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Use precompiled wxWidgets package
have to use gdrive until official 3.1 release
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appveyor.yml
16
appveyor.yml
@ -11,23 +11,19 @@ branches:
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before_build:
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- git submodule update --init --depth 3 asmjit minidx9
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# until git for win 2.5 release
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- git submodule update --init ffmpeg wxWidgets
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- 7z x lib.7z -aos -oC:\projects\rpcs3\wxWidgets
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- cmake -G "Visual Studio 14 Win64" -DwxWidgets_ROOT_DIR=C:\projects\rpcs3\wxWidgets;
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# until git for win 2.5 release with commit checkout
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- git submodule update --init ffmpeg
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- 7z x wxWidgets.7z -aos -oC:\projects\rpcs3\wxWidgets
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- cmake -G "Visual Studio 14 Win64"
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build_script:
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- cmake --build . --config Release
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install:
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- ps: Start-FileDownload 'https://402331b94f8e4b87ae2ef4677347f7956cf3861f.googledrive.com/host/0B6v_qtb9hkicfmt0NG0wTTRtUmF4X3VTQk5Oc2JidEVKVnUteDA1dXdrYlNsVW9kREpsSHc/lib.7z'
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- set wxWidgets_ROOT_DIR=C:\projects\rpcs3\wxWidgets;
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- ps: Start-FileDownload 'https://402331b94f8e4b87ae2ef4677347f7956cf3861f.googledrive.com/host/0B6v_qtb9hkicfmt0NG0wTTRtUmF4X3VTQk5Oc2JidEVKVnUteDA1dXdrYlNsVW9kREpsSHc/wxWidgets.7z'
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# - set wxWidgets_ROOT_DIR=C:\projects\rpcs3\wxWidgets;
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- set WXWIN=C:\projects\rpcs3\wxWidgets;
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- set OPENALDIR=C:\projects\rpcs3\OpenAL;
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- set PATH=C:\Program Files (x86)\MSBuild\14.0\Bin;C:\wxWidgets;%PATH%
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after_build:
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- mkdir c:\cache\wxWidgets\lib\vc_x64_lib
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- move wxWidgets\lib\vc_x64_lib c:\cache\wxWidgets\lib\vc_x64_lib
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test: off
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