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rsx: Fix refactoring mess
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14e1214645
commit
d6ed56aed6
@ -2618,14 +2618,14 @@ namespace rsx
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const auto remap_ctrl = (tex.remap() >> 8) & 0xAA;
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const auto remap_ctrl = (tex.remap() >> 8) & 0xAA;
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if (remap_ctrl == 0xAA)
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if (remap_ctrl == 0xAA)
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{
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{
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argb8_convert |= (unsigned_remap & 0xFu) << texture_control_bits::EXPAND_OFFSET;
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argb8_convert |= (mask & 0xFu) << bit_offset;
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}
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}
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else
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else
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{
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{
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if (remap_ctrl & 0x03) argb8_convert |= (unsigned_remap & 0x1u) << texture_control_bits::EXPAND_OFFSET;
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if (remap_ctrl & 0x03) argb8_convert |= (mask & 0x1u) << bit_offset;
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if (remap_ctrl & 0x0C) argb8_convert |= (unsigned_remap & 0x2u) << texture_control_bits::EXPAND_OFFSET;
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if (remap_ctrl & 0x0C) argb8_convert |= (mask & 0x2u) << bit_offset;
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if (remap_ctrl & 0x30) argb8_convert |= (unsigned_remap & 0x4u) << texture_control_bits::EXPAND_OFFSET;
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if (remap_ctrl & 0x30) argb8_convert |= (mask & 0x4u) << bit_offset;
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if (remap_ctrl & 0xC0) argb8_convert |= (unsigned_remap & 0x8u) << texture_control_bits::EXPAND_OFFSET;
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if (remap_ctrl & 0xC0) argb8_convert |= (mask & 0x8u) << bit_offset;
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}
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}
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};
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};
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