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Qt: add master volume slider to the audio tab
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@ -4,7 +4,8 @@
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"audioOutBox_Linux": "PulseAudio uses the recommended native Linux sound system and has good compatibility and sound quality. If it is unavailable on your system, ALSA is the next best alternative. \nOpenAL uses a cross-platform approach but will have poor audio quality and stuttering sound in most games.",
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"audioDump": "Saves all audio as a raw wave file. If unsure, leave this unchecked.",
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"convert": "Uses 16-bit audio samples instead of default 32-bit floating point.\nUse with buggy audio drivers if you have no sound or completely broken sound.",
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"downmix": "Uses stereo audio output instead of default 7.1 surround sound.\nUse with stereo audio devices. Disable it only if you are using a surround sound audio system."
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"downmix": "Uses stereo audio output instead of default 7.1 surround sound.\nUse with stereo audio devices. Disable it only if you are using a surround sound audio system.",
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"masterVolume": "Controls the overall volume of the emulation."
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},
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"cpu": {
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"PPU": {
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@ -100,6 +100,7 @@ public:
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DumpToFile,
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ConvertTo16Bit,
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DownmixStereo,
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MasterVolume,
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// Input / Output
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PadHandler,
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@ -300,6 +301,7 @@ private:
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{ DumpToFile, { "Audio", "Dump to file"}},
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{ ConvertTo16Bit, { "Audio", "Convert to 16 bit"}},
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{ DownmixStereo, { "Audio", "Downmix to Stereo"}},
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{ MasterVolume, { "Audio", "Master Volume"}},
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// Input / Output
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{ PadHandler, { "Input/Output", "Pad"}},
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@ -722,6 +722,16 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> guiSettings, std:
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xemu_settings->EnhanceCheckBox(ui->downmix, emu_settings::DownmixStereo);
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SubscribeTooltip(ui->downmix, json_audio["downmix"].toString());
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// Sliders
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xemu_settings->EnhanceSlider(ui->masterVolume, emu_settings::MasterVolume);
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SubscribeTooltip(ui->masterVolume, json_audio["masterVolume"].toString());
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ui->masterVolumeLabel->setText(tr("Master: %0%").arg(ui->masterVolume->value()));
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connect(ui->masterVolume, &QSlider::valueChanged, [this](int value)
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{
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ui->masterVolumeLabel->setText(tr("Master: %0%").arg(value));
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});
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// _____ __ ____ _______ _
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// |_ _| / / / __ \ |__ __| | |
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// | | / / | | | | | | __ _| |__
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@ -6,8 +6,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>703</width>
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<height>499</height>
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<width>752</width>
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<height>576</height>
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</rect>
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</property>
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<property name="sizePolicy">
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@ -783,7 +783,7 @@
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<attribute name="title">
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<string>Audio</string>
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</attribute>
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<layout class="QVBoxLayout" name="verticalLayout_26">
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<layout class="QVBoxLayout" name="verticalLayout_26" stretch="0,1,0">
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_9" stretch="1,1,1">
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<item>
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@ -836,15 +836,49 @@
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</layout>
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</item>
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<item>
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<widget class="QWidget" name="widget_8" native="true"/>
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<layout class="QVBoxLayout" name="verticalLayout_37">
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<item>
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<widget class="QGroupBox" name="groupBox_6">
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<property name="title">
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<string>Volume</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_74">
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<item>
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<widget class="QLabel" name="masterVolumeLabel">
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<property name="text">
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<string>Master: 0%</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QSlider" name="masterVolume">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="verticalSpacer_4">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeType">
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<enum>QSizePolicy::MinimumExpanding</enum>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<widget class="QWidget" name="widget_2" native="true"/>
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<layout class="QVBoxLayout" name="verticalLayout_71"/>
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</item>
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</layout>
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</item>
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<item>
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<spacer name="verticalSpacer_6">
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<spacer name="verticalSpacer_19">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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