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@ -692,7 +692,7 @@ void RSXDebugger::OnSelectTexture(wxListEvent& event)
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UpdateInformation();
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}
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wxString RSXDebugger::ParseGCMEnum(u32 value, u32 type)
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const char* RSXDebugger::ParseGCMEnum(u32 value, u32 type)
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{
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switch(type)
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{
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@ -79,7 +79,7 @@ public:
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virtual void SetPrograms(wxListEvent& event);
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virtual void OnSelectTexture(wxListEvent& event);
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wxString ParseGCMEnum(u32 value, u32 type);
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const char* ParseGCMEnum(u32 value, u32 type);
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wxString DisAsmCommand(u32 cmd, u32 count, u32 currentAddr, u32 ioAddr);
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@ -1,7 +1,9 @@
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#include "stdafx.h"
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#include "Ini.h"
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#ifdef _WIN32
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#include <wx/msw/iniconf.h>
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#endif
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Inis Ini;
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@ -148,9 +150,13 @@ static wxString WindowInfoToString(const WindowInfo wind)
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//Ini
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Ini::Ini()
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{
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#ifdef _WIN32
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m_Config = new wxIniConfig( wxEmptyString, wxEmptyString,
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wxGetCwd() + "\\rpcs3.ini",
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wxEmptyString, wxCONFIG_USE_LOCAL_FILE );
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#else
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m_Config = new wxConfig("rpcs3");
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#endif
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}
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void Ini::Save(wxString key, int value)
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@ -211,4 +217,4 @@ wxString Ini::Load(wxString key, const wxString& def_value)
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WindowInfo Ini::Load(wxString key, const WindowInfo& def_value)
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{
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return StringToWindowInfo(m_Config->Read(key, WindowInfoToString(def_value)));
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}
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}
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@ -2,7 +2,10 @@
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#include "rpcs3.h"
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#include "Ini.h"
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#include "Emu/System.h"
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#ifdef _WIN32
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#include <wx/msw/wrapwin.h>
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#endif
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const wxEventType wxEVT_DBG_COMMAND = wxNewEventType();
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