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rsx: Handle in-place image swaps when locking data for WCB/WDB
- Rare, but possible if a surface address is switched from color to depth usage - In such a case, deref the old image and ref the new one to avoid leaks
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@ -67,14 +67,26 @@ namespace gl
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public:
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using baseclass::cached_texture_section;
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void create(u16 w, u16 h, u16 depth, u16 mipmaps, gl::texture* image, u32 rsx_pitch, bool read_only,
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void create(u16 w, u16 h, u16 depth, u16 mipmaps, gl::texture* image, u32 rsx_pitch, bool managed,
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gl::texture::format gl_format = gl::texture::format::rgba, gl::texture::type gl_type = gl::texture::type::ubyte, bool swap_bytes = false)
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{
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if (vram_texture && !managed_texture && get_protection() == utils::protection::no)
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{
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// In-place image swap, still locked. Likely a color buffer that got rebound as depth buffer or vice-versa.
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gl::as_rtt(vram_texture)->release();
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if (!managed)
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{
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// Incoming is also an external resource, reference it immediately
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gl::as_rtt(image)->add_ref();
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}
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}
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auto new_texture = static_cast<gl::viewable_image*>(image);
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ensure(!exists() || !is_managed() || vram_texture == new_texture);
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vram_texture = new_texture;
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if (read_only)
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if (managed)
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{
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managed_texture.reset(vram_texture);
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}
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@ -47,6 +47,18 @@ namespace vk
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void create(u16 w, u16 h, u16 depth, u16 mipmaps, vk::image* image, u32 rsx_pitch, bool managed, u32 gcm_format, bool pack_swap_bytes = false)
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{
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if (vram_texture && !managed_texture && get_protection() == utils::protection::no)
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{
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// In-place image swap, still locked. Likely a color buffer that got rebound as depth buffer or vice-versa.
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vk::as_rtt(vram_texture)->release();
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if (!managed)
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{
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// Incoming is also an external resource, reference it immediately
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vk::as_rtt(image)->add_ref();
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}
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}
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auto new_texture = static_cast<vk::viewable_image*>(image);
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ensure(!exists() || !is_managed() || vram_texture == new_texture);
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vram_texture = new_texture;
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